mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 04:53:08 +00:00
c3ececcf96
* ufbt: added "dolphin_ext" target (expects "external" subfolder in cwd with dolphin assets); cleaned up unused code * ufbt: codestyle fixes * scripts: fixed style according to ruff linter * scripts: additional cleanup & codestyle fixes * github: pass target hw code when installing local SDK with ufbt * ufbt: added error message for missing folder in dolphin builder * scripts: more linter fixes * sdk: added flipper_format_stream; ufbt: support for --extra-define * fbt: reduced amount of global defines * scripts, fbt: rearranged imports Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
198 lines
6.6 KiB
Python
198 lines
6.6 KiB
Python
# Templite++
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# A light-weight, fully functional, general purpose templating engine
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# Proudly made of shit and sticks. Strictly not for production use.
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# Extremly unsafe and difficult to debug.
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#
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# Copyright (c) 2022 Flipper Devices
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# Author: Aleksandr Kutuzov <alletam@gmail.com>
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#
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# Copyright (c) 2009 joonis new media
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# Author: Thimo Kraemer <thimo.kraemer@joonis.de>
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#
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# Based on Templite by Tomer Filiba
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# http://code.activestate.com/recipes/496702/
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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# MA 02110-1301, USA.
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from enum import Enum
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import sys
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import os
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class TempliteCompiler:
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class State(Enum):
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TEXT = 1
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CONTROL = 2
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VARIABLE = 3
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def __init__(self, source: str, encoding: str):
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self.blocks = [f"# -*- coding: {encoding} -*-"]
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self.block = ""
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self.source = source
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self.cursor = 0
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self.offset = 0
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def processText(self):
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self.block = self.block.replace("\\", "\\\\").replace('"', '\\"')
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self.block = "\t" * self.offset + f'write("""{self.block}""")'
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self.blocks.append(self.block)
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self.block = ""
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def getLine(self):
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return self.source[: self.cursor].count("\n") + 1
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def controlIsEnding(self):
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block_stripped = self.block.lstrip()
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if block_stripped.startswith(":"):
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if not self.offset:
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raise SyntaxError(
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f"Line: {self.getLine()}, no statement to terminate: `{block_stripped}`"
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)
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self.offset -= 1
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self.block = block_stripped[1:]
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if not self.block.endswith(":"):
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return True
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return False
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def processControl(self):
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self.block = self.block.rstrip()
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if self.controlIsEnding():
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self.block = ""
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return
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lines = self.block.splitlines()
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margin = min(len(line) - len(line.lstrip()) for line in lines if line.strip())
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self.block = "\n".join("\t" * self.offset + line[margin:] for line in lines)
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self.blocks.append(self.block)
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if self.block.endswith(":"):
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self.offset += 1
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self.block = ""
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def processVariable(self):
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self.block = self.block.strip()
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self.block = "\t" * self.offset + f"write({self.block})"
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self.blocks.append(self.block)
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self.block = ""
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def compile(self):
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state = self.State.TEXT
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# Process template source
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while self.cursor < len(self.source):
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# Process plain text till first token occurance
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if state == self.State.TEXT:
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if self.source[self.cursor :].startswith("{%"):
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state = self.State.CONTROL
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self.cursor += 1
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elif self.source[self.cursor :].startswith("{{"):
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state = self.State.VARIABLE
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self.cursor += 1
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else:
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self.block += self.source[self.cursor]
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# Commit self.block if token was found
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if state != self.State.TEXT:
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self.processText()
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elif state == self.State.CONTROL:
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if self.source[self.cursor :].startswith("%}"):
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self.cursor += 1
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state = self.State.TEXT
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self.processControl()
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else:
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self.block += self.source[self.cursor]
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elif state == self.State.VARIABLE:
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if self.source[self.cursor :].startswith("}}"):
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self.cursor += 1
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state = self.State.TEXT
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self.processVariable()
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else:
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self.block += self.source[self.cursor]
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else:
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raise Exception("Unknown State")
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self.cursor += 1
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if state != self.State.TEXT:
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raise Exception("Last self.block was not closed")
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if self.block:
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self.processText()
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return "\n".join(self.blocks)
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class Templite:
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cache = {}
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def __init__(self, text=None, filename=None, encoding="utf-8", caching=False):
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"""Loads a template from string or file."""
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if filename:
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filename = os.path.abspath(filename)
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mtime = os.path.getmtime(filename)
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self.file = key = filename
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elif text is not None:
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self.file = mtime = None
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key = hash(text)
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else:
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raise ValueError("either text or filename required")
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# set attributes
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self.encoding = encoding
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self.caching = caching
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# check cache
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cache = self.cache
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if caching and key in cache and cache[key][0] == mtime:
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self._code = cache[key][1]
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return
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# read file
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if filename:
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with open(filename) as fh:
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text = fh.read()
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# Compile template to executable
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code = TempliteCompiler(text, self.encoding).compile()
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self._code = compile(code, self.file or "<string>", "exec")
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# Cache for future use
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if caching:
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cache[key] = (mtime, self._code)
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def render(self, **namespace):
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"""Renders the template according to the given namespace."""
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stack = []
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namespace["__file__"] = self.file
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# add write method
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def write(*args):
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for value in args:
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stack.append(str(value))
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namespace["write"] = write
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# add include method
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def include(file):
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if not os.path.isabs(file):
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if self.file:
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base = os.path.dirname(self.file)
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else:
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base = os.path.dirname(sys.argv[0])
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file = os.path.join(base, file)
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t = Templite(None, file, self.encoding, self.delimiters, self.caching)
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stack.append(t.render(**namespace))
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namespace["include"] = include
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# execute template code
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exec(self._code, namespace)
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return "".join(stack)
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