mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
412 lines
15 KiB
C
412 lines
15 KiB
C
#include "subbrute_attack_view.h"
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#include "../subbrute_i.h"
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#include "../subbrute_protocols.h"
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#include <input/input.h>
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#include <gui/elements.h>
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#include <gui/icon.h>
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#include <gui/icon_animation.h>
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#include <assets_icons.h>
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#define TAG "SubBruteAttackView"
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struct SubBruteAttackView {
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View* view;
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SubBruteAttackViewCallback callback;
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void* context;
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};
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typedef struct {
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SubBruteAttacks index;
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uint64_t max_value;
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uint64_t current_step;
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bool is_attacking;
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bool is_continuous_worker;
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IconAnimation* icon;
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} SubBruteAttackViewModel;
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void subbrute_attack_view_set_callback(
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SubBruteAttackView* instance,
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SubBruteAttackViewCallback callback,
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void* context) {
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furi_assert(instance);
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furi_assert(callback);
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instance->callback = callback;
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instance->context = context;
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}
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bool subbrute_attack_view_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "InputKey: %d", event->key);
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#endif
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SubBruteAttackView* instance = context;
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if(event->key == InputKeyBack && event->type == InputTypeShort) {
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instance->callback(SubBruteCustomEventTypeBackPressed, instance->context);
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{
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model->is_attacking = false;
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model->is_continuous_worker = false;
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},
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true);
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return true;
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}
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bool is_attacking = false;
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{ is_attacking = model->is_attacking; },
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false);
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// if(!is_attacking) {
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// instance->callback(SubBruteCustomEventTypeTransmitNotStarted, instance->context);
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// } else {
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// instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context);
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// }
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if(!is_attacking) {
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if(event->type == InputTypeShort && event->key == InputKeyOk) {
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "InputKey: %d OK", event->key);
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#endif
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{
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model->is_attacking = true;
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model->is_continuous_worker = false;
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icon_animation_stop(model->icon);
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icon_animation_start(model->icon);
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},
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true);
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instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context);
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/*if(event->type == InputTypeRepeat && event->key == InputKeyOk) {
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "InputKey: %d OK. SubBruteCustomEventTypeTransmitContinuousStarted", event->key);
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#endif
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with_view_model(
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instance->view, (SubBruteAttackViewModel * model) {
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model->is_attacking = true;
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model->is_continuous_worker = true;
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icon_animation_stop(model->icon);
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icon_animation_start(model->icon);
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return true;
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});
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instance->callback(SubBruteCustomEventTypeTransmitContinuousStarted, instance->context);
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} else if(event->type == InputTypeShort && event->key == InputKeyOk) {
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "InputKey: %d OK", event->key);
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#endif
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with_view_model(
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instance->view, (SubBruteAttackViewModel * model) {
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model->is_attacking = true;
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model->is_continuous_worker = false;
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icon_animation_stop(model->icon);
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icon_animation_start(model->icon);
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return true;
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});
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instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context);*/
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} else if(event->key == InputKeyUp) {
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instance->callback(SubBruteCustomEventTypeSaveFile, instance->context);
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} else if(event->key == InputKeyDown) {
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instance->callback(SubBruteCustomEventTypeTransmitCustom, instance->context);
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} else if(event->type == InputTypeShort) {
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if(event->key == InputKeyLeft) {
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instance->callback(SubBruteCustomEventTypeChangeStepDown, instance->context);
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} else if(event->key == InputKeyRight) {
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instance->callback(SubBruteCustomEventTypeChangeStepUp, instance->context);
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}
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// with_view_model(
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// instance->view, (SubBruteAttackViewModel * model) {
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// if(event->key == InputKeyLeft) {
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// model->current_step =
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// ((model->current_step - 1) + model->max_value) % model->max_value;
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// } else if(event->key == InputKeyRight) {
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// model->current_step = (model->current_step + 1) % model->max_value;
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// }
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// return true;
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// });
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// instance->callback(SubBruteCustomEventTypeChangeStep, instance->context);
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} else if(event->type == InputTypeRepeat) {
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if(event->key == InputKeyLeft) {
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instance->callback(SubBruteCustomEventTypeChangeStepDownMore, instance->context);
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} else if(event->key == InputKeyRight) {
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instance->callback(SubBruteCustomEventTypeChangeStepUpMore, instance->context);
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}
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/*with_view_model(
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instance->view, (SubBruteAttackViewModel * model) {
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if(event->key == InputKeyLeft) {
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model->current_step =
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((model->current_step - 100) + model->max_value) % model->max_value;
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} else if(event->key == InputKeyRight) {
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model->current_step = (model->current_step + 100) % model->max_value;
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}
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return true;
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});
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instance->callback(SubBruteCustomEventTypeChangeStep, instance->context);*/
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}
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} else {
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if((event->type == InputTypeShort || event->type == InputTypeRepeat) &&
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(event->key == InputKeyOk || event->key == InputKeyBack)) {
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{
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model->is_attacking = false;
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model->is_continuous_worker = false;
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icon_animation_stop(model->icon);
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icon_animation_start(model->icon);
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},
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true);
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instance->callback(SubBruteCustomEventTypeTransmitNotStarted, instance->context);
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}
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}
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return true;
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}
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SubBruteAttackView* subbrute_attack_view_alloc() {
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SubBruteAttackView* instance = malloc(sizeof(SubBruteAttackView));
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instance->view = view_alloc();
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view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(SubBruteAttackViewModel));
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view_set_context(instance->view, instance);
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{
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model->icon = icon_animation_alloc(&A_Sub1ghz_14);
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view_tie_icon_animation(instance->view, model->icon);
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},
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false);
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view_set_draw_callback(instance->view, (ViewDrawCallback)subbrute_attack_view_draw);
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view_set_input_callback(instance->view, subbrute_attack_view_input);
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view_set_enter_callback(instance->view, subbrute_attack_view_enter);
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view_set_exit_callback(instance->view, subbrute_attack_view_exit);
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return instance;
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}
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void subbrute_attack_view_enter(void* context) {
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furi_assert(context);
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "subbrute_attack_view_enter");
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#endif
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}
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void subbrute_attack_view_free(SubBruteAttackView* instance) {
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furi_assert(instance);
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "subbrute_attack_view_free");
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#endif
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{ icon_animation_free(model->icon); },
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false);
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view_free(instance->view);
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free(instance);
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}
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View* subbrute_attack_view_get_view(SubBruteAttackView* instance) {
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furi_assert(instance);
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return instance->view;
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}
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void subbrute_attack_view_set_current_step(SubBruteAttackView* instance, uint64_t current_step) {
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furi_assert(instance);
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#ifdef FURI_DEBUG
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//FURI_LOG_D(TAG, "Set step: %d", current_step);
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#endif
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{ model->current_step = current_step; },
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true);
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}
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void subbrute_attack_view_set_worker_type(SubBruteAttackView* instance, bool is_continuous_worker) {
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furi_assert(instance);
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{ model->is_continuous_worker = is_continuous_worker; },
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true);
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}
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// We need to call init every time, because not every time we calls enter
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// normally, call enter only once
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void subbrute_attack_view_init_values(
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SubBruteAttackView* instance,
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uint8_t index,
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uint64_t max_value,
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uint64_t current_step,
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bool is_attacking) {
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#ifdef FURI_DEBUG
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FURI_LOG_D(
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TAG,
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"init, index: %d, max_value: %lld, current_step: %lld",
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index,
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max_value,
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current_step);
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#endif
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{
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model->max_value = max_value;
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model->index = index;
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model->current_step = current_step;
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model->is_attacking = is_attacking;
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if(is_attacking) {
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icon_animation_start(model->icon);
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} else {
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icon_animation_stop(model->icon);
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}
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},
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true);
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}
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void subbrute_attack_view_exit(void* context) {
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furi_assert(context);
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SubBruteAttackView* instance = context;
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "subbrute_attack_view_exit");
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#endif
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with_view_model(
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instance->view,
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SubBruteAttackViewModel * model,
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{ icon_animation_stop(model->icon); },
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false);
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}
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/**
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* Thanks to the author of metronome
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* @param canvas
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* @param str
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*/
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void elements_button_top_left(Canvas* canvas, const char* str) {
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const Icon* icon = &I_ButtonUp_7x4;
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon_get_width(icon) + icon_h_offset;
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const uint8_t icon_v_offset = icon_get_height(icon) + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = 0;
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const uint8_t y = 0 + button_height;
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canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x + button_width + 0, y - button_height, x + button_width + 0, y - 1);
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canvas_draw_line(canvas, x + button_width + 1, y - button_height, x + button_width + 1, y - 2);
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canvas_draw_line(canvas, x + button_width + 2, y - button_height, x + button_width + 2, y - 3);
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canvas_invert_color(canvas);
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canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, icon);
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canvas_draw_str(
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canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
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canvas_invert_color(canvas);
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}
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/**
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* Thanks to the author of metronome
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* @param canvas
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* @param str
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*/
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void elements_button_top_right(Canvas* canvas, const char* str) {
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const Icon* icon = &I_ButtonDown_7x4;
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon_get_width(icon) + icon_h_offset;
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const uint8_t icon_v_offset = icon_get_height(icon) + vertical_offset + 1;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = canvas_width(canvas);
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const uint8_t y = 0 + button_height;
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canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x - button_width - 1, y - button_height, x - button_width - 1, y - 1);
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canvas_draw_line(canvas, x - button_width - 2, y - button_height, x - button_width - 2, y - 2);
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canvas_draw_line(canvas, x - button_width - 3, y - button_height, x - button_width - 3, y - 3);
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canvas_invert_color(canvas);
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canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
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canvas_draw_icon(
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canvas, x - horizontal_offset - icon_get_width(icon), y - icon_v_offset, icon);
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canvas_invert_color(canvas);
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}
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void subbrute_attack_view_draw(Canvas* canvas, void* context) {
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furi_assert(context);
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SubBruteAttackViewModel* model = (SubBruteAttackViewModel*)context;
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char buffer[26];
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const char* attack_name = NULL;
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attack_name = subbrute_protocol_name(model->index);
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// Title
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if(model->is_attacking) {
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str_aligned(canvas, 64, 2, AlignCenter, AlignTop, attack_name);
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}
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// Value
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canvas_set_font(canvas, FontBigNumbers);
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snprintf(buffer, sizeof(buffer), "%04d/%04d", (int)model->current_step, (int)model->max_value);
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canvas_draw_str_aligned(canvas, 64, 17, AlignCenter, AlignTop, buffer);
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canvas_set_font(canvas, FontSecondary);
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if(!model->is_attacking) {
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str_aligned(canvas, 64, 44, AlignCenter, AlignBottom, attack_name);
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elements_button_left(canvas, "-1");
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elements_button_right(canvas, "+1");
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elements_button_center(canvas, "Start");
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elements_button_top_left(canvas, "Save");
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elements_button_top_right(canvas, "Resend");
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} else {
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if(model->is_continuous_worker) {
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canvas_invert_color(canvas);
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}
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// canvas_draw_icon_animation
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const uint8_t icon_h_offset = 0;
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const uint8_t icon_width_with_offset =
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icon_animation_get_width(model->icon) + icon_h_offset;
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const uint8_t icon_v_offset = icon_animation_get_height(model->icon); // + vertical_offset;
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const uint8_t x = canvas_width(canvas);
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const uint8_t y = canvas_height(canvas);
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canvas_draw_icon_animation(
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canvas, x - icon_width_with_offset, y - icon_v_offset, model->icon);
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// Progress bar
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// Resolution: 128x64 px
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float progress_value = (float)model->current_step / model->max_value;
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elements_progress_bar(canvas, 8, 37, 110, progress_value > 1 ? 1 : progress_value);
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elements_button_center(canvas, "Stop");
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if(model->is_continuous_worker) {
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canvas_invert_color(canvas);
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}
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}
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}
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