unleashed-firmware/applications/menu/menu_item.c
DrZlo13 8f9b2513ff
[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 19:09:26 +03:00

120 lines
2.9 KiB
C

#include "menu_item.h"
#include <stdlib.h>
#include <string.h>
#include <furi.h>
struct MenuItem {
MenuItemType type;
const char* label;
Icon* icon;
size_t position;
MenuItem* parent;
void* data;
// callback related
MenuItemCallback callback;
void* callback_context;
};
MenuItem* menu_item_alloc() {
MenuItem* menu_item = furi_alloc(sizeof(MenuItem));
return menu_item;
}
MenuItem* menu_item_alloc_menu(const char* label, Icon* icon) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeMenu;
menu_item->label = label;
menu_item->icon = icon;
MenuItemArray_t* items = furi_alloc(sizeof(MenuItemArray_t));
MenuItemArray_init(*items);
menu_item->data = items;
return menu_item;
}
MenuItem*
menu_item_alloc_function(const char* label, Icon* icon, MenuItemCallback callback, void* context) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeFunction;
menu_item->label = label;
menu_item->icon = icon;
menu_item->callback = callback;
menu_item->callback_context = context;
return menu_item;
}
void menu_item_release(MenuItem* menu_item) {
furi_assert(menu_item);
if(menu_item->type == MenuItemTypeMenu) {
//TODO: iterate and release
free(menu_item->data);
}
free(menu_item);
}
MenuItem* menu_item_get_parent(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->parent;
}
void menu_item_subitem_add(MenuItem* menu_item, MenuItem* sub_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeMenu);
MenuItemArray_t* items = menu_item->data;
sub_item->parent = menu_item;
MenuItemArray_push_back(*items, sub_item);
}
uint8_t menu_item_get_type(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->type;
}
void menu_item_set_position(MenuItem* menu_item, size_t position) {
furi_assert(menu_item);
menu_item->position = position;
}
size_t menu_item_get_position(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->position;
}
void menu_item_set_label(MenuItem* menu_item, const char* label) {
furi_assert(menu_item);
menu_item->label = label;
}
const char* menu_item_get_label(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->label;
}
void menu_item_set_icon(MenuItem* menu_item, Icon* icon) {
furi_assert(menu_item);
menu_item->icon = icon;
}
Icon* menu_item_get_icon(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->icon;
}
MenuItemArray_t* menu_item_get_subitems(MenuItem* menu_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeMenu);
return menu_item->data;
}
void menu_item_function_call(MenuItem* menu_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeFunction);
if(menu_item->callback) menu_item->callback(menu_item->callback_context);
}