mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-16 01:28:00 +00:00
4341da90dc
* gui test app * aligned string draw functions * add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right * use new str and button fns in dialog * real dialog mockup * add new gui test app recipe * submenu module init * delete unused variable * move buttons to element, add canvas_string_width fn, new center button element * button icons * submenu module * use submenu module, switch views * keyboard buttons img * new font for keyboard * text input (keyboard) module * add text input to gui test app * add gui tesst app to release build, fix flags * handle transition from start and end position, fix input switch * add long text support to text input * canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t * remove deprecated libs and apps * canvas_font_max_height fn * new element, aligned multiline text * use multiline text instead of plain string * fix second keyboard row, rename uppercase fn * qwerty-like keyboard layout * new icons for iButton app * better dialog text position and events handling * remove confusing comment * new extended dialog module * extended dialog module usage * update docs * new gui module, popup with timeout * popup usage * canvas, remove outdated canvas_font_max_height, use canvas_current_font_height * use furi check * use new view_enter and view_exit callback for timers * add DrZlo to gui tester codeowner Co-authored-by: aanper <mail@s3f.ru>
236 lines
6.3 KiB
C
236 lines
6.3 KiB
C
#include "applications.h"
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#ifdef APP_TEST
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void flipper_test_app(void* p);
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#endif
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void application_blink(void* p);
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void application_uart_write(void* p);
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void application_input_dump(void* p);
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void u8g2_example(void* p);
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void input_task(void* p);
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void menu_task(void* p);
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void coreglitch_demo_0(void* p);
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void u8g2_qrcode(void* p);
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void fatfs_list(void* p);
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void gui_task(void* p);
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void backlight_control(void* p);
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void irda(void* p);
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void app_loader(void* p);
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void cc1101_workaround(void* p);
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void lf_rfid_workaround(void* p);
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void nfc_task(void* p);
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void dolphin_task(void* p);
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void power_task(void* p);
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void bt_task(void* p);
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void sd_card_test(void* p);
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void application_vibro(void* p);
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void app_gpio_test(void* p);
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void app_ibutton(void* p);
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void cli_task(void* p);
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void music_player(void* p);
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void sdnfc(void* p);
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void floopper_bloopper(void* p);
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void sd_filesystem(void* p);
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void gui_test(void* p);
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const FuriApplication FLIPPER_SERVICES[] = {
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#ifdef APP_CLI
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{.app = cli_task, .name = "cli_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_EXAMPLE_BLINK
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{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_INPUT
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{.app = input_task, .name = "input_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_EXAMPLE_INPUT_DUMP
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{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_GUI
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{.app = backlight_control,
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.name = "backlight_control",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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{.app = gui_task, .name = "gui_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_MENU
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{.app = menu_task, .name = "menu_task", .stack_size = 1024, .icon = A_Plugins_14},
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{.app = app_loader, .name = "app_loader", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_SD_FILESYSTEM
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{.app = sd_filesystem, .name = "sd_filesystem", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_DOLPHIN
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{.app = dolphin_task, .name = "dolphin_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_POWER
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{.app = power_task, .name = "power_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_BT
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{.app = bt_task, .name = "bt_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_CC1101
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{.app = cc1101_workaround,
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.name = "cc1101 workaround",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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#ifdef APP_LF_RFID
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{.app = lf_rfid_workaround,
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.name = "lf rfid workaround",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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#ifdef APP_IRDA
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{.app = irda, .name = "irda", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_NFC
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{.app = nfc_task, .name = "nfc_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_TEST
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{.app = flipper_test_app, .name = "test app", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_EXAMPLE_QRCODE
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{.app = u8g2_qrcode, .name = "u8g2_qrcode", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_EXAMPLE_FATFS
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{.app = fatfs_list, .name = "fatfs_list", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_EXAMPLE_DISPLAY
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{.app = u8g2_example, .name = "u8g2_example", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_SPEAKER_DEMO
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{.app = coreglitch_demo_0,
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.name = "coreglitch_demo_0",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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#ifdef APP_SD_TEST
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{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef APP_MUSIC_PLAYER
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{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_IBUTTON
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{.app = app_ibutton, .name = "ibutton", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_GPIO_DEMO
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{.app = app_gpio_test, .name = "gpio test", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_FLOOPPER_BLOOPPER
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{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
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#endif
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#ifdef APP_SDNFC
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{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_GUI_TEST
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{.app = gui_test, .name = "gui_test", .icon = A_Plugins_14},
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#endif
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};
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size_t FLIPPER_SERVICES_size() {
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return sizeof(FLIPPER_SERVICES) / sizeof(FuriApplication);
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}
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// Main menu APP
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const FuriApplication FLIPPER_APPS[] = {
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#ifdef BUILD_CC1101
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{.app = cc1101_workaround, .name = "Sub-1 GHz", .stack_size = 1024, .icon = A_Sub1ghz_14},
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#endif
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#ifdef BUILD_LF_RFID
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{.app = lf_rfid_workaround, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_125khz_14},
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#endif
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#ifdef BUILD_IRDA
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{.app = irda, .name = "Infrared", .stack_size = 1024, .icon = A_Infrared_14},
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#endif
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#ifdef BUILD_IBUTTON
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{.app = app_ibutton, .name = "iButton", .stack_size = 1024, .icon = A_iButton_14},
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#endif
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#ifdef BUILD_GPIO_DEMO
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{.app = app_gpio_test, .name = "GPIO", .stack_size = 1024, .icon = A_GPIO_14},
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#endif
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};
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size_t FLIPPER_APPS_size() {
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return sizeof(FLIPPER_APPS) / sizeof(FuriApplication);
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}
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// Plugin menu
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const FuriApplication FLIPPER_PLUGINS[] = {
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#ifdef BUILD_EXAMPLE_BLINK
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{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef BUILD_EXAMPLE_INPUT_DUMP
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{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef BUILD_SPEAKER_DEMO
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{.app = coreglitch_demo_0,
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.name = "coreglitch_demo_0",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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#ifdef BUILD_SD_TEST
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{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef BUILD_VIBRO_DEMO
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{.app = application_vibro,
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.name = "application_vibro",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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#ifdef BUILD_MUSIC_PLAYER
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{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef BUILD_FLOOPPER_BLOOPPER
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{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
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#endif
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#ifdef BUILD_SDNFC
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{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef BUILD_GUI_TEST
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{.app = gui_test, .name = "gui_test", .icon = A_Plugins_14},
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#endif
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};
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size_t FLIPPER_PLUGINS_size() {
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return sizeof(FLIPPER_PLUGINS) / sizeof(FuriApplication);
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}
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