mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 05:23:06 +00:00
54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
#include "../ibutton_i.h"
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void ibutton_scene_info_on_enter(void* context) {
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iButton* ibutton = context;
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iButtonKey* key = ibutton->key;
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Widget* widget = ibutton->widget;
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const iButtonProtocolId protocol_id = ibutton_key_get_protocol_id(key);
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FuriString* tmp = furi_string_alloc();
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furi_string_printf(
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tmp,
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"\e#%s\n[%s]\e#",
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ibutton->key_name,
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ibutton_protocols_get_name(ibutton->protocols, protocol_id));
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widget_add_text_box_element(
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widget, 0, 2, 128, 40, AlignLeft, AlignTop, furi_string_get_cstr(tmp), true);
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furi_string_reset(tmp);
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ibutton_protocols_render_brief_data(ibutton->protocols, key, tmp);
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widget_add_string_multiline_element(
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widget, 0, 16, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(tmp));
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if(ibutton_protocols_get_features(ibutton->protocols, protocol_id) &
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iButtonProtocolFeatureExtData) {
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widget_add_button_element(
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widget, GuiButtonTypeRight, "More", ibutton_widget_callback, context);
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}
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
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furi_string_free(tmp);
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}
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bool ibutton_scene_info_on_event(void* context, SceneManagerEvent event) {
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iButton* ibutton = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == GuiButtonTypeRight) {
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneViewData);
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}
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}
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return consumed;
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}
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void ibutton_scene_info_on_exit(void* context) {
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iButton* ibutton = context;
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widget_reset(ibutton->widget);
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}
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