mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-21 10:13:10 +00:00
0af239ebc0
* Menu: animation. Irukagotchi: idle image. * Power: battery, usb activity widget * Power: tune battery max voltage and clamp overshoot * get initial charge state Co-authored-by: Aleksandr Kutuzov <aku@plooks.com> Co-authored-by: aanper <mail@s3f.ru>
99 lines
2.3 KiB
C
99 lines
2.3 KiB
C
#include "widget.h"
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#include "widget_i.h"
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#include <cmsis_os.h>
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#include <flipper.h>
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#include <flipper_v2.h>
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#include "gui.h"
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#include "gui_i.h"
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// TODO add mutex to widget ops
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Widget* widget_alloc(WidgetDrawCallback callback, void* callback_context) {
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Widget* widget = furi_alloc(sizeof(Widget));
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widget->is_enabled = true;
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return widget;
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}
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void widget_free(Widget* widget) {
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furi_assert(widget);
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furi_check(widget->gui == NULL);
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free(widget);
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}
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void widget_set_width(Widget* widget, uint8_t width) {
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assert(widget);
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widget->width = width;
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}
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uint8_t widget_get_width(Widget* widget) {
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assert(widget);
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return widget->width;
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}
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void widget_set_height(Widget* widget, uint8_t height) {
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assert(widget);
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widget->height = height;
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}
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uint8_t widget_get_height(Widget* widget) {
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assert(widget);
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return widget->height;
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}
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void widget_enabled_set(Widget* widget, bool enabled) {
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furi_assert(widget);
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if(widget->is_enabled != enabled) {
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widget->is_enabled = enabled;
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widget_update(widget);
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}
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}
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bool widget_is_enabled(Widget* widget) {
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furi_assert(widget);
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return widget->is_enabled;
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}
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void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context) {
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furi_assert(widget);
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widget->draw_callback = callback;
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widget->draw_callback_context = context;
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}
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void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context) {
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furi_assert(widget);
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widget->input_callback = callback;
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widget->input_callback_context = context;
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}
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void widget_update(Widget* widget) {
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furi_assert(widget);
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if(widget->gui) gui_update(widget->gui);
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}
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void widget_gui_set(Widget* widget, Gui* gui) {
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furi_assert(widget);
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furi_assert(gui);
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widget->gui = gui;
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}
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void widget_draw(Widget* widget, CanvasApi* canvas_api) {
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furi_assert(widget);
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furi_assert(canvas_api);
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furi_check(widget->gui);
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if(widget->draw_callback) {
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widget->draw_callback(canvas_api, widget->draw_callback_context);
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}
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}
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void widget_input(Widget* widget, InputEvent* event) {
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furi_assert(widget);
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furi_assert(event);
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furi_check(widget->gui);
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if(widget->input_callback) {
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widget->input_callback(event, widget->input_callback_context);
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}
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}
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