unleashed-firmware/applications/gui/modules/submenu.c
SG 7afdd14a4c
Subghz app example (#365)
* Gui: ported submenu and view_dispatcher_remove_view from iButton branch

* App gui-test: use backported submenu api

* App subghz: initial commit

* App subghz: syntax fix

* App gui-test: fix submenu callback

* App subghz: add subfolders to build

* Gui view: c++ verison of with_view_model

* Subghz app: simple spectrum settings view

* Subghz app: add spectrum settings view to view manager

* Subghz app: spectrum settings scene

Co-authored-by: coreglitch <mail@s3f.ru>
2021-03-05 12:47:27 +03:00

220 lines
No EOL
6.3 KiB
C

#include "submenu.h"
#include <m-array.h>
#include <furi.h>
#include <gui/elements.h>
struct SubmenuItem {
const char* label;
uint32_t index;
SubmenuItemCallback callback;
void* callback_context;
};
ARRAY_DEF(SubmenuItemArray, SubmenuItem, M_POD_OPLIST);
struct Submenu {
View* view;
};
typedef struct {
SubmenuItemArray_t items;
uint8_t position;
uint8_t window_position;
} SubmenuModel;
static void submenu_process_up(Submenu* submenu);
static void submenu_process_down(Submenu* submenu);
static void submenu_process_ok(Submenu* submenu);
static void submenu_view_draw_callback(Canvas* canvas, void* _model) {
SubmenuModel* model = _model;
const uint8_t item_height = 16;
const uint8_t item_width = 123;
canvas_clear(canvas);
canvas_set_font(canvas, FontSecondary);
uint8_t position = 0;
SubmenuItemArray_it_t it;
for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
SubmenuItemArray_next(it)) {
uint8_t item_position = position - model->window_position;
if(item_position < 4) {
if(position == model->position) {
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(
canvas, 0, (item_position * item_height) + 1, item_width, item_height - 2);
canvas_set_color(canvas, ColorWhite);
canvas_draw_dot(canvas, 0, (item_position * item_height) + 1);
canvas_draw_dot(canvas, 0, (item_position * item_height) + item_height - 2);
canvas_draw_dot(canvas, item_width - 1, (item_position * item_height) + 1);
canvas_draw_dot(
canvas, item_width - 1, (item_position * item_height) + item_height - 2);
} else {
canvas_set_color(canvas, ColorBlack);
}
canvas_draw_str(
canvas,
6,
(item_position * item_height) + item_height - 4,
SubmenuItemArray_cref(it)->label);
}
position++;
}
elements_scrollbar(canvas, model->position, SubmenuItemArray_size(model->items));
}
static bool submenu_view_input_callback(InputEvent* event, void* context) {
Submenu* submenu = context;
furi_assert(submenu);
bool consumed = false;
if(event->type == InputTypeShort) {
switch(event->key) {
case InputKeyUp:
consumed = true;
submenu_process_up(submenu);
break;
case InputKeyDown:
consumed = true;
submenu_process_down(submenu);
break;
case InputKeyOk:
consumed = true;
submenu_process_ok(submenu);
break;
default:
break;
}
}
return consumed;
}
Submenu* submenu_alloc() {
Submenu* submenu = furi_alloc(sizeof(Submenu));
submenu->view = view_alloc();
view_set_context(submenu->view, submenu);
view_allocate_model(submenu->view, ViewModelTypeLocking, sizeof(SubmenuModel));
view_set_draw_callback(submenu->view, submenu_view_draw_callback);
view_set_input_callback(submenu->view, submenu_view_input_callback);
with_view_model(
submenu->view, (SubmenuModel * model) {
SubmenuItemArray_init(model->items);
model->position = 0;
model->window_position = 0;
return true;
});
return submenu;
}
void submenu_free(Submenu* submenu) {
furi_assert(submenu);
with_view_model(
submenu->view, (SubmenuModel * model) {
SubmenuItemArray_clear(model->items);
return true;
});
view_free(submenu->view);
free(submenu);
}
View* submenu_get_view(Submenu* submenu) {
furi_assert(submenu);
return submenu->view;
}
SubmenuItem* submenu_add_item(
Submenu* submenu,
const char* label,
uint32_t index,
SubmenuItemCallback callback,
void* callback_context) {
SubmenuItem* item = NULL;
furi_assert(label);
furi_assert(submenu);
with_view_model(
submenu->view, (SubmenuModel * model) {
item = SubmenuItemArray_push_new(model->items);
item->label = label;
item->index = index;
item->callback = callback;
item->callback_context = callback_context;
return true;
});
return item;
}
void submenu_clean(Submenu* submenu) {
furi_assert(submenu);
with_view_model(
submenu->view, (SubmenuModel * model) {
SubmenuItemArray_clean(model->items);
model->position = 0;
model->window_position = 0;
return true;
});
}
void submenu_process_up(Submenu* submenu) {
with_view_model(
submenu->view, (SubmenuModel * model) {
if(model->position > 0) {
model->position--;
if((model->position - model->window_position) < 1 && model->window_position > 0) {
model->window_position--;
}
} else {
model->position = SubmenuItemArray_size(model->items) - 1;
if(model->position > 3) {
model->window_position = model->position - 3;
}
}
return true;
});
}
void submenu_process_down(Submenu* submenu) {
with_view_model(
submenu->view, (SubmenuModel * model) {
if(model->position < (SubmenuItemArray_size(model->items) - 1)) {
model->position++;
if((model->position - model->window_position) > 2 &&
model->window_position < (SubmenuItemArray_size(model->items) - 4)) {
model->window_position++;
}
} else {
model->position = 0;
model->window_position = 0;
}
return true;
});
}
void submenu_process_ok(Submenu* submenu) {
SubmenuItem* item = NULL;
with_view_model(
submenu->view, (SubmenuModel * model) {
if(model->position < (SubmenuItemArray_size(model->items))) {
item = SubmenuItemArray_get(model->items, model->position);
}
return true;
});
if(item && item->callback) {
item->callback(item->callback_context, item->index);
}
}