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https://github.com/DarkFlippers/unleashed-firmware
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6d7ecf9a44
* add floopper bloopper build * enhance canvas api * update submodule
38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
#pragma once
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#include <stdint.h>
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#include <u8g2.h>
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#include <gui/icon.h>
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typedef enum {
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ColorWhite = 0x00,
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ColorBlack = 0x01,
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} Color;
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typedef enum { FontPrimary = 0x00, FontSecondary = 0x01, FontGlyph = 0x02 } Font;
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typedef struct CanvasApi CanvasApi;
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struct CanvasApi {
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uint8_t (*width)(CanvasApi* canvas);
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uint8_t (*height)(CanvasApi* canvas);
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void (*clear)(CanvasApi* canvas);
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void (*set_color)(CanvasApi* canvas, Color color);
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void (*set_font)(CanvasApi* canvas, Font font);
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void (*draw_str)(CanvasApi* canvas, uint8_t x, uint8_t y, const char* str);
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void (*draw_icon)(CanvasApi* canvas, uint8_t x, uint8_t y, Icon* icon);
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void (*draw_xbm)(
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CanvasApi* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t w,
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uint8_t h,
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const uint8_t* bitmap);
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void (*draw_dot)(CanvasApi* canvas, uint8_t x, uint8_t y);
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void (*draw_box)(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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void (*draw_frame)(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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void (*draw_line)(CanvasApi* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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void (*draw_glyph)(CanvasApi* canvas, uint8_t x, uint8_t y, uint16_t ch);
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};
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