mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-25 12:13:08 +00:00
7a13391b2b
* File worker: file operations helper. * Notification app: removed yield * File worker: write operations, calls to system file widgets * App ibutton: use file worker * Lfrfid: generic key loading, add path helper and hex conversion to lib * FileWorker: plain C verison * FileWorker: add to lib.mk * FileWorker: add to C sources, instead of CPP * Lfrfid: save scene * App lfrfid: add key scene, saved key menu * App lfrfid: saved key info scene * App lfrfid: delete key scene
193 lines
No EOL
6.4 KiB
C++
193 lines
No EOL
6.4 KiB
C++
#include "lfrfid-app.h"
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#include "scene/lfrfid-app-scene-start.h"
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#include "scene/lfrfid-app-scene-read.h"
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#include "scene/lfrfid-app-scene-read-success.h"
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#include "scene/lfrfid-app-scene-readed-menu.h"
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#include "scene/lfrfid-app-scene-write.h"
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#include "scene/lfrfid-app-scene-write-success.h"
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#include "scene/lfrfid-app-scene-emulate.h"
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#include "scene/lfrfid-app-scene-save-name.h"
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#include "scene/lfrfid-app-scene-save-success.h"
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#include "scene/lfrfid-app-scene-select-key.h"
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#include "scene/lfrfid-app-scene-saved-key-menu.h"
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#include "scene/lfrfid-app-scene-save-data.h"
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#include "scene/lfrfid-app-scene-save-type.h"
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#include "scene/lfrfid-app-scene-saved-info.h"
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#include "scene/lfrfid-app-scene-delete-confirm.h"
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#include "scene/lfrfid-app-scene-delete-success.h"
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#include <file-worker-cpp.h>
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#include <path.h>
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const char* LfRfidApp::app_folder = "lfrfid";
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const char* LfRfidApp::app_extension = ".rfid";
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LfRfidApp::LfRfidApp()
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: scene_controller{this}
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, fs_api{"sdcard"}
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, sd_ex_api{"sdcard-ex"}
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, notification{"notification"}
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, text_store(40) {
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api_hal_power_insomnia_enter();
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// we need random
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srand(DWT->CYCCNT);
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}
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LfRfidApp::~LfRfidApp() {
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api_hal_power_insomnia_exit();
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}
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void LfRfidApp::run(void* _args) {
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const char* args = reinterpret_cast<const char*>(_args);
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if(strlen(args)) {
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load_key_data(args, &worker.key);
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scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
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scene_controller.process(100, SceneType::Emulate);
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} else {
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scene_controller.add_scene(SceneType::Start, new LfRfidAppSceneStart());
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scene_controller.add_scene(SceneType::Read, new LfRfidAppSceneRead());
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scene_controller.add_scene(SceneType::ReadSuccess, new LfRfidAppSceneReadSuccess());
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scene_controller.add_scene(SceneType::ReadedMenu, new LfRfidAppSceneReadedMenu());
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scene_controller.add_scene(SceneType::Write, new LfRfidAppSceneWrite());
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scene_controller.add_scene(SceneType::WriteSuccess, new LfRfidAppSceneWriteSuccess());
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scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
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scene_controller.add_scene(SceneType::SaveName, new LfRfidAppSceneSaveName());
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scene_controller.add_scene(SceneType::SaveSuccess, new LfRfidAppSceneSaveSuccess());
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scene_controller.add_scene(SceneType::SelectKey, new LfRfidAppSceneSelectKey());
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scene_controller.add_scene(SceneType::SavedKeyMenu, new LfRfidAppSceneSavedKeyMenu());
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scene_controller.add_scene(SceneType::SaveData, new LfRfidAppSceneSaveData());
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scene_controller.add_scene(SceneType::SaveType, new LfRfidAppSceneSaveType());
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scene_controller.add_scene(SceneType::SavedInfo, new LfRfidAppSceneSavedInfo());
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scene_controller.add_scene(SceneType::DeleteConfirm, new LfRfidAppSceneDeleteConfirm());
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scene_controller.add_scene(SceneType::DeleteSuccess, new LfRfidAppSceneDeleteSuccess());
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scene_controller.process(100);
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}
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}
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bool LfRfidApp::save_key(RfidKey* key) {
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string_t file_name;
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bool result = false;
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make_app_folder();
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string_init_printf(file_name, "%s/%s%s", app_folder, key->get_name(), app_extension);
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result = save_key_data(string_get_cstr(file_name), key);
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string_clear(file_name);
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return result;
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}
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bool LfRfidApp::load_key_from_file_select(bool need_restore) {
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FileWorkerCpp file_worker;
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TextStore* filename_ts = new TextStore(64);
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bool result;
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if(need_restore) {
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result = file_worker.file_select(
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app_folder,
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app_extension,
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filename_ts->text,
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filename_ts->text_size,
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worker.key.get_name());
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} else {
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result = file_worker.file_select(
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app_folder, app_extension, filename_ts->text, filename_ts->text_size, NULL);
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}
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if(result) {
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string_t key_str;
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string_init_printf(key_str, "%s/%s%s", app_folder, filename_ts->text, app_extension);
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result = load_key_data(string_get_cstr(key_str), &worker.key);
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string_clear(key_str);
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}
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delete filename_ts;
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return result;
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}
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bool LfRfidApp::delete_key(RfidKey* key) {
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FileWorkerCpp file_worker;
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string_t file_name;
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bool result = false;
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string_init_printf(file_name, "%s/%s%s", app_folder, key->get_name(), app_extension);
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result = file_worker.remove(string_get_cstr(file_name));
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string_clear(file_name);
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return result;
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}
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bool LfRfidApp::load_key_data(const char* path, RfidKey* key) {
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FileWorkerCpp file_worker;
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bool result = false;
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bool res = file_worker.open(path, FSAM_READ, FSOM_OPEN_EXISTING);
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if(res) {
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string_t str_result;
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string_init(str_result);
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do {
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RfidKey loaded_key;
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LfrfidKeyType loaded_type;
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// load type
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if(!file_worker.read_until(str_result, ' ')) break;
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if(!lfrfid_key_get_string_type(string_get_cstr(str_result), &loaded_type)) {
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file_worker.show_error("Cannot parse\nfile");
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break;
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}
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loaded_key.set_type(loaded_type);
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// load data
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uint8_t tmp_data[loaded_key.get_type_data_count()];
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if(!file_worker.read_hex(tmp_data, loaded_key.get_type_data_count())) break;
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loaded_key.set_data(tmp_data, loaded_key.get_type_data_count());
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*key = loaded_key;
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result = true;
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} while(0);
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// load name
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path_extract_filename_no_ext(path, str_result);
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key->set_name(string_get_cstr(str_result));
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string_clear(str_result);
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}
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file_worker.close();
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return result;
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}
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bool LfRfidApp::save_key_data(const char* path, RfidKey* key) {
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FileWorkerCpp file_worker;
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bool result = false;
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bool res = file_worker.open(path, FSAM_WRITE, FSOM_CREATE_ALWAYS);
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if(res) {
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do {
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// type header
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const char* key_type = lfrfid_key_get_type_string(key->get_type());
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char delimeter = ' ';
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if(!file_worker.write(key_type, strlen(key_type))) break;
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if(!file_worker.write(&delimeter)) break;
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if(!file_worker.write_hex(key->get_data(), key->get_type_data_count())) break;
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result = true;
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} while(0);
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}
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file_worker.close();
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return result;
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}
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void LfRfidApp::make_app_folder() {
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FileWorkerCpp file_worker;
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file_worker.mkdir(app_folder);
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} |