mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-12 14:12:27 +00:00
1c4e6ec74d
* refactoring p1 * refactoring p2 * cleanups * locked screen refresh rate fix * better locked view logic * seperate dolphin service and desktop app * Desktop: Favorite app acess (Left key), Settings app * Desktop settings version, submenu header * remove unused icon anomation + naming fix Co-authored-by: あく <alleteam@gmail.com>
30 lines
1 KiB
C
30 lines
1 KiB
C
#include "desktop_scene.h"
|
|
|
|
// Generate scene on_enter handlers array
|
|
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
|
|
void (*const desktop_on_enter_handlers[])(void*) = {
|
|
#include "desktop_scene_config.h"
|
|
};
|
|
#undef ADD_SCENE
|
|
|
|
// Generate scene on_event handlers array
|
|
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
|
|
bool (*const desktop_on_event_handlers[])(void* context, SceneManagerEvent event) = {
|
|
#include "desktop_scene_config.h"
|
|
};
|
|
#undef ADD_SCENE
|
|
|
|
// Generate scene on_exit handlers array
|
|
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
|
|
void (*const desktop_on_exit_handlers[])(void* context) = {
|
|
#include "desktop_scene_config.h"
|
|
};
|
|
#undef ADD_SCENE
|
|
|
|
// Initialize scene handlers configuration structure
|
|
const SceneManagerHandlers desktop_scene_handlers = {
|
|
.on_enter_handlers = desktop_on_enter_handlers,
|
|
.on_event_handlers = desktop_on_event_handlers,
|
|
.on_exit_handlers = desktop_on_exit_handlers,
|
|
.scene_num = DesktopSceneNum,
|
|
};
|