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https://github.com/DarkFlippers/unleashed-firmware
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a7283280ef
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API. * Gui: icon and animation draw now do not accept null pointer * Format Sources * Fix no debug build * Furi: stricter checks in memmgr
25 lines
435 B
C++
25 lines
435 B
C++
#include "icon-element.h"
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IconElement::IconElement() {
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}
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IconElement::~IconElement() {
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}
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void IconElement::draw(Canvas* canvas) {
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if(icon != NULL) {
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canvas_draw_icon(canvas, x, y, icon);
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}
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}
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bool IconElement::input(InputEvent* event) {
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return false;
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}
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void IconElement::set_icon(uint8_t _x, uint8_t _y, const Icon* _icon) {
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lock_model();
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icon = _icon;
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x = _x;
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y = _y;
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unlock_model(true);
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}
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