mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 21:13:16 +00:00
2dea6969fe
* Furi_hal_speaker: multiple resource usage * Furi_hal_speaker: fix multiple resource usage * Furi_hal_speaker: fix music_player_worker * Furi_hal_speaker: fix mutex release queue handling * SubGhz: add furi_hal_subghz_set_debug_pin * SubGhz: add sound SubGhz Read, SubGhz Read RAW * furi_hal_speaker: add __attribute__((warn_unused_result)) for furi_hal_speaker_acquire() * Furi_hal_speaker: fix review comments * SubGhz: cleanup naming and locking timings * SubGhz,FuriHal: fix speaker deinit logic and subghz speaker release sequence * FuriHal: crash on speaker acquire/release from IRQ * Furi, FuriHal: FURI_WARN_UNUSED and documentation update * Bump api symbols version: fix broken speaker Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
311 lines
11 KiB
C
311 lines
11 KiB
C
#include "../subghz_i.h"
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#include <lib/toolbox/value_index.h>
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enum SubGhzSettingIndex {
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SubGhzSettingIndexFrequency,
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SubGhzSettingIndexHopping,
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SubGhzSettingIndexModulation,
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SubGhzSettingIndexSound,
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SubGhzSettingIndexLock,
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SubGhzSettingIndexRAWThesholdRSSI,
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};
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#define RAW_THRESHOLD_RSSI_COUNT 11
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const char* const raw_theshold_rssi_text[RAW_THRESHOLD_RSSI_COUNT] = {
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"-----",
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"-85.0",
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"-80.0",
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"-75.0",
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"-70.0",
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"-65.0",
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"-60.0",
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"-55.0",
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"-50.0",
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"-45.0",
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"-40.0",
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};
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const float raw_theshold_rssi_value[RAW_THRESHOLD_RSSI_COUNT] = {
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-90.0f,
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-85.0f,
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-80.0f,
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-75.0f,
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-70.0f,
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-65.0f,
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-60.0f,
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-55.0f,
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-50.0f,
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-45.0f,
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-40.0f,
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};
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#define HOPPING_COUNT 2
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const char* const hopping_text[HOPPING_COUNT] = {
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"OFF",
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"ON",
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};
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const uint32_t hopping_value[HOPPING_COUNT] = {
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SubGhzHopperStateOFF,
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SubGhzHopperStateRunnig,
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};
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#define SPEAKER_COUNT 2
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const char* const speaker_text[SPEAKER_COUNT] = {
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"OFF",
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"ON",
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};
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const uint32_t speaker_value[SPEAKER_COUNT] = {
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SubGhzSpeakerStateShutdown,
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SubGhzSpeakerStateEnable,
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};
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uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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uint8_t index = 0;
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for(uint8_t i = 0; i < subghz_setting_get_frequency_count(subghz->setting); i++) {
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if(value == subghz_setting_get_frequency(subghz->setting, i)) {
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index = i;
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break;
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} else {
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index = subghz_setting_get_frequency_default_index(subghz->setting);
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}
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}
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return index;
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}
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uint8_t subghz_scene_receiver_config_next_preset(const char* preset_name, void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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uint8_t index = 0;
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for(uint8_t i = 0; i < subghz_setting_get_preset_count(subghz->setting); i++) {
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if(!strcmp(subghz_setting_get_preset_name(subghz->setting, i), preset_name)) {
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index = i;
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break;
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} else {
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// index = subghz_setting_get_frequency_default_index(subghz->setting);
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}
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}
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return index;
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}
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uint8_t subghz_scene_receiver_config_hopper_value_index(
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const uint32_t value,
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const uint32_t values[],
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uint8_t values_count,
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void* context) {
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furi_assert(context);
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UNUSED(values_count);
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SubGhz* subghz = context;
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if(value == values[0]) {
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return 0;
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} else {
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variable_item_set_current_value_text(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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" -----");
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return 1;
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}
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}
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static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
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char text_buf[10] = {0};
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snprintf(
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text_buf,
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sizeof(text_buf),
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"%lu.%02lu",
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subghz_setting_get_frequency(subghz->setting, index) / 1000000,
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(subghz_setting_get_frequency(subghz->setting, index) % 1000000) / 10000);
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variable_item_set_current_value_text(item, text_buf);
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subghz->txrx->preset->frequency = subghz_setting_get_frequency(subghz->setting, index);
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} else {
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variable_item_set_current_value_index(
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item, subghz_setting_get_frequency_default_index(subghz->setting));
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}
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}
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static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(
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item, subghz_setting_get_preset_name(subghz->setting, index));
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subghz_preset_init(
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subghz,
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subghz_setting_get_preset_name(subghz->setting, index),
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subghz->txrx->preset->frequency,
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subghz_setting_get_preset_data(subghz->setting, index),
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subghz_setting_get_preset_data_size(subghz->setting, index));
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}
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static void subghz_scene_receiver_config_set_hopping_running(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, hopping_text[index]);
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if(hopping_value[index] == SubGhzHopperStateOFF) {
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char text_buf[10] = {0};
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snprintf(
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text_buf,
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sizeof(text_buf),
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"%lu.%02lu",
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subghz_setting_get_default_frequency(subghz->setting) / 1000000,
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(subghz_setting_get_default_frequency(subghz->setting) % 1000000) / 10000);
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variable_item_set_current_value_text(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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text_buf);
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subghz->txrx->preset->frequency = subghz_setting_get_default_frequency(subghz->setting);
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variable_item_set_current_value_index(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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subghz_setting_get_frequency_default_index(subghz->setting));
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} else {
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variable_item_set_current_value_text(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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" -----");
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variable_item_set_current_value_index(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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subghz_setting_get_frequency_default_index(subghz->setting));
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}
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subghz->txrx->hopper_state = hopping_value[index];
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}
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static void subghz_scene_receiver_config_set_speaker(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, speaker_text[index]);
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subghz->txrx->speaker_state = speaker_value[index];
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}
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static void subghz_scene_receiver_config_set_raw_threshold_rssi(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, raw_theshold_rssi_text[index]);
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subghz->txrx->raw_threshold_rssi = raw_theshold_rssi_value[index];
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}
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static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
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furi_assert(context);
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SubGhz* subghz = context;
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if(index == SubGhzSettingIndexLock) {
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view_dispatcher_send_custom_event(
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subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
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}
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}
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void subghz_scene_receiver_config_on_enter(void* context) {
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SubGhz* subghz = context;
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VariableItem* item;
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uint8_t value_index;
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item = variable_item_list_add(
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subghz->variable_item_list,
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"Frequency:",
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subghz_setting_get_frequency_count(subghz->setting),
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subghz_scene_receiver_config_set_frequency,
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subghz);
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value_index =
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subghz_scene_receiver_config_next_frequency(subghz->txrx->preset->frequency, subghz);
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
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variable_item_set_current_value_index(item, value_index);
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char text_buf[10] = {0};
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snprintf(
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text_buf,
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sizeof(text_buf),
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"%lu.%02lu",
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subghz_setting_get_frequency(subghz->setting, value_index) / 1000000,
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(subghz_setting_get_frequency(subghz->setting, value_index) % 1000000) / 10000);
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variable_item_set_current_value_text(item, text_buf);
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if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
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SubGhzCustomEventManagerSet) {
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item = variable_item_list_add(
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subghz->variable_item_list,
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"Hopping:",
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HOPPING_COUNT,
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subghz_scene_receiver_config_set_hopping_running,
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subghz);
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value_index = subghz_scene_receiver_config_hopper_value_index(
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subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, hopping_text[value_index]);
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}
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item = variable_item_list_add(
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subghz->variable_item_list,
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"Modulation:",
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subghz_setting_get_preset_count(subghz->setting),
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subghz_scene_receiver_config_set_preset,
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subghz);
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value_index = subghz_scene_receiver_config_next_preset(
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furi_string_get_cstr(subghz->txrx->preset->name), subghz);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(
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item, subghz_setting_get_preset_name(subghz->setting, value_index));
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item = variable_item_list_add(
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subghz->variable_item_list,
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"Sound:",
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SPEAKER_COUNT,
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subghz_scene_receiver_config_set_speaker,
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subghz);
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value_index = value_index_uint32(subghz->txrx->speaker_state, speaker_value, SPEAKER_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, speaker_text[value_index]);
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if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
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SubGhzCustomEventManagerSet) {
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variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
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variable_item_list_set_enter_callback(
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subghz->variable_item_list,
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subghz_scene_receiver_config_var_list_enter_callback,
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subghz);
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}
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if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) ==
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SubGhzCustomEventManagerSet) {
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item = variable_item_list_add(
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subghz->variable_item_list,
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"RSSI Threshold:",
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RAW_THRESHOLD_RSSI_COUNT,
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subghz_scene_receiver_config_set_raw_threshold_rssi,
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subghz);
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value_index = value_index_float(
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subghz->txrx->raw_threshold_rssi, raw_theshold_rssi_value, RAW_THRESHOLD_RSSI_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, raw_theshold_rssi_text[value_index]);
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}
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
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}
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bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubGhzCustomEventSceneSettingLock) {
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subghz->lock = SubGhzLockOn;
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scene_manager_previous_scene(subghz->scene_manager);
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consumed = true;
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}
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}
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return consumed;
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}
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void subghz_scene_receiver_config_on_exit(void* context) {
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SubGhz* subghz = context;
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variable_item_list_set_selected_item(subghz->variable_item_list, 0);
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variable_item_list_reset(subghz->variable_item_list);
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
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}
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