unleashed-firmware/applications/desktop/views/desktop_view_pin_setup_done.c
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

80 lines
2.3 KiB
C

#include <furi.h>
#include <furi_hal.h>
#include <gui/elements.h>
#include <gui/canvas.h>
#include <toolbox/version.h>
#include <assets_icons.h>
#include <dolphin/helpers/dolphin_state.h>
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
#include "desktop_view_pin_setup_done.h"
struct DesktopViewPinSetupDone {
View* view;
DesktopViewPinSetupDoneDoneCallback callback;
void* context;
};
static void desktop_view_pin_done_draw(Canvas* canvas, void* model) {
furi_assert(canvas);
furi_assert(model);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_aligned(
canvas, 64, 0, AlignCenter, AlignTop, "Prepare to use\narrows as\nPIN symbols");
canvas_set_font(canvas, FontSecondary);
elements_multiline_text(canvas, 58, 24, "Prepare to use\narrows as\nPIN symbols");
canvas_draw_icon(canvas, 16, 18, &I_Pin_attention_dpad_29x29);
elements_button_right(canvas, "Next");
}
static bool desktop_view_pin_done_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopViewPinSetupDone* instance = context;
bool consumed = false;
if((event->key == InputKeyRight) && (event->type == InputTypeShort)) {
instance->callback(instance->context);
consumed = true;
}
return consumed;
}
void desktop_view_pin_done_set_callback(
DesktopViewPinSetupDone* instance,
DesktopViewPinSetupDoneDoneCallback callback,
void* context) {
furi_assert(instance);
furi_assert(callback);
instance->callback = callback;
instance->context = context;
}
DesktopViewPinSetupDone* desktop_view_pin_done_alloc() {
DesktopViewPinSetupDone* view = malloc(sizeof(DesktopViewPinSetupDone));
view->view = view_alloc();
view_allocate_model(view->view, ViewModelTypeLockFree, 1);
view_set_context(view->view, view);
view_set_draw_callback(view->view, desktop_view_pin_done_draw);
view_set_input_callback(view->view, desktop_view_pin_done_input);
return view;
}
void desktop_view_pin_done_free(DesktopViewPinSetupDone* instance) {
furi_assert(instance);
view_free(instance->view);
free(instance);
}
View* desktop_view_pin_done_get_view(DesktopViewPinSetupDone* instance) {
furi_assert(instance);
return instance->view;
}