unleashed-firmware/applications/infrared/scenes/infrared_scene_rpc.c
Georgii Surkov 8a370d70dc
[FL-2700] Fix IR hangup with short signals (#1535)
* Do not use infrared worker callback for notifications
* Remove tx callback
* Port Infrared notifications to hardware blinker
* Move all blink message definitions to notification_messages.h
* Fix potential hangup after leaving debug scene
2022-08-04 21:11:01 +09:00

77 lines
3.3 KiB
C

#include "../infrared_i.h"
#include "gui/canvas.h"
void infrared_scene_rpc_on_enter(void* context) {
Infrared* infrared = context;
Popup* popup = infrared->popup;
popup_set_header(popup, "Infrared", 82, 28, AlignCenter, AlignBottom);
popup_set_text(popup, "RPC mode", 82, 32, AlignCenter, AlignTop);
popup_set_icon(popup, 2, 14, &I_Warning_30x23); // TODO: icon
popup_set_context(popup, context);
popup_set_callback(popup, infrared_popup_closed_callback);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
notification_message(infrared->notifications, &sequence_display_backlight_on);
}
bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
if(event.event == InfraredCustomEventTypeBackPressed) {
view_dispatcher_stop(infrared->view_dispatcher);
} else if(event.event == InfraredCustomEventTypePopupClosed) {
view_dispatcher_stop(infrared->view_dispatcher);
} else if(event.event == InfraredCustomEventTypeRpcLoad) {
bool result = false;
const char* arg = rpc_system_app_get_data(infrared->rpc_ctx);
if(arg) {
string_set_str(infrared->file_path, arg);
result = infrared_remote_load(infrared->remote, infrared->file_path);
infrared_worker_tx_set_get_signal_callback(
infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared);
}
const char* remote_name = infrared_remote_get_name(infrared->remote);
infrared_text_store_set(infrared, 0, "loaded\n%s", remote_name);
popup_set_text(
infrared->popup, infrared->text_store[0], 82, 32, AlignCenter, AlignTop);
rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventLoadFile, result);
} else if(event.event == InfraredCustomEventTypeRpcButtonPress) {
bool result = false;
const char* arg = rpc_system_app_get_data(infrared->rpc_ctx);
if(arg) {
size_t button_index = 0;
if(infrared_remote_find_button_by_name(infrared->remote, arg, &button_index)) {
infrared_tx_start_button_index(infrared, button_index);
result = true;
}
}
rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventButtonRelease, result);
} else if(event.event == InfraredCustomEventTypeRpcButtonRelease) {
infrared_tx_stop(infrared);
rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventButtonRelease, true);
} else if(event.event == InfraredCustomEventTypeRpcExit) {
view_dispatcher_stop(infrared->view_dispatcher);
rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventAppExit, true);
} else if(event.event == InfraredCustomEventTypeRpcSessionClose) {
rpc_system_app_set_callback(infrared->rpc_ctx, NULL, NULL);
infrared->rpc_ctx = NULL;
view_dispatcher_stop(infrared->view_dispatcher);
}
}
return consumed;
}
void infrared_scene_rpc_on_exit(void* context) {
Infrared* infrared = context;
infrared_tx_stop(infrared);
popup_reset(infrared->popup);
}