unleashed-firmware/applications/input/input.h
Vadim Kaushan 8c36d65e63
Input handling and debouncing (#148)
* Add input driver and definitions for target_f2

* Add input_dump example

* Invert charge input

* Fix back and left button configuration

* remove input debug

* input testing case

* move header

* lint code

Co-authored-by: aanper <mail@s3f.ru>
2020-10-02 09:44:05 +03:00

40 lines
997 B
C

#ifndef __INPUT_H
#define __INPUT_H
#include <stdbool.h>
#define INPUT_COUNT 7
typedef enum {
InputUp = 0,
InputDown,
InputRight,
InputLeft,
InputOk,
InputBack,
InputCharging,
} Input;
typedef struct {
Input input;
bool state;
} InputEvent;
typedef struct {
bool up : 1;
bool down : 1;
bool right : 1;
bool left : 1;
bool ok : 1;
bool back : 1;
bool charging : 1;
} __attribute__((packed)) InputState;
#define _BITS2STATE(bits) \
{ \
.up = (((bits)&0x01) != 0), .down = (((bits)&0x02) != 0), .right = (((bits)&0x04) != 0), \
.left = (((bits)&0x08) != 0), .ok = (((bits)&0x10) != 0), .back = (((bits)&0x20) != 0), \
.charging = (((bits)&0x40) != 0) \
}
#endif /* __INPUT_H */