unleashed-firmware/applications/main/infrared/infrared_brute_force.h
Georgii Surkov c8180747db
[FL-3456] Allow for larger Infrared remotes (#3164)
* Do not load all signals at once (Draft)
* Minor cleanup
* Refactor remote renaming
* Improve function signatures
* Rename infrared_remote functions
* Optimise signal loading
* Implement adding signals to remote
* Add read_name() method
* Deprecate a function
* Partially implement deleting signals (draft)
* Use m-array instead of m-list for signal name directory
* Use plain C strings instead of furi_string
* Implement deleting signals
* Implement deleting signals via generalised callback
* Implement renaming signals
* Rename some types
* Some more renaming
* Remove unused type
* Implement inserting signals (internal use)
* Improve InfraredMoveView
* Send an event to move a signal
* Remove unused type
* Implement moving signals
* Implement creating new remotes with one signal
* Un-deprecate and rename a function
* Add InfraredRemote API docs
* Add InfraredSignal API docs
* Better error messages
* Show progress pop-up when moving buttons in a remote
* Copy labels to the InfraredMoveView to avoid pointer invalidation
* Improve file selection scene
* Show progress pop-up when renaming buttons in a remote
* Refactor a scene
* Show progress when deleting a button from remote
* Use a random name for temp files
* Add docs to infrared_brute_force.h
* Rename Infrared type to InfraredApp
* Add docs to infrared_app_i.h

Co-authored-by: あく <alleteam@gmail.com>
2023-10-31 01:20:35 +09:00

110 lines
3.5 KiB
C

/**
* @file infrared_brute_force.h
* @brief Infrared signal brute-forcing library.
*
* The BruteForce library is used to send large quantities of signals,
* sorted by a category. It is used to implement the Universal Remote
* feature.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
/**
* @brief InfraredBruteForce opaque type declaration.
*/
typedef struct InfraredBruteForce InfraredBruteForce;
/**
* @brief Create a new InfraredBruteForce instance.
*
* @returns pointer to the created instance.
*/
InfraredBruteForce* infrared_brute_force_alloc();
/**
* @brief Delete an InfraredBruteForce instance.
*
* @param[in,out] brute_force pointer to the instance to be deleted.
*/
void infrared_brute_force_free(InfraredBruteForce* brute_force);
/**
* @brief Set an InfraredBruteForce instance to use a signal database contained in a file.
*
* @param[in,out] brute_force pointer to the instance to be configured.
* @param[in] db_filename pointer to a zero-terminated string containing a full path to the database file.
*/
void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename);
/**
* @brief Build a signal dictionary from a previously set database file.
*
* This function must be called each time after setting the database via
* a infrared_brute_force_set_db_filename() call.
*
* @param[in,out] brute_force pointer to the instance to be updated.
* @returns true on success, false otherwise.
*/
bool infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force);
/**
* @brief Start transmitting signals from a category stored in an InfraredBruteForce's instance dictionary.
*
* @param[in,out] brute_force pointer to the instance to be started.
* @param[in] index index of the signal category in the dictionary.
* @returns true on success, false otherwise.
*/
bool infrared_brute_force_start(
InfraredBruteForce* brute_force,
uint32_t index,
uint32_t* record_count);
/**
* @brief Determine whether the transmission was started.
*
* @param[in] brute_force pointer to the instance to be tested.
* @returns true if transmission was started, false otherwise.
*/
bool infrared_brute_force_is_started(const InfraredBruteForce* brute_force);
/**
* @brief Stop transmitting the signals.
*
* @param[in] brute_force pointer to the instance to be stopped.
*/
void infrared_brute_force_stop(InfraredBruteForce* brute_force);
/**
* @brief Send the next signal from the chosen category.
*
* This function is called repeatedly until no more signals are left
* in the chosen signal category.
*
* @warning Transmission must be started first by calling infrared_brute_force_start()
* before calling this function.
*
* @param[in,out] brute_force pointer to the instance to be used.
* @returns true if the next signal existed and could be transmitted, false otherwise.
*/
bool infrared_brute_force_send_next(InfraredBruteForce* brute_force);
/**
* @brief Add a signal category to an InfraredBruteForce instance's dictionary.
*
* @param[in,out] brute_force pointer to the instance to be updated.
* @param[in] index index of the category to be added.
* @param[in] name name of the category to be added.
*/
void infrared_brute_force_add_record(
InfraredBruteForce* brute_force,
uint32_t index,
const char* name);
/**
* @brief Reset an InfraredBruteForce instance.
*
* @param[in,out] brute_force pointer to the instance to be reset.
*/
void infrared_brute_force_reset(InfraredBruteForce* brute_force);