unleashed-firmware/scripts/flipper/assets/dolphin.py
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

55 lines
1.8 KiB
Python

import multiprocessing
import logging
import os
import sys
import shutil
from .icon import *
def _pack_animation(pair: set):
source, destination = pair
image = file2image(source)
image.write(destination)
def pack_animations(source: str, destination: str):
assert os.path.exists(source)
# Create list for processing
to_pack = []
dirpath, dirnames = next(os.walk(source))[:2]
dirnames.sort()
for dirname in dirnames:
current_directory = os.path.join(dirpath, dirname)
# Ensure destination folder
destination_directory = os.path.join(destination, dirname)
os.makedirs(destination_directory, exist_ok=True)
# Find all files
filenames = next(os.walk(current_directory))[2]
filenames.sort()
for filename in filenames:
if is_file_an_icon(filename):
source_filename = os.path.join(current_directory, filename)
destination_filename = os.path.join(
destination_directory, os.path.splitext(filename)[0] + ".bm"
)
to_pack.append((source_filename, destination_filename))
elif filename == "meta.txt":
source_filename = os.path.join(current_directory, filename)
destination_filename = os.path.join(destination_directory, filename)
shutil.copyfile(source_filename, destination_filename)
# Process images in parallel
pool = multiprocessing.Pool()
pool.map(_pack_animation, to_pack)
shutil.copyfile(
os.path.join(source, "manifest.txt"), os.path.join(destination, "manifest.txt")
)
def pack_dolphin(source_directory: str, destination_directory: str):
pack_animations(
os.path.join(source_directory, "animations"),
os.path.join(destination_directory, "animations"),
)