unleashed-firmware/applications/ibutton/ibutton_view_manager.h
あく 389ff92cc1
Naming and coding style convention, new linter tool. ()
* Makefile, Scripts: new linter
* About: remove ID from IC
* Firmware: remove double define for DIVC/DIVR
* Scripts: check folder names too. Docker: replace syntax check with make lint.
* Reformat Sources and Migrate to new file naming convention
* Docker: symlink clang-format-12 to clang-format
* Add coding style guide
2022-01-05 19:10:18 +03:00

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1.2 KiB
C++

#pragma once
#include <furi.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/popup.h>
#include <gui/modules/widget.h>
#include "ibutton_event.h"
class iButtonAppViewManager {
public:
enum class Type : uint8_t {
iButtonAppViewTextInput,
iButtonAppViewByteInput,
iButtonAppViewSubmenu,
iButtonAppViewDialogEx,
iButtonAppViewPopup,
iButtonAppViewWidget,
};
osMessageQueueId_t event_queue;
iButtonAppViewManager();
~iButtonAppViewManager();
void switch_to(Type type);
Submenu* get_submenu();
Popup* get_popup();
DialogEx* get_dialog_ex();
TextInput* get_text_input();
ByteInput* get_byte_input();
Widget* get_widget();
void receive_event(iButtonEvent* event);
void send_event(iButtonEvent* event);
private:
ViewDispatcher* view_dispatcher;
DialogEx* dialog_ex;
Submenu* submenu;
TextInput* text_input;
ByteInput* byte_input;
Popup* popup;
Widget* widget;
Gui* gui;
uint32_t previous_view_callback(void* context);
};