mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-21 02:03:18 +00:00
4fd043398a
* FBT: file_assets generator * Elf file: process manifest section externally * FBT, file_assets generator: add assets signature * Storage: assets path alias * Flipper application: assets unpacker * Apps, Storage: use '/data' alias for apps data * Storage: copy file to file * Assets: log flag, fixes * Update f18 api * Assets: asserts * Assets: fix signature_data check * App assets: example * Example assets: fix folder structure in readme * Assets: fix error handling * Assets builder: use ansii instead of utf-8, use .fapassets section instead of .fapfiles, add assets path to signature * Elf file: comment strange places * Storage: totaly optimized storage_file_copy_to_file
215 lines
7 KiB
C
215 lines
7 KiB
C
#include "flipper_application.h"
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#include "elf/elf_file.h"
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#include <notification/notification_messages.h>
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#include "application_assets.h"
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#define TAG "fapp"
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struct FlipperApplication {
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ELFDebugInfo state;
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FlipperApplicationManifest manifest;
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ELFFile* elf;
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FuriThread* thread;
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};
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/* For debugger access to app state */
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FlipperApplication* last_loaded_app = NULL;
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FlipperApplication*
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flipper_application_alloc(Storage* storage, const ElfApiInterface* api_interface) {
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FlipperApplication* app = malloc(sizeof(FlipperApplication));
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app->elf = elf_file_alloc(storage, api_interface);
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app->thread = NULL;
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return app;
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}
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void flipper_application_free(FlipperApplication* app) {
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furi_assert(app);
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if(app->thread) {
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furi_thread_join(app->thread);
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furi_thread_free(app->thread);
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}
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last_loaded_app = NULL;
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elf_file_clear_debug_info(&app->state);
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elf_file_free(app->elf);
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free(app);
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}
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static FlipperApplicationPreloadStatus
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flipper_application_validate_manifest(FlipperApplication* app) {
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if(!flipper_application_manifest_is_valid(&app->manifest)) {
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return FlipperApplicationPreloadStatusInvalidManifest;
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}
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if(!flipper_application_manifest_is_target_compatible(&app->manifest)) {
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return FlipperApplicationPreloadStatusTargetMismatch;
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}
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if(!flipper_application_manifest_is_compatible(
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&app->manifest, elf_file_get_api_interface(app->elf))) {
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return FlipperApplicationPreloadStatusApiMismatch;
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}
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return FlipperApplicationPreloadStatusSuccess;
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}
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static bool flipper_application_process_manifest_section(
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File* file,
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size_t offset,
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size_t size,
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void* context) {
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FlipperApplicationManifest* manifest = context;
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if(size < sizeof(FlipperApplicationManifest)) {
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return false;
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}
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if(manifest == NULL) {
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return true;
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}
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return storage_file_seek(file, offset, true) &&
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storage_file_read(file, manifest, size) == size;
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}
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// we can't use const char* as context because we will lose the const qualifier
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typedef struct {
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const char* path;
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} FlipperApplicationPreloadAssetsContext;
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static bool flipper_application_process_assets_section(
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File* file,
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size_t offset,
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size_t size,
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void* context) {
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FlipperApplicationPreloadAssetsContext* preload_context = context;
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return flipper_application_assets_load(file, preload_context->path, offset, size);
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}
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static FlipperApplicationPreloadStatus
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flipper_application_load(FlipperApplication* app, const char* path, bool load_full) {
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if(!elf_file_open(app->elf, path)) {
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return FlipperApplicationPreloadStatusInvalidFile;
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}
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// if we are loading full file
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if(load_full) {
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// load section table
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if(!elf_file_load_section_table(app->elf)) {
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return FlipperApplicationPreloadStatusInvalidFile;
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}
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// load assets section
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FlipperApplicationPreloadAssetsContext preload_context = {.path = path};
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if(elf_process_section(
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app->elf,
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".fapassets",
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flipper_application_process_assets_section,
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&preload_context) == ElfProcessSectionResultCannotProcess) {
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return FlipperApplicationPreloadStatusInvalidFile;
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}
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}
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// load manifest section
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if(elf_process_section(
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app->elf, ".fapmeta", flipper_application_process_manifest_section, &app->manifest) !=
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ElfProcessSectionResultSuccess) {
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return FlipperApplicationPreloadStatusInvalidFile;
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}
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return flipper_application_validate_manifest(app);
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}
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/* Parse headers, load manifest */
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FlipperApplicationPreloadStatus
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flipper_application_preload_manifest(FlipperApplication* app, const char* path) {
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return flipper_application_load(app, path, false);
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}
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/* Parse headers, load full file */
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FlipperApplicationPreloadStatus
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flipper_application_preload(FlipperApplication* app, const char* path) {
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return flipper_application_load(app, path, true);
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}
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const FlipperApplicationManifest* flipper_application_get_manifest(FlipperApplication* app) {
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return &app->manifest;
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}
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FlipperApplicationLoadStatus flipper_application_map_to_memory(FlipperApplication* app) {
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last_loaded_app = app;
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ELFFileLoadStatus status = elf_file_load_sections(app->elf);
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switch(status) {
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case ELFFileLoadStatusSuccess:
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elf_file_init_debug_info(app->elf, &app->state);
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return FlipperApplicationLoadStatusSuccess;
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case ELFFileLoadStatusNoFreeMemory:
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return FlipperApplicationLoadStatusNoFreeMemory;
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case ELFFileLoadStatusMissingImports:
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return FlipperApplicationLoadStatusMissingImports;
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default:
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return FlipperApplicationLoadStatusUnspecifiedError;
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}
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}
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static int32_t flipper_application_thread(void* context) {
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elf_file_pre_run(last_loaded_app->elf);
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int32_t result = elf_file_run(last_loaded_app->elf, context);
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elf_file_post_run(last_loaded_app->elf);
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// wait until all notifications from RAM are completed
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NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
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const NotificationSequence sequence_empty = {
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NULL,
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};
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notification_message_block(notifications, &sequence_empty);
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furi_record_close(RECORD_NOTIFICATION);
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return result;
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}
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FuriThread* flipper_application_spawn(FlipperApplication* app, void* args) {
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furi_check(app->thread == NULL);
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const FlipperApplicationManifest* manifest = flipper_application_get_manifest(app);
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furi_check(manifest->stack_size > 0);
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app->thread = furi_thread_alloc_ex(
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manifest->name, manifest->stack_size, flipper_application_thread, args);
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return app->thread;
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}
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static const char* preload_status_strings[] = {
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[FlipperApplicationPreloadStatusSuccess] = "Success",
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[FlipperApplicationPreloadStatusUnspecifiedError] = "Unknown error",
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[FlipperApplicationPreloadStatusInvalidFile] = "Invalid file",
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[FlipperApplicationPreloadStatusInvalidManifest] = "Invalid file manifest",
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[FlipperApplicationPreloadStatusApiMismatch] = "API version mismatch",
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[FlipperApplicationPreloadStatusTargetMismatch] = "Hardware target mismatch",
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};
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static const char* load_status_strings[] = {
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[FlipperApplicationLoadStatusSuccess] = "Success",
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[FlipperApplicationLoadStatusUnspecifiedError] = "Unknown error",
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[FlipperApplicationLoadStatusNoFreeMemory] = "Out of memory",
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[FlipperApplicationLoadStatusMissingImports] = "Found unsatisfied imports",
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};
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const char* flipper_application_preload_status_to_string(FlipperApplicationPreloadStatus status) {
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if(status >= COUNT_OF(preload_status_strings) || preload_status_strings[status] == NULL) {
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return "Unknown error";
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}
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return preload_status_strings[status];
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}
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const char* flipper_application_load_status_to_string(FlipperApplicationLoadStatus status) {
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if(status >= COUNT_OF(load_status_strings) || load_status_strings[status] == NULL) {
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return "Unknown error";
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}
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return load_status_strings[status];
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}
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