mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-20 01:33:18 +00:00
28eb4d1060
Not full refactoring, only small issues is fixed and moved all plugins to furi mutex instead of valuemutex Many small issues was found and fixed due mutex upgrade OFW removed 60 lines of code and it was painful
267 lines
No EOL
9.8 KiB
C
267 lines
No EOL
9.8 KiB
C
#include "ibtnfuzzer.h"
|
|
|
|
#include "scene/ibtnfuzzer_scene_entrypoint.h"
|
|
#include "scene/ibtnfuzzer_scene_load_file.h"
|
|
#include "scene/ibtnfuzzer_scene_select_field.h"
|
|
#include "scene/ibtnfuzzer_scene_run_attack.h"
|
|
#include "scene/ibtnfuzzer_scene_load_custom_uids.h"
|
|
|
|
#define IBTNFUZZER_APP_FOLDER "/ext/ibtnfuzzer"
|
|
|
|
static void ibtnfuzzer_draw_callback(Canvas* const canvas, void* ctx) {
|
|
furi_assert(ctx);
|
|
iBtnFuzzerState* ibtnfuzzer_state = ctx;
|
|
furi_mutex_acquire(ibtnfuzzer_state->mutex, FuriWaitForever);
|
|
|
|
// Draw correct Canvas
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
|
|
furi_mutex_release(ibtnfuzzer_state->mutex);
|
|
}
|
|
|
|
void ibtnfuzzer_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
|
|
furi_assert(event_queue);
|
|
|
|
iBtnFuzzerEvent event = {
|
|
.evt_type = EventTypeKey, .key = input_event->key, .input_type = input_event->type};
|
|
furi_message_queue_put(event_queue, &event, 25);
|
|
}
|
|
|
|
static void ibtnfuzzer_timer_callback(FuriMessageQueue* event_queue) {
|
|
furi_assert(event_queue);
|
|
iBtnFuzzerEvent event = {
|
|
.evt_type = EventTypeTick, .key = InputKeyUp, .input_type = InputTypeRelease};
|
|
furi_message_queue_put(event_queue, &event, 25);
|
|
}
|
|
|
|
iBtnFuzzerState* ibtnfuzzer_alloc() {
|
|
iBtnFuzzerState* ibtnfuzzer = malloc(sizeof(iBtnFuzzerState));
|
|
ibtnfuzzer->notification_msg = furi_string_alloc();
|
|
ibtnfuzzer->attack_name = furi_string_alloc();
|
|
ibtnfuzzer->proto_name = furi_string_alloc();
|
|
ibtnfuzzer->data_str = furi_string_alloc();
|
|
|
|
ibtnfuzzer->previous_scene = NoneScene;
|
|
ibtnfuzzer->current_scene = SceneEntryPoint;
|
|
ibtnfuzzer->is_running = true;
|
|
ibtnfuzzer->is_attacking = false;
|
|
ibtnfuzzer->key_index = 0;
|
|
ibtnfuzzer->menu_index = 0;
|
|
ibtnfuzzer->menu_proto_index = 0;
|
|
|
|
ibtnfuzzer->attack = iBtnFuzzerAttackDefaultValues;
|
|
ibtnfuzzer->notify = furi_record_open(RECORD_NOTIFICATION);
|
|
|
|
ibtnfuzzer->data[0] = 0x00;
|
|
ibtnfuzzer->data[1] = 0x00;
|
|
ibtnfuzzer->data[2] = 0x00;
|
|
ibtnfuzzer->data[3] = 0x00;
|
|
ibtnfuzzer->data[4] = 0x00;
|
|
ibtnfuzzer->data[5] = 0x00;
|
|
ibtnfuzzer->data[6] = 0x00;
|
|
ibtnfuzzer->data[7] = 0x00;
|
|
|
|
ibtnfuzzer->payload[0] = 0x00;
|
|
ibtnfuzzer->payload[1] = 0x00;
|
|
ibtnfuzzer->payload[2] = 0x00;
|
|
ibtnfuzzer->payload[3] = 0x00;
|
|
ibtnfuzzer->payload[4] = 0x00;
|
|
ibtnfuzzer->payload[5] = 0x00;
|
|
ibtnfuzzer->payload[6] = 0x00;
|
|
ibtnfuzzer->payload[7] = 0x00;
|
|
|
|
//Dialog
|
|
ibtnfuzzer->dialogs = furi_record_open(RECORD_DIALOGS);
|
|
|
|
return ibtnfuzzer;
|
|
}
|
|
|
|
void ibtnfuzzer_free(iBtnFuzzerState* ibtnfuzzer) {
|
|
//Dialog
|
|
furi_record_close(RECORD_DIALOGS);
|
|
notification_message(ibtnfuzzer->notify, &sequence_blink_stop);
|
|
|
|
// Strings
|
|
furi_string_free(ibtnfuzzer->notification_msg);
|
|
furi_string_free(ibtnfuzzer->attack_name);
|
|
furi_string_free(ibtnfuzzer->proto_name);
|
|
furi_string_free(ibtnfuzzer->data_str);
|
|
|
|
free(ibtnfuzzer->data);
|
|
free(ibtnfuzzer->payload);
|
|
|
|
// The rest
|
|
free(ibtnfuzzer);
|
|
}
|
|
|
|
// ENTRYPOINT
|
|
int32_t ibtnfuzzer_start(void* p) {
|
|
UNUSED(p);
|
|
// Input
|
|
FURI_LOG_I(TAG, "Initializing input");
|
|
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(iBtnFuzzerEvent));
|
|
iBtnFuzzerState* ibtnfuzzer_state = ibtnfuzzer_alloc();
|
|
|
|
ibtnfuzzer_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
|
|
if(!ibtnfuzzer_state->mutex) {
|
|
FURI_LOG_E(TAG, "cannot create mutex\r\n");
|
|
furi_message_queue_free(event_queue);
|
|
furi_record_close(RECORD_NOTIFICATION);
|
|
ibtnfuzzer_free(ibtnfuzzer_state);
|
|
return 255;
|
|
}
|
|
|
|
Storage* storage = furi_record_open(RECORD_STORAGE);
|
|
if(!storage_simply_mkdir(storage, IBTNFUZZER_APP_FOLDER)) {
|
|
FURI_LOG_E(TAG, "Could not create folder %s", IBTNFUZZER_APP_FOLDER);
|
|
}
|
|
furi_record_close(RECORD_STORAGE);
|
|
|
|
// Configure view port
|
|
FURI_LOG_I(TAG, "Initializing viewport");
|
|
ViewPort* view_port = view_port_alloc();
|
|
view_port_draw_callback_set(view_port, ibtnfuzzer_draw_callback, ibtnfuzzer_state);
|
|
view_port_input_callback_set(view_port, ibtnfuzzer_input_callback, event_queue);
|
|
|
|
// Configure timer
|
|
FURI_LOG_I(TAG, "Initializing timer");
|
|
FuriTimer* timer =
|
|
furi_timer_alloc(ibtnfuzzer_timer_callback, FuriTimerTypePeriodic, event_queue);
|
|
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 10); // 10 times per second
|
|
|
|
// Register view port in GUI
|
|
FURI_LOG_I(TAG, "Initializing gui");
|
|
Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
|
|
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
|
|
|
// Init values
|
|
iBtnFuzzerEvent event;
|
|
while(ibtnfuzzer_state->is_running) {
|
|
// Get next event
|
|
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 25);
|
|
//furi_mutex_acquire(ibtnfuzzer_state->mutex, FuriWaitForever);
|
|
if(event_status == FuriStatusOk) {
|
|
if(event.evt_type == EventTypeKey) {
|
|
//Handle event key
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
|
|
} else if(event.evt_type == EventTypeTick) {
|
|
//Handle event tick
|
|
if(ibtnfuzzer_state->current_scene != ibtnfuzzer_state->previous_scene) {
|
|
// Trigger Exit Scene
|
|
switch(ibtnfuzzer_state->previous_scene) {
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case NoneScene:
|
|
break;
|
|
}
|
|
|
|
// Trigger Entry Scene
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
ibtnfuzzer_state->previous_scene = ibtnfuzzer_state->current_scene;
|
|
}
|
|
|
|
// Trigger Tick Scene
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
view_port_update(view_port);
|
|
}
|
|
}
|
|
//furi_mutex_release(ibtnfuzzer_state->mutex);
|
|
}
|
|
|
|
// Cleanup
|
|
furi_timer_stop(timer);
|
|
furi_timer_free(timer);
|
|
|
|
FURI_LOG_I(TAG, "Cleaning up");
|
|
gui_remove_view_port(gui, view_port);
|
|
view_port_free(view_port);
|
|
furi_message_queue_free(event_queue);
|
|
furi_record_close(RECORD_GUI);
|
|
furi_record_close(RECORD_NOTIFICATION);
|
|
furi_mutex_free(ibtnfuzzer_state->mutex);
|
|
ibtnfuzzer_free(ibtnfuzzer_state);
|
|
|
|
return 0;
|
|
} |