mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 11:43:09 +00:00
0321717a86
Solitaire, Blackjack, HEX Viewer
56 lines
No EOL
1.1 KiB
C
56 lines
No EOL
1.1 KiB
C
#pragma once
|
|
#include <furi.h>
|
|
#include <input/input.h>
|
|
#include <gui/elements.h>
|
|
#include <flipper_format/flipper_format.h>
|
|
#include <flipper_format/flipper_format_i.h>
|
|
#include "common/card.h"
|
|
#include "common/queue.h"
|
|
|
|
#define APP_NAME "Solitaire"
|
|
|
|
typedef enum {
|
|
EventTypeTick,
|
|
EventTypeKey,
|
|
} EventType;
|
|
|
|
typedef struct {
|
|
EventType type;
|
|
InputEvent input;
|
|
} AppEvent;
|
|
|
|
typedef enum { GameStateGameOver, GameStateStart, GameStatePlay, GameStateAnimate } PlayState;
|
|
|
|
typedef struct {
|
|
uint8_t* buffer;
|
|
Card card;
|
|
int8_t deck;
|
|
int indexes[4];
|
|
float x;
|
|
float y;
|
|
float vx;
|
|
float vy;
|
|
bool started;
|
|
} CardAnimation;
|
|
|
|
typedef struct {
|
|
Deck deck;
|
|
Hand bottom_columns[7];
|
|
Card top_cards[4];
|
|
bool dragging_deck;
|
|
uint8_t dragging_column;
|
|
Hand dragging_hand;
|
|
|
|
InputKey input;
|
|
|
|
bool started;
|
|
bool processing;
|
|
bool longPress;
|
|
PlayState state;
|
|
unsigned int last_tick;
|
|
uint8_t selectRow;
|
|
uint8_t selectColumn;
|
|
int8_t selected_card;
|
|
CardAnimation animation;
|
|
uint8_t* buffer;
|
|
} GameState; |