mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 05:23:06 +00:00
758 lines
27 KiB
C
758 lines
27 KiB
C
#include "elements.h"
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#include "m-core.h"
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#include <assets_icons.h>
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#include "furi_hal_resources.h"
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#include <furi_hal.h>
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#include "gui/canvas.h"
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#include <gui/icon_i.h>
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#include <gui/icon_animation_i.h>
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#include <m-string.h>
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#include <furi.h>
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#include "canvas_i.h"
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#include <string.h>
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#include <stdint.h>
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#include <stdbool.h>
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typedef struct {
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uint8_t x;
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uint8_t y;
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uint8_t leading_min;
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uint8_t leading_default;
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uint8_t height;
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uint8_t descender;
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uint8_t len;
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const char* text;
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} ElementTextBoxLine;
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void elements_progress_bar(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, float progress) {
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furi_assert(canvas);
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furi_assert((progress >= 0) && (progress <= 1.0));
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uint8_t height = 9;
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uint8_t progress_length = roundf(progress * (width - 2));
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rframe(canvas, x, y, width, height, 3);
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canvas_draw_box(canvas, x + 1, y + 1, progress_length, height - 2);
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}
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void elements_scrollbar_pos(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t height,
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uint16_t pos,
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uint16_t total) {
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furi_assert(canvas);
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// prevent overflows
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x - 3, y, 3, height);
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// dot line
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canvas_set_color(canvas, ColorBlack);
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for(uint8_t i = y; i < height + y; i += 2) {
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canvas_draw_dot(canvas, x - 2, i);
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}
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// Position block
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if(total) {
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float block_h = ((float)height) / total;
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canvas_draw_box(canvas, x - 3, y + (block_h * pos), 3, MAX(block_h, 1));
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}
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}
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void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total) {
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furi_assert(canvas);
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uint8_t width = canvas_width(canvas);
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uint8_t height = canvas_height(canvas);
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// prevent overflows
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, width - 3, 0, 3, height);
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// dot line
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canvas_set_color(canvas, ColorBlack);
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for(uint8_t i = 0; i < height; i += 2) {
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canvas_draw_dot(canvas, width - 2, i);
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}
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// Position block
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if(total) {
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float block_h = ((float)height) / total;
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canvas_draw_box(canvas, width - 3, block_h * pos, 3, MAX(block_h, 1));
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}
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}
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void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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furi_assert(canvas);
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canvas_draw_line(canvas, x + 2, y, x + width - 2, y);
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canvas_draw_line(canvas, x + 1, y + height - 1, x + width, y + height - 1);
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canvas_draw_line(canvas, x + 2, y + height, x + width - 1, y + height);
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canvas_draw_line(canvas, x, y + 2, x, y + height - 2);
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canvas_draw_line(canvas, x + width - 1, y + 1, x + width - 1, y + height - 2);
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canvas_draw_line(canvas, x + width, y + 2, x + width, y + height - 2);
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canvas_draw_dot(canvas, x + 1, y + 1);
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}
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void elements_button_left(Canvas* canvas, const char* str) {
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonLeft_4x7;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = 0;
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const uint8_t y = canvas_height(canvas);
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canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
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canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
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canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
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canvas_invert_color(canvas);
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canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonLeft_4x7);
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canvas_draw_str(
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canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
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canvas_invert_color(canvas);
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}
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void elements_button_right(Canvas* canvas, const char* str) {
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonRight_4x7;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = canvas_width(canvas);
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const uint8_t y = canvas_height(canvas);
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canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x - button_width - 1, y, x - button_width - 1, y - button_height + 0);
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canvas_draw_line(canvas, x - button_width - 2, y, x - button_width - 2, y - button_height + 1);
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canvas_draw_line(canvas, x - button_width - 3, y, x - button_width - 3, y - button_height + 2);
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canvas_invert_color(canvas);
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canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
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canvas_draw_icon(
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canvas, x - horizontal_offset - icon->width, y - icon_v_offset, &I_ButtonRight_4x7);
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canvas_invert_color(canvas);
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}
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void elements_button_center(Canvas* canvas, const char* str) {
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 1;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonCenter_7x7;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = (canvas_width(canvas) - button_width) / 2;
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const uint8_t y = canvas_height(canvas);
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canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x - 1, y, x - 1, y - button_height + 0);
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canvas_draw_line(canvas, x - 2, y, x - 2, y - button_height + 1);
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canvas_draw_line(canvas, x - 3, y, x - 3, y - button_height + 2);
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canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
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canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
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canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
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canvas_invert_color(canvas);
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canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonCenter_7x7);
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canvas_draw_str(
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canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
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canvas_invert_color(canvas);
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}
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static size_t
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elements_get_max_chars_to_fit(Canvas* canvas, Align horizontal, const char* text, uint8_t x) {
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const char* end = strchr(text, '\n');
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if(end == NULL) {
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end = text + strlen(text);
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}
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size_t text_size = end - text;
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string_t str;
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string_init_set_str(str, text);
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string_left(str, text_size);
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size_t result = 0;
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uint16_t len_px = canvas_string_width(canvas, string_get_cstr(str));
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uint8_t px_left = 0;
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if(horizontal == AlignCenter) {
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if(x > (canvas_width(canvas) / 2)) {
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px_left = (canvas_width(canvas) - x) * 2;
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} else {
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px_left = x * 2;
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}
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} else if(horizontal == AlignLeft) {
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px_left = canvas_width(canvas) - x;
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} else if(horizontal == AlignRight) {
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px_left = x;
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} else {
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furi_assert(0);
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}
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if(len_px > px_left) {
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uint8_t excess_symbols_approximately =
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roundf((float)(len_px - px_left) / ((float)len_px / (float)text_size));
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// reduce to 5 to be sure dash fit, and next line will be at least 5 symbols long
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if(excess_symbols_approximately > 0) {
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excess_symbols_approximately = MAX(excess_symbols_approximately, 5);
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result = text_size - excess_symbols_approximately - 1;
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} else {
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result = text_size;
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}
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} else {
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result = text_size;
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}
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string_clear(str);
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return result;
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}
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void elements_multiline_text_aligned(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical,
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const char* text) {
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furi_assert(canvas);
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furi_assert(text);
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uint8_t lines_count = 0;
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uint8_t font_height = canvas_current_font_height(canvas);
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string_t line;
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/* go through text line by line and count lines */
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for(const char* start = text; start[0];) {
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size_t chars_fit = elements_get_max_chars_to_fit(canvas, horizontal, start, x);
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++lines_count;
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start += chars_fit;
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start += start[0] == '\n' ? 1 : 0;
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}
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if(vertical == AlignBottom) {
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y -= font_height * (lines_count - 1);
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} else if(vertical == AlignCenter) {
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y -= (font_height * (lines_count - 1)) / 2;
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}
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/* go through text line by line and print them */
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for(const char* start = text; start[0];) {
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size_t chars_fit = elements_get_max_chars_to_fit(canvas, horizontal, start, x);
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if((start[chars_fit] == '\n') || (start[chars_fit] == 0)) {
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string_init_printf(line, "%.*s", chars_fit, start);
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} else if((y + font_height) > canvas_height(canvas)) {
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string_init_printf(line, "%.*s...\n", chars_fit, start);
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} else {
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string_init_printf(line, "%.*s-\n", chars_fit, start);
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}
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canvas_draw_str_aligned(canvas, x, y, horizontal, vertical, string_get_cstr(line));
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string_clear(line);
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y += font_height;
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if(y > canvas_height(canvas)) {
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break;
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}
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start += chars_fit;
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start += start[0] == '\n' ? 1 : 0;
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}
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}
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void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text) {
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furi_assert(canvas);
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furi_assert(text);
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uint8_t font_height = canvas_current_font_height(canvas);
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string_t str;
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string_init(str);
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const char* start = text;
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char* end;
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do {
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end = strchr(start, '\n');
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if(end) {
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string_set_strn(str, start, end - start);
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} else {
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string_set_str(str, start);
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}
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canvas_draw_str(canvas, x, y, string_get_cstr(str));
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start = end + 1;
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y += font_height;
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} while(end && y < 64);
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string_clear(str);
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}
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void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text) {
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furi_assert(canvas);
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furi_assert(text);
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uint8_t font_y = canvas_current_font_height(canvas);
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uint16_t str_width = canvas_string_width(canvas, text);
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// count \n's
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uint8_t lines = 1;
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const char* t = text;
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while(*t != '\0') {
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if(*t == '\n') {
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lines++;
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uint16_t temp_width = canvas_string_width(canvas, t + 1);
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str_width = temp_width > str_width ? temp_width : str_width;
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}
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t++;
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}
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x, y - font_y, str_width + 8, font_y * lines + 4);
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canvas_set_color(canvas, ColorBlack);
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elements_multiline_text(canvas, x + 4, y - 1, text);
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elements_frame(canvas, x, y - font_y, str_width + 8, font_y * lines + 4);
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}
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void elements_slightly_rounded_frame(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height) {
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furi_assert(canvas);
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canvas_draw_rframe(canvas, x, y, width, height, 1);
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}
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void elements_slightly_rounded_box(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height) {
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furi_assert(canvas);
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canvas_draw_rbox(canvas, x, y, width, height, 1);
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}
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void elements_bold_rounded_frame(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height) {
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furi_assert(canvas);
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x + 2, y + 2, width - 3, height - 3);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_line(canvas, x + 3, y, x + width - 3, y);
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canvas_draw_line(canvas, x + 2, y + 1, x + width - 2, y + 1);
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canvas_draw_line(canvas, x, y + 3, x, y + height - 3);
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canvas_draw_line(canvas, x + 1, y + 2, x + 1, y + height - 2);
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canvas_draw_line(canvas, x + width, y + 3, x + width, y + height - 3);
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canvas_draw_line(canvas, x + width - 1, y + 2, x + width - 1, y + height - 2);
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canvas_draw_line(canvas, x + 3, y + height, x + width - 3, y + height);
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canvas_draw_line(canvas, x + 2, y + height - 1, x + width - 2, y + height - 1);
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canvas_draw_dot(canvas, x + 2, y + 2);
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canvas_draw_dot(canvas, x + 3, y + 2);
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canvas_draw_dot(canvas, x + 2, y + 3);
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canvas_draw_dot(canvas, x + width - 2, y + 2);
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canvas_draw_dot(canvas, x + width - 3, y + 2);
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canvas_draw_dot(canvas, x + width - 2, y + 3);
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canvas_draw_dot(canvas, x + 2, y + height - 2);
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canvas_draw_dot(canvas, x + 3, y + height - 2);
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canvas_draw_dot(canvas, x + 2, y + height - 3);
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canvas_draw_dot(canvas, x + width - 2, y + height - 2);
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canvas_draw_dot(canvas, x + width - 3, y + height - 2);
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canvas_draw_dot(canvas, x + width - 2, y + height - 3);
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}
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void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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furi_assert(canvas);
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canvas_draw_rframe(canvas, x + 4, y, width, height, 3);
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uint8_t y_corner = y + height * 2 / 3;
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canvas_draw_line(canvas, x, y_corner, x + 4, y_corner - 4);
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canvas_draw_line(canvas, x, y_corner, x + 4, y_corner + 4);
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_line(canvas, x + 4, y_corner - 3, x + 4, y_corner + 3);
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canvas_set_color(canvas, ColorBlack);
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}
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void elements_bubble_str(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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const char* text,
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Align horizontal,
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Align vertical) {
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furi_assert(canvas);
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furi_assert(text);
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uint8_t font_y = canvas_current_font_height(canvas);
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uint16_t str_width = canvas_string_width(canvas, text);
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// count \n's
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uint8_t lines = 1;
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const char* t = text;
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while(*t != '\0') {
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if(*t == '\n') {
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lines++;
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uint16_t temp_width = canvas_string_width(canvas, t + 1);
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str_width = temp_width > str_width ? temp_width : str_width;
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}
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t++;
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}
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uint8_t frame_x = x;
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uint8_t frame_y = y;
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uint8_t frame_width = str_width + 8;
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uint8_t frame_height = font_y * lines + 4;
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, frame_x + 1, frame_y + 1, frame_width - 2, frame_height - 2);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rframe(canvas, frame_x, frame_y, frame_width, frame_height, 1);
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elements_multiline_text(canvas, x + 4, y - 1 + font_y, text);
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uint8_t x1 = 0;
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uint8_t x2 = 0;
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uint8_t x3 = 0;
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uint8_t y1 = 0;
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uint8_t y2 = 0;
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uint8_t y3 = 0;
|
|
if((horizontal == AlignLeft) && (vertical == AlignTop)) {
|
|
x1 = frame_x;
|
|
y1 = frame_y;
|
|
x2 = frame_x - 4;
|
|
y2 = frame_y;
|
|
x3 = frame_x;
|
|
y3 = frame_y + 4;
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 + 2, y2 + 1, 2, 2);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
} else if((horizontal == AlignLeft) && (vertical == AlignCenter)) {
|
|
x1 = frame_x;
|
|
y1 = frame_y + (frame_height - 1) / 2 - 4;
|
|
x2 = frame_x - 4;
|
|
y2 = frame_y + (frame_height - 1) / 2;
|
|
x3 = frame_x;
|
|
y3 = frame_y + (frame_height - 1) / 2 + 4;
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 + 2, y2 - 2, 2, 5);
|
|
canvas_draw_dot(canvas, x2 + 1, y2);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
} else if((horizontal == AlignLeft) && (vertical == AlignBottom)) {
|
|
x1 = frame_x;
|
|
y1 = frame_y + (frame_height - 1) - 4;
|
|
x2 = frame_x - 4;
|
|
y2 = frame_y + (frame_height - 1);
|
|
x3 = frame_x;
|
|
y3 = frame_y + (frame_height - 1);
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 + 2, y2 - 2, 2, 2);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
} else if((horizontal == AlignRight) && (vertical == AlignTop)) {
|
|
x1 = frame_x + (frame_width - 1);
|
|
y1 = frame_y;
|
|
x2 = frame_x + (frame_width - 1) + 4;
|
|
y2 = frame_y;
|
|
x3 = frame_x + (frame_width - 1);
|
|
y3 = frame_y + 4;
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 - 3, y2 + 1, 2, 2);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
} else if((horizontal == AlignRight) && (vertical == AlignCenter)) {
|
|
x1 = frame_x + (frame_width - 1);
|
|
y1 = frame_y + (frame_height - 1) / 2 - 4;
|
|
x2 = frame_x + (frame_width - 1) + 4;
|
|
y2 = frame_y + (frame_height - 1) / 2;
|
|
x3 = frame_x + (frame_width - 1);
|
|
y3 = frame_y + (frame_height - 1) / 2 + 4;
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 - 3, y2 - 2, 2, 5);
|
|
canvas_draw_dot(canvas, x2 - 1, y2);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
} else if((horizontal == AlignRight) && (vertical == AlignBottom)) {
|
|
x1 = frame_x + (frame_width - 1);
|
|
y1 = frame_y + (frame_height - 1) - 4;
|
|
x2 = frame_x + (frame_width - 1) + 4;
|
|
y2 = frame_y + (frame_height - 1);
|
|
x3 = frame_x + (frame_width - 1);
|
|
y3 = frame_y + (frame_height - 1);
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 - 3, y2 - 2, 2, 2);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
} else if((horizontal == AlignCenter) && (vertical == AlignTop)) {
|
|
x1 = frame_x + (frame_width - 1) / 2 - 4;
|
|
y1 = frame_y;
|
|
x2 = frame_x + (frame_width - 1) / 2;
|
|
y2 = frame_y - 4;
|
|
x3 = frame_x + (frame_width - 1) / 2 + 4;
|
|
y3 = frame_y;
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 - 2, y2 + 2, 5, 2);
|
|
canvas_draw_dot(canvas, x2, y2 + 1);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
} else if((horizontal == AlignCenter) && (vertical == AlignBottom)) {
|
|
x1 = frame_x + (frame_width - 1) / 2 - 4;
|
|
y1 = frame_y + (frame_height - 1);
|
|
x2 = frame_x + (frame_width - 1) / 2;
|
|
y2 = frame_y + (frame_height - 1) + 4;
|
|
x3 = frame_x + (frame_width - 1) / 2 + 4;
|
|
y3 = frame_y + (frame_height - 1);
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, x2 - 2, y2 - 3, 5, 2);
|
|
canvas_draw_dot(canvas, x2, y2 - 1);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
}
|
|
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_line(canvas, x3, y3, x1, y1);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
canvas_draw_line(canvas, x1, y1, x2, y2);
|
|
canvas_draw_line(canvas, x2, y2, x3, y3);
|
|
}
|
|
|
|
void elements_string_fit_width(Canvas* canvas, string_t string, uint8_t width) {
|
|
furi_assert(canvas);
|
|
furi_assert(string);
|
|
|
|
uint16_t len_px = canvas_string_width(canvas, string_get_cstr(string));
|
|
if(len_px > width) {
|
|
width -= canvas_string_width(canvas, "...");
|
|
do {
|
|
string_left(string, string_size(string) - 1);
|
|
len_px = canvas_string_width(canvas, string_get_cstr(string));
|
|
} while(len_px > width);
|
|
string_cat(string, "...");
|
|
}
|
|
}
|
|
|
|
void elements_text_box(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
uint8_t width,
|
|
uint8_t height,
|
|
Align horizontal,
|
|
Align vertical,
|
|
const char* text,
|
|
bool strip_to_dots) {
|
|
furi_assert(canvas);
|
|
|
|
ElementTextBoxLine line[ELEMENTS_MAX_LINES_NUM];
|
|
bool bold = false;
|
|
bool mono = false;
|
|
bool inversed = false;
|
|
bool inversed_present = false;
|
|
Font current_font = FontSecondary;
|
|
Font prev_font = FontSecondary;
|
|
CanvasFontParameters* font_params = canvas_get_font_params(canvas, current_font);
|
|
|
|
// Fill line parameters
|
|
uint8_t line_leading_min = font_params->leading_min;
|
|
uint8_t line_leading_default = font_params->leading_default;
|
|
uint8_t line_height = font_params->height;
|
|
uint8_t line_descender = font_params->descender;
|
|
uint8_t line_num = 0;
|
|
uint8_t line_width = 0;
|
|
uint8_t line_len = 0;
|
|
uint8_t total_height_min = 0;
|
|
uint8_t total_height_default = 0;
|
|
uint16_t i = 0;
|
|
bool full_text_processed = false;
|
|
uint16_t dots_width = canvas_string_width(canvas, "...");
|
|
|
|
canvas_set_font(canvas, FontSecondary);
|
|
|
|
// Fill all lines
|
|
line[0].text = text;
|
|
for(i = 0; !full_text_processed; i++) {
|
|
line_len++;
|
|
// Identify line height
|
|
if(prev_font != current_font) {
|
|
font_params = canvas_get_font_params(canvas, current_font);
|
|
line_leading_min = MAX(line_leading_min, font_params->leading_min);
|
|
line_leading_default = MAX(line_leading_default, font_params->leading_default);
|
|
line_height = MAX(line_height, font_params->height);
|
|
line_descender = MAX(line_descender, font_params->descender);
|
|
prev_font = current_font;
|
|
}
|
|
// Set the font
|
|
if(text[i] == '\e' && text[i + 1]) {
|
|
i++;
|
|
line_len++;
|
|
if(text[i] == ELEMENTS_BOLD_MARKER) {
|
|
if(bold) {
|
|
current_font = FontSecondary;
|
|
} else {
|
|
current_font = FontPrimary;
|
|
}
|
|
canvas_set_font(canvas, current_font);
|
|
bold = !bold;
|
|
}
|
|
if(text[i] == ELEMENTS_MONO_MARKER) {
|
|
if(mono) {
|
|
current_font = FontSecondary;
|
|
} else {
|
|
current_font = FontKeyboard;
|
|
}
|
|
canvas_set_font(canvas, FontKeyboard);
|
|
mono = !mono;
|
|
}
|
|
if(text[i] == ELEMENTS_INVERSED_MARKER) {
|
|
inversed_present = true;
|
|
}
|
|
continue;
|
|
}
|
|
if(text[i] != '\n') {
|
|
line_width += canvas_glyph_width(canvas, text[i]);
|
|
}
|
|
// Process new line
|
|
if(text[i] == '\n' || text[i] == '\0' || line_width > width) {
|
|
if(line_width > width) {
|
|
line_width -= canvas_glyph_width(canvas, text[i--]);
|
|
line_len--;
|
|
}
|
|
if(text[i] == '\0') {
|
|
full_text_processed = true;
|
|
}
|
|
if(inversed_present) {
|
|
line_leading_min += 1;
|
|
line_leading_default += 1;
|
|
inversed_present = false;
|
|
}
|
|
line[line_num].leading_min = line_leading_min;
|
|
line[line_num].leading_default = line_leading_default;
|
|
line[line_num].height = line_height;
|
|
line[line_num].descender = line_descender;
|
|
if(total_height_min + line_leading_min > height) {
|
|
break;
|
|
}
|
|
total_height_min += line_leading_min;
|
|
total_height_default += line_leading_default;
|
|
line[line_num].len = line_len;
|
|
if(horizontal == AlignCenter) {
|
|
line[line_num].x = x + (width - line_width) / 2;
|
|
} else if(horizontal == AlignRight) {
|
|
line[line_num].x = x + (width - line_width);
|
|
} else {
|
|
line[line_num].x = x;
|
|
}
|
|
line[line_num].y = total_height_min;
|
|
line_num++;
|
|
if(text[i + 1]) {
|
|
line[line_num].text = &text[i + 1];
|
|
}
|
|
|
|
line_leading_min = font_params->leading_min;
|
|
line_height = font_params->height;
|
|
line_descender = font_params->descender;
|
|
line_width = 0;
|
|
line_len = 0;
|
|
}
|
|
}
|
|
|
|
// Set vertical alignment for all lines
|
|
if(total_height_default < height) {
|
|
if(vertical == AlignTop) {
|
|
line[0].y = y + line[0].height;
|
|
} else if(vertical == AlignCenter) {
|
|
line[0].y = y + line[0].height + (height - total_height_default) / 2;
|
|
} else if(vertical == AlignBottom) {
|
|
line[0].y = y + line[0].height + (height - total_height_default);
|
|
}
|
|
if(line_num > 1) {
|
|
for(uint8_t i = 1; i < line_num; i++) {
|
|
line[i].y = line[i - 1].y + line[i - 1].leading_default;
|
|
}
|
|
}
|
|
} else if(line_num > 1) {
|
|
uint8_t free_pixel_num = height - total_height_min;
|
|
uint8_t fill_pixel = 0;
|
|
uint8_t j = 1;
|
|
line[0].y = y + line[0].height;
|
|
while(fill_pixel < free_pixel_num) {
|
|
line[j].y = line[j - 1].y + line[j - 1].leading_min + 1;
|
|
fill_pixel++;
|
|
j = j % (line_num - 1) + 1;
|
|
}
|
|
}
|
|
|
|
// Draw line by line
|
|
canvas_set_font(canvas, FontSecondary);
|
|
bold = false;
|
|
mono = false;
|
|
inversed = false;
|
|
for(uint8_t i = 0; i < line_num; i++) {
|
|
for(uint8_t j = 0; j < line[i].len; j++) {
|
|
// Process format symbols
|
|
if(line[i].text[j] == ELEMENTS_BOLD_MARKER) {
|
|
if(bold) {
|
|
current_font = FontSecondary;
|
|
} else {
|
|
current_font = FontPrimary;
|
|
}
|
|
canvas_set_font(canvas, current_font);
|
|
bold = !bold;
|
|
continue;
|
|
}
|
|
if(line[i].text[j] == ELEMENTS_MONO_MARKER) {
|
|
if(mono) {
|
|
current_font = FontSecondary;
|
|
} else {
|
|
current_font = FontKeyboard;
|
|
}
|
|
canvas_set_font(canvas, current_font);
|
|
mono = !mono;
|
|
continue;
|
|
}
|
|
if(line[i].text[j] == ELEMENTS_INVERSED_MARKER) {
|
|
inversed = !inversed;
|
|
continue;
|
|
}
|
|
if(inversed) {
|
|
canvas_draw_box(
|
|
canvas,
|
|
line[i].x - 1,
|
|
line[i].y - line[i].height - 1,
|
|
canvas_glyph_width(canvas, line[i].text[j]) + 1,
|
|
line[i].height + line[i].descender + 2);
|
|
canvas_invert_color(canvas);
|
|
canvas_draw_glyph(canvas, line[i].x, line[i].y, line[i].text[j]);
|
|
canvas_invert_color(canvas);
|
|
} else {
|
|
if((i == line_num - 1) && strip_to_dots) {
|
|
uint8_t next_symbol_width = canvas_glyph_width(canvas, line[i].text[j]);
|
|
if(line[i].x + next_symbol_width + dots_width > x + width) {
|
|
canvas_draw_str(canvas, line[i].x, line[i].y, "...");
|
|
break;
|
|
}
|
|
}
|
|
canvas_draw_glyph(canvas, line[i].x, line[i].y, line[i].text[j]);
|
|
}
|
|
line[i].x += canvas_glyph_width(canvas, line[i].text[j]);
|
|
}
|
|
}
|
|
canvas_set_font(canvas, FontSecondary);
|
|
}
|