unleashed-firmware/applications/applications.c
DrZlo13 4341da90dc
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner

Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00

236 lines
6.3 KiB
C

#include "applications.h"
#ifdef APP_TEST
void flipper_test_app(void* p);
#endif
void application_blink(void* p);
void application_uart_write(void* p);
void application_input_dump(void* p);
void u8g2_example(void* p);
void input_task(void* p);
void menu_task(void* p);
void coreglitch_demo_0(void* p);
void u8g2_qrcode(void* p);
void fatfs_list(void* p);
void gui_task(void* p);
void backlight_control(void* p);
void irda(void* p);
void app_loader(void* p);
void cc1101_workaround(void* p);
void lf_rfid_workaround(void* p);
void nfc_task(void* p);
void dolphin_task(void* p);
void power_task(void* p);
void bt_task(void* p);
void sd_card_test(void* p);
void application_vibro(void* p);
void app_gpio_test(void* p);
void app_ibutton(void* p);
void cli_task(void* p);
void music_player(void* p);
void sdnfc(void* p);
void floopper_bloopper(void* p);
void sd_filesystem(void* p);
void gui_test(void* p);
const FuriApplication FLIPPER_SERVICES[] = {
#ifdef APP_CLI
{.app = cli_task, .name = "cli_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_BLINK
{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_INPUT
{.app = input_task, .name = "input_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_INPUT_DUMP
{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_GUI
{.app = backlight_control,
.name = "backlight_control",
.stack_size = 1024,
.icon = A_Plugins_14},
{.app = gui_task, .name = "gui_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_MENU
{.app = menu_task, .name = "menu_task", .stack_size = 1024, .icon = A_Plugins_14},
{.app = app_loader, .name = "app_loader", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_SD_FILESYSTEM
{.app = sd_filesystem, .name = "sd_filesystem", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_DOLPHIN
{.app = dolphin_task, .name = "dolphin_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_POWER
{.app = power_task, .name = "power_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_BT
{.app = bt_task, .name = "bt_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_CC1101
{.app = cc1101_workaround,
.name = "cc1101 workaround",
.stack_size = 1024,
.icon = A_Plugins_14},
#endif
#ifdef APP_LF_RFID
{.app = lf_rfid_workaround,
.name = "lf rfid workaround",
.stack_size = 1024,
.icon = A_Plugins_14},
#endif
#ifdef APP_IRDA
{.app = irda, .name = "irda", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_NFC
{.app = nfc_task, .name = "nfc_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_TEST
{.app = flipper_test_app, .name = "test app", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_QRCODE
{.app = u8g2_qrcode, .name = "u8g2_qrcode", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_FATFS
{.app = fatfs_list, .name = "fatfs_list", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_DISPLAY
{.app = u8g2_example, .name = "u8g2_example", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_SPEAKER_DEMO
{.app = coreglitch_demo_0,
.name = "coreglitch_demo_0",
.stack_size = 1024,
.icon = A_Plugins_14},
#endif
#ifdef APP_SD_TEST
{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef APP_MUSIC_PLAYER
{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_IBUTTON
{.app = app_ibutton, .name = "ibutton", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_GPIO_DEMO
{.app = app_gpio_test, .name = "gpio test", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_FLOOPPER_BLOOPPER
{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
#endif
#ifdef APP_SDNFC
{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_GUI_TEST
{.app = gui_test, .name = "gui_test", .icon = A_Plugins_14},
#endif
};
size_t FLIPPER_SERVICES_size() {
return sizeof(FLIPPER_SERVICES) / sizeof(FuriApplication);
}
// Main menu APP
const FuriApplication FLIPPER_APPS[] = {
#ifdef BUILD_CC1101
{.app = cc1101_workaround, .name = "Sub-1 GHz", .stack_size = 1024, .icon = A_Sub1ghz_14},
#endif
#ifdef BUILD_LF_RFID
{.app = lf_rfid_workaround, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_125khz_14},
#endif
#ifdef BUILD_IRDA
{.app = irda, .name = "Infrared", .stack_size = 1024, .icon = A_Infrared_14},
#endif
#ifdef BUILD_IBUTTON
{.app = app_ibutton, .name = "iButton", .stack_size = 1024, .icon = A_iButton_14},
#endif
#ifdef BUILD_GPIO_DEMO
{.app = app_gpio_test, .name = "GPIO", .stack_size = 1024, .icon = A_GPIO_14},
#endif
};
size_t FLIPPER_APPS_size() {
return sizeof(FLIPPER_APPS) / sizeof(FuriApplication);
}
// Plugin menu
const FuriApplication FLIPPER_PLUGINS[] = {
#ifdef BUILD_EXAMPLE_BLINK
{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef BUILD_EXAMPLE_INPUT_DUMP
{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef BUILD_SPEAKER_DEMO
{.app = coreglitch_demo_0,
.name = "coreglitch_demo_0",
.stack_size = 1024,
.icon = A_Plugins_14},
#endif
#ifdef BUILD_SD_TEST
{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef BUILD_VIBRO_DEMO
{.app = application_vibro,
.name = "application_vibro",
.stack_size = 1024,
.icon = A_Plugins_14},
#endif
#ifdef BUILD_MUSIC_PLAYER
{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef BUILD_FLOOPPER_BLOOPPER
{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
#endif
#ifdef BUILD_SDNFC
{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef BUILD_GUI_TEST
{.app = gui_test, .name = "gui_test", .icon = A_Plugins_14},
#endif
};
size_t FLIPPER_PLUGINS_size() {
return sizeof(FLIPPER_PLUGINS) / sizeof(FuriApplication);
}