mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-16 09:38:01 +00:00
8f9b2513ff
* SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
120 lines
2.9 KiB
C
120 lines
2.9 KiB
C
#include "menu_item.h"
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#include <stdlib.h>
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#include <string.h>
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#include <furi.h>
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struct MenuItem {
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MenuItemType type;
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const char* label;
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Icon* icon;
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size_t position;
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MenuItem* parent;
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void* data;
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// callback related
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MenuItemCallback callback;
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void* callback_context;
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};
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MenuItem* menu_item_alloc() {
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MenuItem* menu_item = furi_alloc(sizeof(MenuItem));
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return menu_item;
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}
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MenuItem* menu_item_alloc_menu(const char* label, Icon* icon) {
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MenuItem* menu_item = menu_item_alloc();
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menu_item->type = MenuItemTypeMenu;
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menu_item->label = label;
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menu_item->icon = icon;
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MenuItemArray_t* items = furi_alloc(sizeof(MenuItemArray_t));
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MenuItemArray_init(*items);
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menu_item->data = items;
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return menu_item;
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}
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MenuItem*
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menu_item_alloc_function(const char* label, Icon* icon, MenuItemCallback callback, void* context) {
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MenuItem* menu_item = menu_item_alloc();
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menu_item->type = MenuItemTypeFunction;
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menu_item->label = label;
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menu_item->icon = icon;
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menu_item->callback = callback;
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menu_item->callback_context = context;
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return menu_item;
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}
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void menu_item_release(MenuItem* menu_item) {
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furi_assert(menu_item);
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if(menu_item->type == MenuItemTypeMenu) {
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//TODO: iterate and release
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free(menu_item->data);
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}
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free(menu_item);
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}
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MenuItem* menu_item_get_parent(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->parent;
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}
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void menu_item_subitem_add(MenuItem* menu_item, MenuItem* sub_item) {
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furi_assert(menu_item);
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furi_check(menu_item->type == MenuItemTypeMenu);
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MenuItemArray_t* items = menu_item->data;
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sub_item->parent = menu_item;
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MenuItemArray_push_back(*items, sub_item);
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}
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uint8_t menu_item_get_type(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->type;
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}
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void menu_item_set_position(MenuItem* menu_item, size_t position) {
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furi_assert(menu_item);
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menu_item->position = position;
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}
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size_t menu_item_get_position(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->position;
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}
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void menu_item_set_label(MenuItem* menu_item, const char* label) {
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furi_assert(menu_item);
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menu_item->label = label;
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}
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const char* menu_item_get_label(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->label;
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}
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void menu_item_set_icon(MenuItem* menu_item, Icon* icon) {
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furi_assert(menu_item);
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menu_item->icon = icon;
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}
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Icon* menu_item_get_icon(MenuItem* menu_item) {
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furi_assert(menu_item);
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return menu_item->icon;
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}
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MenuItemArray_t* menu_item_get_subitems(MenuItem* menu_item) {
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furi_assert(menu_item);
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furi_check(menu_item->type == MenuItemTypeMenu);
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return menu_item->data;
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}
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void menu_item_function_call(MenuItem* menu_item) {
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furi_assert(menu_item);
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furi_check(menu_item->type == MenuItemTypeFunction);
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if(menu_item->callback) menu_item->callback(menu_item->callback_context);
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}
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