unleashed-firmware/applications/desktop/desktop_settings/desktop_settings_app.c
hedger 056446dfed
[FL-2675] /int space reservation (#1448)
* storage: added global #defines for /int, /ext & /any
* storage: introduced PATH_EXT, PATH_INT& PATH_ANY macros
* core apps: moved hardcoded config files names to separate headers; prefixed them with "."; updater: added file name migration to new naming convention on backup extraction
* storage: fixed storage_merge_recursive handling of complex directory structures; storage_move_to_sd: changed data migration logic to all non-dot files & all folders
* core: added macro aliases for core record names
* Bumped protobuf commit pointer
* storage: reserved 5 pages in /int; denying write&creation of non-dot files when running out of free space

Co-authored-by: あく <alleteam@gmail.com>
2022-07-26 21:21:51 +09:00

102 lines
4.3 KiB
C

#include <furi.h>
#include <gui/modules/popup.h>
#include <gui/scene_manager.h>
#include "desktop_settings_app.h"
#include "scenes/desktop_settings_scene.h"
#include "../views/desktop_view_pin_input.h"
static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
DesktopSettingsApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool desktop_settings_back_event_callback(void* context) {
furi_assert(context);
DesktopSettingsApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
DesktopSettingsApp* desktop_settings_app_alloc() {
DesktopSettingsApp* app = malloc(sizeof(DesktopSettingsApp));
app->gui = furi_record_open(RECORD_GUI);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, desktop_settings_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, desktop_settings_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->popup = popup_alloc();
app->submenu = submenu_alloc();
app->variable_item_list = variable_item_list_alloc();
app->pin_input_view = desktop_view_pin_input_alloc();
app->pin_setup_howto_view = desktop_settings_view_pin_setup_howto_alloc();
app->pin_setup_howto2_view = desktop_settings_view_pin_setup_howto2_alloc();
view_dispatcher_add_view(
app->view_dispatcher, DesktopSettingsAppViewMenu, submenu_get_view(app->submenu));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewVarItemList,
variable_item_list_get_view(app->variable_item_list));
view_dispatcher_add_view(
app->view_dispatcher, DesktopSettingsAppViewIdPopup, popup_get_view(app->popup));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewIdPinInput,
desktop_view_pin_input_get_view(app->pin_input_view));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewIdPinSetupHowto,
desktop_settings_view_pin_setup_howto_get_view(app->pin_setup_howto_view));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewIdPinSetupHowto2,
desktop_settings_view_pin_setup_howto2_get_view(app->pin_setup_howto2_view));
return app;
}
void desktop_settings_app_free(DesktopSettingsApp* app) {
furi_assert(app);
// Variable item list
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPopup);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto2);
variable_item_list_free(app->variable_item_list);
submenu_free(app->submenu);
popup_free(app->popup);
desktop_view_pin_input_free(app->pin_input_view);
desktop_settings_view_pin_setup_howto_free(app->pin_setup_howto_view);
desktop_settings_view_pin_setup_howto2_free(app->pin_setup_howto2_view);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Records
furi_record_close(RECORD_GUI);
free(app);
}
extern int32_t desktop_settings_app(void* p) {
DesktopSettingsApp* app = desktop_settings_app_alloc();
LOAD_DESKTOP_SETTINGS(&app->settings);
if(!strcmp(p, DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG)) {
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinSetupHowto);
} else {
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneStart);
}
view_dispatcher_run(app->view_dispatcher);
desktop_settings_app_free(app);
return 0;
}