mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-26 22:40:25 +00:00
b9a766d909
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
30 lines
1,012 B
C
30 lines
1,012 B
C
#include "u2f_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const u2f_scene_on_enter_handlers[])(void*) = {
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#include "u2f_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const u2f_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "u2f_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const u2f_scene_on_exit_handlers[])(void* context) = {
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#include "u2f_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers u2f_scene_handlers = {
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.on_enter_handlers = u2f_scene_on_enter_handlers,
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.on_event_handlers = u2f_scene_on_event_handlers,
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.on_exit_handlers = u2f_scene_on_exit_handlers,
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.scene_num = U2fSceneNum,
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};
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