unleashed-firmware/applications/main/nfc/scenes/nfc_scene_generate_info.c
gornekich d92b0a82cc
NFC refactoring (#3050)
"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring.

Starring:

- @gornekich - NFC refactoring project lead, architect, senior developer
- @gsurkov - architect, senior developer
- @RebornedBrain - senior developer

Supporting roles:

- @skotopes, @DrZlo13, @hedger - general architecture advisors, code review
- @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance

Special thanks:

@bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
2023-10-24 12:08:09 +09:00

65 lines
2.2 KiB
C

#include "../nfc_app_i.h"
void nfc_scene_generate_info_widget_callback(GuiButtonType result, InputType type, void* context) {
NfcApp* instance = context;
if(type == InputTypeShort) {
if(result == GuiButtonTypeRight) {
view_dispatcher_send_custom_event(instance->view_dispatcher, result);
}
}
}
void nfc_scene_generate_info_on_enter(void* context) {
NfcApp* instance = context;
NfcProtocol protocol = nfc_device_get_protocol(instance->nfc_device);
furi_assert((protocol == NfcProtocolMfUltralight) || (protocol == NfcProtocolMfClassic));
const Iso14443_3aData* iso14443_3a_data =
nfc_device_get_data(instance->nfc_device, NfcProtocolIso14443_3a);
// Setup dialog view
Widget* widget = instance->widget;
widget_add_button_element(
widget, GuiButtonTypeRight, "More", nfc_scene_generate_info_widget_callback, instance);
// Create info text
NfcDataGeneratorType type =
scene_manager_get_scene_state(instance->scene_manager, NfcSceneGenerateInfo);
const char* name = nfc_data_generator_get_name(type);
widget_add_string_element(widget, 0, 0, AlignLeft, AlignTop, FontPrimary, name);
widget_add_string_element(widget, 0, 13, AlignLeft, AlignTop, FontSecondary, "NFC-A");
FuriString* temp_str = furi_string_alloc_printf("UID:");
// Append UID
for(int i = 0; i < iso14443_3a_data->uid_len; i++) {
furi_string_cat_printf(temp_str, " %02X", iso14443_3a_data->uid[i]);
}
widget_add_string_element(
widget, 0, 25, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewWidget);
}
bool nfc_scene_generate_info_on_event(void* context, SceneManagerEvent event) {
NfcApp* instance = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeRight) {
scene_manager_next_scene(instance->scene_manager, NfcSceneReadMenu);
consumed = true;
}
}
return consumed;
}
void nfc_scene_generate_info_on_exit(void* context) {
NfcApp* instance = context;
// Clean views
widget_reset(instance->widget);
}