unleashed-firmware/applications/debug/usb_mouse/usb_mouse.c
あく 0bc400a3ae
Code Cleanup: unused includes, useless checks, unused variables, etc... (#3696)
* Remove unnecessary checks
* Sublime: never insert missing headers
* Cleanup furi defines use
* Cleanup startup. Cleanup linker scripts. Explicitly define all interrupts hadlers, including uninmplemented one.
* Startup routine in C
* Drop assembler startup
* Move linker defines to stm32wb55_linker.h, cleanup naming, unify usage. Mpu: protect last 32b of main stack. Document various obscure things.
* Move furi_hal_switch documentation to appropriate place, use 0x0 for updater jump.
* UnitTests: move all temporary test files into tmp folder

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Co-authored-by: SG <who.just.the.doctor@gmail.com>
2024-06-11 03:04:29 +10:00

123 lines
4.2 KiB
C

#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#define MOUSE_MOVE_SHORT 5
#define MOUSE_MOVE_LONG 20
typedef enum {
EventTypeInput,
} EventType;
typedef struct {
union {
InputEvent input;
};
EventType type;
} UsbMouseEvent;
static void usb_mouse_render_callback(Canvas* canvas, void* ctx) {
UNUSED(ctx);
canvas_clear(canvas);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 0, 10, "USB Mouse Demo");
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 0, 63, "Hold [back] to exit");
}
static void usb_mouse_input_callback(InputEvent* input_event, void* ctx) {
FuriMessageQueue* event_queue = ctx;
UsbMouseEvent event;
event.type = EventTypeInput;
event.input = *input_event;
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
int32_t usb_mouse_app(void* p) {
UNUSED(p);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(UsbMouseEvent));
ViewPort* view_port = view_port_alloc();
FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
furi_hal_usb_unlock();
furi_check(furi_hal_usb_set_config(&usb_hid, NULL) == true);
view_port_draw_callback_set(view_port, usb_mouse_render_callback, NULL);
view_port_input_callback_set(view_port, usb_mouse_input_callback, event_queue);
// Open GUI and register view_port
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
UsbMouseEvent event;
while(1) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
if(event_status == FuriStatusOk) {
if(event.type == EventTypeInput) {
if(event.input.type == InputTypeLong && event.input.key == InputKeyBack) {
break;
}
if(event.input.type == InputTypeShort && event.input.key == InputKeyBack) {
furi_hal_hid_mouse_press(HID_MOUSE_BTN_RIGHT);
furi_hal_hid_mouse_release(HID_MOUSE_BTN_RIGHT);
}
if(event.input.key == InputKeyOk) {
if(event.input.type == InputTypePress) {
furi_hal_hid_mouse_press(HID_MOUSE_BTN_LEFT);
} else if(event.input.type == InputTypeRelease) {
furi_hal_hid_mouse_release(HID_MOUSE_BTN_LEFT);
}
}
if(event.input.key == InputKeyRight) {
if(event.input.type == InputTypePress) {
furi_hal_hid_mouse_move(MOUSE_MOVE_SHORT, 0);
} else if(event.input.type == InputTypeRepeat) {
furi_hal_hid_mouse_move(MOUSE_MOVE_LONG, 0);
}
}
if(event.input.key == InputKeyLeft) {
if(event.input.type == InputTypePress) {
furi_hal_hid_mouse_move(-MOUSE_MOVE_SHORT, 0);
} else if(event.input.type == InputTypeRepeat) {
furi_hal_hid_mouse_move(-MOUSE_MOVE_LONG, 0);
}
}
if(event.input.key == InputKeyDown) {
if(event.input.type == InputTypePress) {
furi_hal_hid_mouse_move(0, MOUSE_MOVE_SHORT);
} else if(event.input.type == InputTypeRepeat) {
furi_hal_hid_mouse_move(0, MOUSE_MOVE_LONG);
}
}
if(event.input.key == InputKeyUp) {
if(event.input.type == InputTypePress) {
furi_hal_hid_mouse_move(0, -MOUSE_MOVE_SHORT);
} else if(event.input.type == InputTypeRepeat) {
furi_hal_hid_mouse_move(0, -MOUSE_MOVE_LONG);
}
}
}
}
view_port_update(view_port);
}
furi_hal_usb_set_config(usb_mode_prev, NULL);
// remove & free all stuff created by app
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
return 0;
}