mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-15 17:18:01 +00:00
ae08c88bd6
* Infrared app: fix long button names * Ble: fix missing icon on start without config. * Gui: slow but nice string fitting. * Gui: fit header string in button menu Co-authored-by: あく <alleteam@gmail.com>
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
#pragma once
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#include "irda-app-signal.h"
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#include <irda_worker.h>
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#include <irda.h>
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#include <cstdint>
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#include <string>
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#include <memory>
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#include <vector>
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class IrdaAppRemoteButton {
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friend class IrdaAppRemoteManager;
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std::string name;
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IrdaAppSignal signal;
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public:
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IrdaAppRemoteButton(const char* name, const IrdaAppSignal& signal)
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: name(name)
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, signal(signal) {
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}
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~IrdaAppRemoteButton() {
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}
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};
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class IrdaAppRemote {
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friend class IrdaAppRemoteManager;
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std::vector<IrdaAppRemoteButton> buttons;
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std::string name;
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public:
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IrdaAppRemote(const std::string& name)
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: name(name) {
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}
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IrdaAppRemote& operator=(std::string& new_name) noexcept {
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name = new_name;
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buttons.clear();
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return *this;
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}
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};
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class IrdaAppRemoteManager {
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std::unique_ptr<IrdaAppRemote> remote;
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std::string make_full_name(const std::string& remote_name) const;
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std::string make_remote_name(const std::string& full_name) const;
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public:
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static inline const uint32_t max_button_name_length = 22;
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static inline const uint32_t max_remote_name_length = 22;
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bool add_remote_with_button(const char* button_name, const IrdaAppSignal& signal);
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bool add_button(const char* button_name, const IrdaAppSignal& signal);
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int find_remote_name(const std::vector<std::string>& strings);
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bool rename_button(uint32_t index, const char* str);
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bool rename_remote(const char* str);
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std::string find_vacant_remote_name(const std::string& name);
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std::vector<std::string> get_button_list() const;
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std::string get_button_name(uint32_t index);
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std::string get_remote_name();
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size_t get_number_of_buttons();
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const IrdaAppSignal& get_button_data(size_t index) const;
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bool delete_button(uint32_t index);
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bool delete_remote();
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void reset_remote();
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bool store();
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bool load(const std::string& name);
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};
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