mirror of
https://github.com/DarkFlippers/unleashed-firmware
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389ff92cc1
* Makefile, Scripts: new linter * About: remove ID from IC * Firmware: remove double define for DIVC/DIVR * Scripts: check folder names too. Docker: replace syntax check with make lint. * Reformat Sources and Migrate to new file naming convention * Docker: symlink clang-format-12 to clang-format * Add coding style guide
83 lines
2.6 KiB
C++
Executable file
83 lines
2.6 KiB
C++
Executable file
#include "ibutton_scene_info.h"
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#include "../ibutton_app.h"
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#include "../ibutton_view_manager.h"
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#include "../ibutton_event.h"
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#include <callback-connector.h>
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void iButtonSceneInfo::on_enter(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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Widget* widget = view_manager->get_widget();
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auto callback = cbc::obtain_connector(this, &iButtonSceneInfo::widget_callback);
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iButtonKey* key = app->get_key();
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uint8_t* key_data = key->get_data();
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app->set_text_store("%s", key->get_name());
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widget_add_text_box_element(
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widget, 0, 0, 128, 23, AlignCenter, AlignCenter, app->get_text_store());
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widget_add_button_element(widget, GuiButtonTypeLeft, "Back", callback, app);
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switch(key->get_key_type()) {
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case iButtonKeyType::KeyDallas:
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app->set_text_store(
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"\e#%02X %02X %02X %02X %02X %02X %02X %02X\e#\nDallas",
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key_data[0],
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key_data[1],
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key_data[2],
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key_data[3],
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key_data[4],
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key_data[5],
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key_data[6],
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key_data[7]);
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break;
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case iButtonKeyType::KeyMetakom:
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app->set_text_store(
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"\e#%02X %02X %02X %02X\e#\nMetakom",
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key_data[0],
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key_data[1],
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key_data[2],
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key_data[3]);
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break;
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case iButtonKeyType::KeyCyfral:
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app->set_text_store("\e#%02X %02X\e#\nCyfral", key_data[0], key_data[1]);
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break;
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}
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widget_add_text_box_element(
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widget, 0, 23, 128, 40, AlignCenter, AlignTop, app->get_text_store());
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view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewWidget);
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}
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bool iButtonSceneInfo::on_event(iButtonApp* app, iButtonEvent* event) {
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bool consumed = false;
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if(event->type == iButtonEvent::Type::EventTypeWidgetButtonResult) {
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if(event->payload.widget_button_result == GuiButtonTypeLeft) {
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app->switch_to_previous_scene();
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consumed = true;
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}
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}
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return consumed;
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}
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void iButtonSceneInfo::on_exit(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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Widget* widget = view_manager->get_widget();
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app->set_text_store("");
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widget_clear(widget);
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}
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void iButtonSceneInfo::widget_callback(GuiButtonType result, InputType type, void* context) {
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iButtonApp* app = static_cast<iButtonApp*>(context);
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iButtonEvent event;
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if(type == InputTypeShort) {
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event.type = iButtonEvent::Type::EventTypeWidgetButtonResult;
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event.payload.widget_button_result = result;
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}
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app->get_view_manager()->send_event(&event);
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}
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