unleashed-firmware/applications/main/subghz/scenes/subghz_scene_receiver_config.c
Sergey Gavrilov 4bf29827f8
M*LIB: non-inlined strings, FuriString primitive (#1795)
* Quicksave 1
* Header stage complete
* Source stage complete
* Lint & merge fixes
* Includes
* Documentation step 1
* FBT: output free size considering BT STACK
* Documentation step 2
* py lint
* Fix music player plugin
* unit test stage 1: string allocator, mem, getters, setters, appends, compare, search.
* unit test: string equality
* unit test: string replace
* unit test: string start_with, end_with
* unit test: string trim
* unit test: utf-8
* Rename
* Revert fw_size changes
* Simplify CLI backspace handling
* Simplify CLI character insert
* Merge fixes
* Furi: correct filenaming and spelling
* Bt: remove furi string include

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-10-06 00:15:23 +09:00

230 lines
8.6 KiB
C

#include "../subghz_i.h"
enum SubGhzSettingIndex {
SubGhzSettingIndexFrequency,
SubGhzSettingIndexHopping,
SubGhzSettingIndexModulation,
SubGhzSettingIndexLock,
};
#define HOPPING_COUNT 2
const char* const hopping_text[HOPPING_COUNT] = {
"OFF",
"ON",
};
const uint32_t hopping_value[HOPPING_COUNT] = {
SubGhzHopperStateOFF,
SubGhzHopperStateRunnig,
};
uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
furi_assert(context);
SubGhz* subghz = context;
uint8_t index = 0;
for(uint8_t i = 0; i < subghz_setting_get_frequency_count(subghz->setting); i++) {
if(value == subghz_setting_get_frequency(subghz->setting, i)) {
index = i;
break;
} else {
index = subghz_setting_get_frequency_default_index(subghz->setting);
}
}
return index;
}
uint8_t subghz_scene_receiver_config_next_preset(const char* preset_name, void* context) {
furi_assert(context);
SubGhz* subghz = context;
uint8_t index = 0;
for(uint8_t i = 0; i < subghz_setting_get_preset_count(subghz->setting); i++) {
if(!strcmp(subghz_setting_get_preset_name(subghz->setting, i), preset_name)) {
index = i;
break;
} else {
// index = subghz_setting_get_frequency_default_index(subghz->setting);
}
}
return index;
}
uint8_t subghz_scene_receiver_config_hopper_value_index(
const uint32_t value,
const uint32_t values[],
uint8_t values_count,
void* context) {
furi_assert(context);
UNUSED(values_count);
SubGhz* subghz = context;
if(value == values[0]) {
return 0;
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
" -----");
return 1;
}
}
static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_frequency(subghz->setting, index) / 1000000,
(subghz_setting_get_frequency(subghz->setting, index) % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
subghz->txrx->preset->frequency = subghz_setting_get_frequency(subghz->setting, index);
} else {
variable_item_set_current_value_index(
item, subghz_setting_get_frequency_default_index(subghz->setting));
}
}
static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(
item, subghz_setting_get_preset_name(subghz->setting, index));
subghz_preset_init(
subghz,
subghz_setting_get_preset_name(subghz->setting, index),
subghz->txrx->preset->frequency,
subghz_setting_get_preset_data(subghz->setting, index),
subghz_setting_get_preset_data_size(subghz->setting, index));
}
static void subghz_scene_receiver_config_set_hopping_running(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, hopping_text[index]);
if(hopping_value[index] == SubGhzHopperStateOFF) {
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_default_frequency(subghz->setting) / 1000000,
(subghz_setting_get_default_frequency(subghz->setting) % 1000000) / 10000);
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
text_buf);
subghz->txrx->preset->frequency = subghz_setting_get_default_frequency(subghz->setting);
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
subghz_setting_get_frequency_default_index(subghz->setting));
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
" -----");
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
subghz_setting_get_frequency_default_index(subghz->setting));
}
subghz->txrx->hopper_state = hopping_value[index];
}
static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
furi_assert(context);
SubGhz* subghz = context;
if(index == SubGhzSettingIndexLock) {
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
}
}
void subghz_scene_receiver_config_on_enter(void* context) {
SubGhz* subghz = context;
VariableItem* item;
uint8_t value_index;
item = variable_item_list_add(
subghz->variable_item_list,
"Frequency:",
subghz_setting_get_frequency_count(subghz->setting),
subghz_scene_receiver_config_set_frequency,
subghz);
value_index =
subghz_scene_receiver_config_next_frequency(subghz->txrx->preset->frequency, subghz);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
variable_item_set_current_value_index(item, value_index);
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_frequency(subghz->setting, value_index) / 1000000,
(subghz_setting_get_frequency(subghz->setting, value_index) % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
item = variable_item_list_add(
subghz->variable_item_list,
"Hopping:",
HOPPING_COUNT,
subghz_scene_receiver_config_set_hopping_running,
subghz);
value_index = subghz_scene_receiver_config_hopper_value_index(
subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, hopping_text[value_index]);
}
item = variable_item_list_add(
subghz->variable_item_list,
"Modulation:",
subghz_setting_get_preset_count(subghz->setting),
subghz_scene_receiver_config_set_preset,
subghz);
value_index = subghz_scene_receiver_config_next_preset(
furi_string_get_cstr(subghz->txrx->preset->name), subghz);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(
item, subghz_setting_get_preset_name(subghz->setting, value_index));
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
variable_item_list_set_enter_callback(
subghz->variable_item_list,
subghz_scene_receiver_config_var_list_enter_callback,
subghz);
}
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
}
bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubGhzCustomEventSceneSettingLock) {
subghz->lock = SubGhzLockOn;
scene_manager_previous_scene(subghz->scene_manager);
consumed = true;
}
}
return consumed;
}
void subghz_scene_receiver_config_on_exit(void* context) {
SubGhz* subghz = context;
variable_item_list_set_selected_item(subghz->variable_item_list, 0);
variable_item_list_reset(subghz->variable_item_list);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
}