mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-25 12:13:08 +00:00
7a13391b2b
* File worker: file operations helper. * Notification app: removed yield * File worker: write operations, calls to system file widgets * App ibutton: use file worker * Lfrfid: generic key loading, add path helper and hex conversion to lib * FileWorker: plain C verison * FileWorker: add to lib.mk * FileWorker: add to C sources, instead of CPP * Lfrfid: save scene * App lfrfid: add key scene, saved key menu * App lfrfid: saved key info scene * App lfrfid: delete key scene
88 lines
No EOL
1.9 KiB
C++
88 lines
No EOL
1.9 KiB
C++
#pragma once
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#include <furi.h>
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#include <api-hal.h>
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#include <generic-scene.hpp>
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#include <scene-controller.hpp>
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#include <view-controller.hpp>
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#include <record-controller.hpp>
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#include <text-store.h>
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#include <view-modules/submenu-vm.h>
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#include <view-modules/popup-vm.h>
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#include <view-modules/dialog-ex-vm.h>
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#include <view-modules/text-input-vm.h>
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#include <view-modules/byte-input-vm.h>
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#include "view/container-vm.h"
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#include <sd-card-api.h>
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#include <filesystem-api.h>
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#include <notification/notification-messages.h>
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#include "helpers/rfid-worker.h"
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class LfRfidApp {
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public:
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enum class EventType : uint8_t {
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GENERIC_EVENT_ENUM_VALUES,
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Next,
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MenuSelected,
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};
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enum class SceneType : uint8_t {
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GENERIC_SCENE_ENUM_VALUES,
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Read,
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ReadSuccess,
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ReadedMenu,
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Write,
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WriteSuccess,
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Emulate,
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SaveName,
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SaveSuccess,
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SelectKey,
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SavedKeyMenu,
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SaveData,
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SaveType,
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SavedInfo,
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DeleteConfirm,
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DeleteSuccess,
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};
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class Event {
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public:
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union {
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int32_t menu_index;
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} payload;
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EventType type;
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};
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SceneController<GenericScene<LfRfidApp>, LfRfidApp> scene_controller;
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ViewController<LfRfidApp, SubmenuVM, PopupVM, DialogExVM, TextInputVM, ByteInputVM, ContainerVM>
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view_controller;
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~LfRfidApp();
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LfRfidApp();
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RecordController<FS_Api> fs_api;
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RecordController<SdCard_Api> sd_ex_api;
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RecordController<NotificationApp> notification;
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RfidWorker worker;
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TextStore text_store;
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void run(void* args);
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static const char* app_folder;
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static const char* app_extension;
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bool save_key(RfidKey* key);
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bool load_key_from_file_select(bool need_restore);
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bool delete_key(RfidKey* key);
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bool load_key_data(const char* path, RfidKey* key);
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bool save_key_data(const char* path, RfidKey* key);
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void make_app_folder();
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}; |