unleashed-firmware/assets
Skorpionm 4418e73b26
[FL-1912, FL-1939] Sub-GHz frequency analyzer and add new protocol (#746)
* ToolBox: add manchester-decoder and manchester-encoder
* SubGhz: add new FM config cc1101
* Subghz: add protocol Kia
* SubGhz: fix receiving the last packet Nero Radio
* SubGhz: app protocol CAME Twin (TW2EE/TW4EE)
* SubGhz: add protocol CAME Atomo (AT03EV/ AT04EV)
* F7: sync with F6
* SubGhz: add frequency analyzer
* SubGhz: remove space from file name 
* SubGhz: frequency analyzer add filter and fix view
* [FL-1939] GubGhz: Frequency analyzer redesign
* SubGhz: fix incorrect subghz api call sequence in frequency analyzer worker

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-10 17:35:10 +03:00
..
compiled [FL-1912, FL-1939] Sub-GHz frequency analyzer and add new protocol (#746) 2021-10-10 17:35:10 +03:00
icons [FL-1912, FL-1939] Sub-GHz frequency analyzer and add new protocol (#746) 2021-10-10 17:35:10 +03:00
resources [FL-1643] NFC emv assets (#661) 2021-08-20 22:56:43 +03:00
.gitignore Assets, Icons, UI toolkit. Part 1. (#202) 2020-10-26 20:00:17 +03:00
assets.mk [FL-1443, FL-1289] Move assets compilation to separate Makefile. Add scripts folder. Add OTP flashing with DFU. (#531) 2021-06-23 17:58:44 +03:00
Makefile [FL-1699, FL-1700] Scripts: new radio firmware bundling scheme, manifest for resources. (#700) 2021-09-13 12:52:50 +03:00
ReadMe.md Fix readme consistency issues (#652) 2021-08-17 13:38:47 +03:00

Requirements

  • Python3
  • ImageMagic
  • Make

Compiling

make all

Asset naming rules

Images and Animations

NAME_VARIANT_SIZE

  • NAME - mandatory - Asset name in CamelCase. [A-Za-z0-9], special symbols not allowed
  • VARIANT - optional - icon variant: can relate to state or rendering conditions. Examples: active, inactive, inverted.
  • SIZE - mandatory - size in px. Example squere 10, 20, 24, etc. Example rectangular: 10x8, 19x5, etc.

Image names will be automatically prefixed with I_, animation names with A_. Icons and Animations will be gathered into icon.h and icon.c.

Important notes

Don't include assets that you are not using, compiller is not going to strip unusued assets.