mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 15:00:46 +00:00
84410c83b5
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
44 lines
1.8 KiB
C
44 lines
1.8 KiB
C
#pragma once
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/** Assign value to variable with const modifier
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*
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* This macros is equivalent to `const_cast` from C++
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* Literally x = y, but with some magic.
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* It's as dangerous as only can be.
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* We don't advice you to use it unless you REALLY MUST.
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* Like REALLY REALLY.
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*
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* @param x - const variable
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* @param y - variable
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*
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* @return assigned variable value
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*/
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#ifndef FURI_CONST_ASSIGN
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#define FURI_CONST_ASSIGN_(T, x, y) \
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({ \
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T* tmp_x = (T*)&x; \
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*tmp_x = y; \
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*tmp_x; \
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})
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#define FURI_CONST_ASSIGN_PTR(x, y) \
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({ \
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void** tmp_x = (void**)&x; \
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*tmp_x = y; \
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*tmp_x; \
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})
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#define FURI_CONST_ASSIGN(x, y) \
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_Generic((x), signed char \
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: FURI_CONST_ASSIGN_(signed char, x, y), unsigned char \
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: FURI_CONST_ASSIGN_(unsigned char, x, y), short \
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: FURI_CONST_ASSIGN_(short, x, y), unsigned short \
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: FURI_CONST_ASSIGN_(unsigned short, x, y), int \
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: FURI_CONST_ASSIGN_(int, x, y), unsigned \
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: FURI_CONST_ASSIGN_(unsigned, x, y), long \
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: FURI_CONST_ASSIGN_(long, x, y), unsigned long \
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: FURI_CONST_ASSIGN_(unsigned long, x, y), long long \
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: FURI_CONST_ASSIGN_(long long, x, y), unsigned long long \
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: FURI_CONST_ASSIGN_(unsigned long long, x, y), float \
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: FURI_CONST_ASSIGN_(float, x, y), double \
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: FURI_CONST_ASSIGN_(double, x, y), long double \
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: FURI_CONST_ASSIGN_(long double, x, y))
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#endif
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