mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 04:53:08 +00:00
49e1ae6e87
* Show error screen if corrupted filed has been loaded * Added rpc error codes and error processing to NFC * Made iButton scene on_enter handler clear to prevent showing scene before file is loaded * Added rpc error codes and error processing to iButton * Made lfRfid scene on_enter handler clear to prevent showing scene before file is loaded * Added rpc error codes and error processing to lfRfid * Made SubGHz scene on_enter handler clear to prevent showing scene before file is loaded. Also moved file_name_tmp formatting logic to a separate function * Now function returns loading status and starts rx only if load succeeded * Added show error logic on tx_button start * Introduced rpc error codes for infrared * Adjusted rpc scene logic to show scene only when loading is fine * Added new list of rpc errors which are common within several applications * Removed same enums from apps * Same rpc error in different apps replaced with common value from rpc error code list * SubGHz error codes now start from RpcAppSystemErrorCodesReserved value * Infrared error codes now start from RpcAppSystemErrorCodesReserved value * Removed unused enum * Now all rpc error codes are more generalized and can be used among all apps without any specific enums * Removed specific error codes, now rpc error codes are used instead * RPC: no plurals in enums Co-authored-by: あく <alleteam@gmail.com>
64 lines
2.2 KiB
C
64 lines
2.2 KiB
C
#include "../ibutton_i.h"
|
|
|
|
void ibutton_scene_rpc_on_enter(void* context) {
|
|
UNUSED(context);
|
|
}
|
|
|
|
static void ibutton_rpc_start_emulation(iButton* ibutton) {
|
|
Popup* popup = ibutton->popup;
|
|
|
|
popup_set_header(popup, "iButton", 82, 28, AlignCenter, AlignBottom);
|
|
popup_set_text(popup, ibutton->key_name, 82, 32, AlignCenter, AlignTop);
|
|
popup_set_icon(popup, 2, 14, &I_iButtonKey_49x44);
|
|
|
|
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
|
|
|
ibutton_worker_emulate_start(ibutton->worker, ibutton->key);
|
|
|
|
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart);
|
|
notification_message(ibutton->notifications, &sequence_display_backlight_on);
|
|
}
|
|
|
|
bool ibutton_scene_rpc_on_event(void* context, SceneManagerEvent event) {
|
|
iButton* ibutton = context;
|
|
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
consumed = true;
|
|
|
|
if(event.event == iButtonCustomEventRpcLoadFile) {
|
|
bool result = false;
|
|
|
|
if(ibutton_load_key(ibutton, false)) {
|
|
ibutton_rpc_start_emulation(ibutton);
|
|
result = true;
|
|
} else {
|
|
rpc_system_app_set_error_code(ibutton->rpc, RpcAppSystemErrorCodeParseFile);
|
|
rpc_system_app_set_error_text(ibutton->rpc, "Cannot load key file");
|
|
}
|
|
rpc_system_app_confirm(ibutton->rpc, result);
|
|
} else if(event.event == iButtonCustomEventRpcExit) {
|
|
rpc_system_app_confirm(ibutton->rpc, true);
|
|
scene_manager_stop(ibutton->scene_manager);
|
|
view_dispatcher_stop(ibutton->view_dispatcher);
|
|
|
|
} else if(event.event == iButtonCustomEventRpcSessionClose) {
|
|
scene_manager_stop(ibutton->scene_manager);
|
|
view_dispatcher_stop(ibutton->view_dispatcher);
|
|
}
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void ibutton_scene_rpc_on_exit(void* context) {
|
|
iButton* ibutton = context;
|
|
Popup* popup = ibutton->popup;
|
|
|
|
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
|
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
|
popup_set_icon(popup, 0, 0, NULL);
|
|
|
|
ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
|
|
}
|