unleashed-firmware/lib/SConscript
MX bf6c6c231f
[FL-3841] FuriEventLoop Pt.2 (#3703)
* Abstract primitive type from main logic in FuriEventLoop
* Remove message_queue_i.h
* Add stream buffer support for event loop
* Add semaphore support for event loop
* Add temporary unit test workaround
* Make the linter happy
* Add mutex support for event loop
* Implement event subscription and unsubscription while the event loop is running
* Implement edge events
* Fix leftover logical errors
* Add event loop timer example application
* Implement flag-based edge trigger and one-shot mode
* Add event loop mutex example application
* Only notify the event loop if stream buffer is at or above its trigger level
* Reformat comments
* Add event loop stream buffer example application
* Add event loop multiple elements example application
* Improve event loop flag names
* Remove redundant signal handler as it is already handled by the event loop
* Refactor Power service, improve ViewHolder
* Use ViewHolder instead of ViewDispatcher in About app
* Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue()
* Remove all invocations of view_dispatcher_enable_queue()
* Remove app-scened-template
* Remove missing library from target.json
* Port Accessor app to ViewHolder
* Make the linter happy
* Add example_view_holder application, update ViewHolder docs
* Add example_view_dispatcher application, update ViewDispatcher docs
* Replace FuriSemaphore with FuriApiLock, remove workaround delay
* Fix logical error
* Fix another logical error
* Use the sources directive to speed up compilation
* Use constant define macro
* Improve FuriEventLoop documentation
* Improve FuriEventLoop documentation once more
* Bump API Version
* Gui: remove redundant checks from ViewDispatcher
* Gui: remove dead ifs from ViewDispatcher

Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: あく <alleteam@gmail.com>
2024-08-10 14:32:27 +03:00

49 lines
807 B
Python

Import("env")
env.Append(
CPPPATH=[
"#/",
"#/lib",
# Ugly hack
Dir("../assets/compiled"),
],
)
libs = env.BuildModules(
[
"mlib",
"stm32wb",
"freertos",
"print",
"microtar",
"mbedtls",
"toolbox",
"libusb_stm32",
"drivers",
"fatfs",
"flipper_format",
"one_wire",
"ibutton",
"infrared",
"subghz",
"nfc",
"digital_signal",
"pulse_reader",
"signal_reader",
"u8g2",
"lfrfid",
"flipper_application",
"music_worker",
"mjs",
"nanopb",
"update_util",
"heatshrink",
"ble_profile",
"bit_lib",
"datetime",
],
)
Return("libs")