unleashed-firmware/applications/main/nfc/scenes/nfc_scene_set_uid.c
Georgii Surkov f11df49468
[FL-2828] Dolphin score update take 2 (#1929)
* Move DolphinDeedNfcRead
* Move DolphinDeedNfcReadSuccess
* Move DolphinDeedNfcSave
* Move DolphinDeedNfcDetectReader
* Move DolphinDeedNfcEmulate
* Count DolphinDeedNfcEmulate when launched from file browser
* Implement most of the score accounting for NFC
* Fully update Nfc icounter handling
* Move DolphinDeedSubGhzFrequencyAnalyzer
* Update the rest of icounter in SubGHz
* Adjust SubGHz icounter handling
* Adjust LFRFID icounter handling
* Adjust Infrared icounter handling
* Don't count renaming RFID tags as saving
* Don't count renaming SubGHz signals as saving
* Don't count renaming NFC tags as saving
* Adjust iButton icounter handling
* Minor code refactoring
* Correct formatting
* Account for emulating iButton keys from file manager/rpc

Co-authored-by: あく <alleteam@gmail.com>
2022-10-28 16:18:41 +09:00

53 lines
1.7 KiB
C

#include "../nfc_i.h"
void nfc_scene_set_uid_byte_input_callback(void* context) {
Nfc* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventByteInputDone);
}
void nfc_scene_set_uid_on_enter(void* context) {
Nfc* nfc = context;
// Setup view
ByteInput* byte_input = nfc->byte_input;
byte_input_set_header_text(byte_input, "Enter uid in hex");
nfc->dev_edit_data = nfc->dev->dev_data.nfc_data;
byte_input_set_result_callback(
byte_input,
nfc_scene_set_uid_byte_input_callback,
NULL,
nfc,
nfc->dev_edit_data.uid,
nfc->dev_edit_data.uid_len);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewByteInput);
}
bool nfc_scene_set_uid_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == NfcCustomEventByteInputDone) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu)) {
nfc->dev->dev_data.nfc_data = nfc->dev_edit_data;
if(nfc_device_save(nfc->dev, nfc->dev->dev_name)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
consumed = true;
}
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
consumed = true;
}
}
}
return consumed;
}
void nfc_scene_set_uid_on_exit(void* context) {
Nfc* nfc = context;
// Clear view
byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0);
byte_input_set_header_text(nfc->byte_input, "");
}