unleashed-firmware/applications/nfc/scenes/nfc_scene_save_name.c
gornekich 49af516ec7
[FL-1547], [FL-1500] NFC app v1 (#593)
* nfc: remove mifare read debug view and scene
* nfc: change mifare ultralight data structure
* mifare_ultralight: add more commands
* nfc: add emulate mifare ul scene
* nfc: rework data structures, remove debug scenes and views
* nfc: add read emv scenes
* nfc: mifare emulation wip
* nfc cli: increase detecting time
* nfc: save nfc files with new format
* nfc: store Mifare Ultralight
* nfc: start loading mifare ultralight
* nfc: add delete scenes
* nfc: add edit UID and name
* nfc: finish parsing uid and mifare ul data
* nfc: delete success fix
* gui_widget: introduce GuiWidget
* gui_widget: add string element
* gui_widget: add button element
* gui_widget: move free elements into gui_widget
* nfc: rework info scene with GuiWidget
* nfc: rework device info scene
* nfc: rework delete scene gui
* nfc: add compatible script support
* nfc: rework emv reading scenes
* nfc: rework bank card save
* nfc: add bank card custom view
* gui_widget: add icon element
* nfc: add icon to bank card
* nfc: start worker after switching view

Co-authored-by: あく <alleteam@gmail.com>
2021-07-22 09:05:07 +03:00

52 lines
1.6 KiB
C
Executable file

#include "../nfc_i.h"
#define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL)
void nfc_scene_save_name_text_input_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT);
}
const void nfc_scene_save_name_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
TextInput* text_input = nfc->text_input;
if(nfc->dev.dev_name) {
nfc_device_delete(&nfc->dev);
}
nfc_text_store_set(nfc, nfc->dev.dev_name);
text_input_set_header_text(text_input, "Name the card");
text_input_set_result_callback(
text_input,
nfc_scene_save_name_text_input_callback,
nfc,
nfc->text_store,
sizeof(nfc->text_store));
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
}
const bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) {
memcpy(&nfc->dev.dev_name, nfc->text_store, strlen(nfc->text_store));
if(nfc_device_save(&nfc->dev, nfc->text_store)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
return true;
} else {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
}
}
}
return false;
}
const void nfc_scene_save_name_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Clear view
text_input_set_header_text(nfc->text_input, NULL);
}