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https://github.com/DarkFlippers/unleashed-firmware
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1b78418f9f
* GUI: view. Flooper-blooper fix compilation error. * GUI: view and viewdispatcher bones * GUI: view implementation, view models, view dispatcher * GUI: view navigation, model refinement. Power: use view, view dispatcher. * HAL Flash: proper page write. Dolphin: views. Power: views * Dolphin: transition idle scree to Views * Dolphin: input events on stats view. Format sources. * HAL: flash erase. Dolphin: permanent state storage. * Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
11 lines
292 B
C
11 lines
292 B
C
#pragma once
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#include "dolphin_deed.h"
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typedef struct Dolphin Dolphin;
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/* Deed complete notification. Call it on deed completion.
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* See dolphin_deed.h for available deeds. In futures it will become part of assets.
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* Thread safe
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*/
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void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);
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