unleashed-firmware/applications/gui/modules/widget_elements/widget_element_string.c
gornekich 3f640e8f1c
[FL-1549] Gui Widget module (#598)
* gui_widget: rework with mlib container
* widget: rename gui_widget-> widget; gui_element->widget_element
* gui: move widget from nfc to gui/modules
* nfc: rework widget usage
* nfc: return to ReadEmvAppSuccess scene after ReadEmvDataSuccess exit

Co-authored-by: あく <alleteam@gmail.com>
2021-07-23 16:09:34 +03:00

66 lines
1.6 KiB
C
Executable file

#include "widget_element_i.h"
#include <m-string.h>
typedef struct {
uint8_t x;
uint8_t y;
Align horizontal;
Align vertical;
Font font;
string_t text;
} GuiStringModel;
static void gui_string_draw(Canvas* canvas, WidgetElement* element) {
furi_assert(canvas);
furi_assert(element);
GuiStringModel* model = element->model;
if(string_size(model->text)) {
canvas_set_font(canvas, model->font);
canvas_draw_str_aligned(
canvas,
model->x,
model->y,
model->horizontal,
model->vertical,
string_get_cstr(model->text));
}
}
static void gui_string_free(WidgetElement* gui_string) {
furi_assert(gui_string);
GuiStringModel* model = gui_string->model;
string_clear(model->text);
free(gui_string->model);
free(gui_string);
}
WidgetElement* widget_element_string_create(
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
Font font,
const char* text) {
furi_assert(text);
// Allocate and init model
GuiStringModel* model = furi_alloc(sizeof(GuiStringModel));
model->x = x;
model->y = y;
model->horizontal = horizontal;
model->vertical = vertical;
model->font = font;
string_init_set_str(model->text, text);
// Allocate and init Element
WidgetElement* gui_string = furi_alloc(sizeof(WidgetElement));
gui_string->parent = NULL;
gui_string->input = NULL;
gui_string->draw = gui_string_draw;
gui_string->free = gui_string_free;
gui_string->model = model;
return gui_string;
}