unleashed-firmware/lib/infrared/encoder_decoder/samsung/infrared_protocol_samsung.c
Georgii Surkov 75e9de12b0
[FL-3078] Per protocol signal repeat count (#2293)
* Better Infrared protocol file structure
* Rename InfraredProtocolSpec to InfraredProtocolVariant
* Slightly better names
* Add repeat count field to protocol variant description
* Repeat the signal the appropriate number of times when brute-forcing
* Repeat the signal the appropriate number of times when sending via worker
* Better signal count logic in infrared_transmit
* Better variable names
* Convert some raw signals to messages in tv.ir

Co-authored-by: あく <alleteam@gmail.com>
2023-01-13 16:50:19 +03:00

40 lines
1.6 KiB
C

#include "infrared_protocol_samsung_i.h"
const InfraredCommonProtocolSpec infrared_protocol_samsung32 = {
.timings =
{
.preamble_mark = INFRARED_SAMSUNG_PREAMBLE_MARK,
.preamble_space = INFRARED_SAMSUNG_PREAMBLE_SPACE,
.bit1_mark = INFRARED_SAMSUNG_BIT1_MARK,
.bit1_space = INFRARED_SAMSUNG_BIT1_SPACE,
.bit0_mark = INFRARED_SAMSUNG_BIT0_MARK,
.bit0_space = INFRARED_SAMSUNG_BIT0_SPACE,
.preamble_tolerance = INFRARED_SAMSUNG_PREAMBLE_TOLERANCE,
.bit_tolerance = INFRARED_SAMSUNG_BIT_TOLERANCE,
.silence_time = INFRARED_SAMSUNG_SILENCE,
.min_split_time = INFRARED_SAMSUNG_MIN_SPLIT_TIME,
},
.databit_len[0] = 32,
.no_stop_bit = false,
.decode = infrared_common_decode_pdwm,
.encode = infrared_common_encode_pdwm,
.interpret = infrared_decoder_samsung32_interpret,
.decode_repeat = infrared_decoder_samsung32_decode_repeat,
.encode_repeat = infrared_encoder_samsung32_encode_repeat,
};
static const InfraredProtocolVariant infrared_protocol_variant_samsung32 = {
.name = "Samsung32",
.address_length = 8,
.command_length = 8,
.frequency = INFRARED_COMMON_CARRIER_FREQUENCY,
.duty_cycle = INFRARED_COMMON_DUTY_CYCLE,
.repeat_count = INFRARED_SAMSUNG_REPEAT_COUNT_MIN,
};
const InfraredProtocolVariant* infrared_protocol_samsung32_get_variant(InfraredProtocol protocol) {
if(protocol == InfraredProtocolSamsung32)
return &infrared_protocol_variant_samsung32;
else
return NULL;
}