mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 08:43:10 +00:00
274c12fc56
* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
67 lines
2.2 KiB
C
67 lines
2.2 KiB
C
#include <gui/scene_manager.h>
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#include <furi_hal.h>
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#include "desktop_scene.h"
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#include "../desktop_i.h"
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#define HW_MISMATCH_BACK_EVENT (0UL)
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void desktop_scene_hw_mismatch_callback(void* context) {
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Desktop* desktop = (Desktop*)context;
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view_dispatcher_send_custom_event(desktop->view_dispatcher, HW_MISMATCH_BACK_EVENT);
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}
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void desktop_scene_hw_mismatch_on_enter(void* context) {
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Desktop* desktop = (Desktop*)context;
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furi_assert(desktop);
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Popup* popup = desktop->hw_mismatch_popup;
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char* text_buffer = malloc(256);
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scene_manager_set_scene_state(
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desktop->scene_manager, DesktopSceneHwMismatch, (uint32_t)text_buffer);
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snprintf(
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text_buffer,
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256,
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"HW target: %d\nFW target: %d",
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furi_hal_version_get_hw_target(),
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version_get_target(NULL));
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popup_set_context(popup, desktop);
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popup_set_header(
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popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
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popup_set_text(popup, text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
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popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
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view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdHwMismatch);
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}
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bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event) {
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Desktop* desktop = (Desktop*)context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case HW_MISMATCH_BACK_EVENT:
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scene_manager_previous_scene(desktop->scene_manager);
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consumed = true;
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void desktop_scene_hw_mismatch_on_exit(void* context) {
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Desktop* desktop = (Desktop*)context;
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furi_assert(desktop);
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Popup* popup = desktop->hw_mismatch_popup;
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popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
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popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
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popup_set_callback(popup, NULL);
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popup_set_context(popup, NULL);
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char* text_buffer =
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(char*)scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneHwMismatch);
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free(text_buffer);
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneHwMismatch, 0);
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}
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