unleashed-firmware/applications/storage_settings/storage_settings.c
hedger 056446dfed
[FL-2675] /int space reservation (#1448)
* storage: added global #defines for /int, /ext & /any
* storage: introduced PATH_EXT, PATH_INT& PATH_ANY macros
* core apps: moved hardcoded config files names to separate headers; prefixed them with "."; updater: added file name migration to new naming convention on backup extraction
* storage: fixed storage_merge_recursive handling of complex directory structures; storage_move_to_sd: changed data migration logic to all non-dot files & all folders
* core: added macro aliases for core record names
* Bumped protobuf commit pointer
* storage: reserved 5 pages in /int; denying write&creation of non-dot files when running out of free space

Co-authored-by: あく <alleteam@gmail.com>
2022-07-26 21:21:51 +09:00

76 lines
2.5 KiB
C

#include "storage_settings.h"
static bool storage_settings_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
StorageSettings* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool storage_settings_back_event_callback(void* context) {
furi_assert(context);
StorageSettings* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static StorageSettings* storage_settings_alloc() {
StorageSettings* app = malloc(sizeof(StorageSettings));
app->gui = furi_record_open(RECORD_GUI);
app->fs_api = furi_record_open(RECORD_STORAGE);
app->notification = furi_record_open(RECORD_NOTIFICATION);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&storage_settings_scene_handlers, app);
string_init(app->text_string);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, storage_settings_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, storage_settings_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, StorageSettingsViewSubmenu, submenu_get_view(app->submenu));
app->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
app->view_dispatcher, StorageSettingsViewDialogEx, dialog_ex_get_view(app->dialog_ex));
scene_manager_next_scene(app->scene_manager, StorageSettingsStart);
return app;
}
static void storage_settings_free(StorageSettings* app) {
view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewSubmenu);
submenu_free(app->submenu);
view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewDialogEx);
dialog_ex_free(app->dialog_ex);
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_STORAGE);
furi_record_close(RECORD_NOTIFICATION);
string_clear(app->text_string);
free(app);
}
int32_t storage_settings_app(void* p) {
UNUSED(p);
StorageSettings* app = storage_settings_alloc();
view_dispatcher_run(app->view_dispatcher);
storage_settings_free(app);
return 0;
}