unleashed-firmware/applications/plugins/picopass/picopass.c
Sergey Gavrilov 777a4d109d
[FL-3055] Getter for application data path (#2181)
* Threads: application id
* Unit tests: appsdata getter test
* Unit tests: moar test cases for appsdata getter
* Unit tests: remove folders after test
* Storage: dir_is_exist, migrate, + unit_tests
* Plugins: migration
* Storage: common_exists, moar unit_tests 4 "common_migrate", "common_migrate" and "common_merge" bugfixes
* Storage: use FuriString for path handling
* Storage API: send caller thread id with path
* Storage: remove StorageType field in storage file list
* Storage: simplify processing
* Storage API: send caller thread id with path everywhere
* Storage: /app alias, unit tests and path creation
* Storage, path helper: remove unused
* Examples: app data example
* App plugins: use new VFS path
* Storage: file_info_is_dir
* Services: handle alias if the service accepts a path.
* App plugins: fixes
* Make PVS happy
* Storage: fix storage_merge_recursive
* Storage: rename process_aliases to resolve_path. Rename APPS_DATA to APP_DATA.
* Apps: use predefined macro instead of raw paths. Example Apps Data: README fixes.
* Storage: rename storage_common_resolve_path to storage_common_resolve_path_and_ensure_app_directory
* Api: fix version
* Storage: rename alias message
* Storage: do not create app folders in path resolving process in certain cases.

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Co-authored-by: Astra <93453568+Astrrra@users.noreply.github.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-03-02 03:57:27 +10:00

203 lines
6 KiB
C

#include "picopass_i.h"
#define TAG "PicoPass"
bool picopass_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
Picopass* picopass = context;
return scene_manager_handle_custom_event(picopass->scene_manager, event);
}
bool picopass_back_event_callback(void* context) {
furi_assert(context);
Picopass* picopass = context;
return scene_manager_handle_back_event(picopass->scene_manager);
}
void picopass_tick_event_callback(void* context) {
furi_assert(context);
Picopass* picopass = context;
scene_manager_handle_tick_event(picopass->scene_manager);
}
Picopass* picopass_alloc() {
Picopass* picopass = malloc(sizeof(Picopass));
picopass->worker = picopass_worker_alloc();
picopass->view_dispatcher = view_dispatcher_alloc();
picopass->scene_manager = scene_manager_alloc(&picopass_scene_handlers, picopass);
view_dispatcher_enable_queue(picopass->view_dispatcher);
view_dispatcher_set_event_callback_context(picopass->view_dispatcher, picopass);
view_dispatcher_set_custom_event_callback(
picopass->view_dispatcher, picopass_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
picopass->view_dispatcher, picopass_back_event_callback);
view_dispatcher_set_tick_event_callback(
picopass->view_dispatcher, picopass_tick_event_callback, 100);
// Picopass device
picopass->dev = picopass_device_alloc();
// Open GUI record
picopass->gui = furi_record_open(RECORD_GUI);
view_dispatcher_attach_to_gui(
picopass->view_dispatcher, picopass->gui, ViewDispatcherTypeFullscreen);
// Open Notification record
picopass->notifications = furi_record_open(RECORD_NOTIFICATION);
// Submenu
picopass->submenu = submenu_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewMenu, submenu_get_view(picopass->submenu));
// Popup
picopass->popup = popup_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewPopup, popup_get_view(picopass->popup));
// Loading
picopass->loading = loading_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewLoading, loading_get_view(picopass->loading));
// Text Input
picopass->text_input = text_input_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher,
PicopassViewTextInput,
text_input_get_view(picopass->text_input));
// Custom Widget
picopass->widget = widget_alloc();
view_dispatcher_add_view(
picopass->view_dispatcher, PicopassViewWidget, widget_get_view(picopass->widget));
return picopass;
}
void picopass_free(Picopass* picopass) {
furi_assert(picopass);
// Picopass device
picopass_device_free(picopass->dev);
picopass->dev = NULL;
// Submenu
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewMenu);
submenu_free(picopass->submenu);
// Popup
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewPopup);
popup_free(picopass->popup);
// Loading
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewLoading);
loading_free(picopass->loading);
// TextInput
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewTextInput);
text_input_free(picopass->text_input);
// Custom Widget
view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewWidget);
widget_free(picopass->widget);
// Worker
picopass_worker_stop(picopass->worker);
picopass_worker_free(picopass->worker);
// View Dispatcher
view_dispatcher_free(picopass->view_dispatcher);
// Scene Manager
scene_manager_free(picopass->scene_manager);
// GUI
furi_record_close(RECORD_GUI);
picopass->gui = NULL;
// Notifications
furi_record_close(RECORD_NOTIFICATION);
picopass->notifications = NULL;
free(picopass);
}
void picopass_text_store_set(Picopass* picopass, const char* text, ...) {
va_list args;
va_start(args, text);
vsnprintf(picopass->text_store, sizeof(picopass->text_store), text, args);
va_end(args);
}
void picopass_text_store_clear(Picopass* picopass) {
memset(picopass->text_store, 0, sizeof(picopass->text_store));
}
static const NotificationSequence picopass_sequence_blink_start_cyan = {
&message_blink_start_10,
&message_blink_set_color_cyan,
&message_do_not_reset,
NULL,
};
static const NotificationSequence picopass_sequence_blink_stop = {
&message_blink_stop,
NULL,
};
void picopass_blink_start(Picopass* picopass) {
notification_message(picopass->notifications, &picopass_sequence_blink_start_cyan);
}
void picopass_blink_stop(Picopass* picopass) {
notification_message(picopass->notifications, &picopass_sequence_blink_stop);
}
void picopass_show_loading_popup(void* context, bool show) {
Picopass* picopass = context;
TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
if(show) {
// Raise timer priority so that animations can play
vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1);
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewLoading);
} else {
// Restore default timer priority
vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY);
}
}
static void picopass_migrate_from_old_folder() {
Storage* storage = furi_record_open(RECORD_STORAGE);
storage_common_migrate(storage, "/ext/picopass", STORAGE_APP_DATA_PATH_PREFIX);
furi_record_close(RECORD_STORAGE);
}
bool picopass_is_memset(const uint8_t* data, const uint8_t pattern, size_t size) {
bool result = size > 0;
while(size > 0) {
result &= (*data == pattern);
data++;
size--;
}
return result;
}
int32_t picopass_app(void* p) {
UNUSED(p);
picopass_migrate_from_old_folder();
Picopass* picopass = picopass_alloc();
scene_manager_next_scene(picopass->scene_manager, PicopassSceneStart);
view_dispatcher_run(picopass->view_dispatcher);
picopass_free(picopass);
return 0;
}