mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 21:13:16 +00:00
58ce937321
* Fixed the "ibutton can only emulate after reading" bug * Fixed previous fix. FIXES FOR THE FIX GOD! BUGS FOR THE BUG THRONE! * Fixed "Repeat code" position on code input screen * Changed CAME protocol icon * Brewfile: add imagemagick missing assets compiler dependency * Correct fix for "Repeat code" position on code input screen Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
478 lines
12 KiB
C
478 lines
12 KiB
C
#include "code_input.h"
|
|
#include <gui/elements.h>
|
|
#include <furi.h>
|
|
|
|
#define MAX_CODE_LEN 10
|
|
|
|
struct CodeInput {
|
|
View* view;
|
|
};
|
|
|
|
typedef enum {
|
|
CodeInputStateVerify,
|
|
CodeInputStateUpdate,
|
|
CodeInputStateTotal,
|
|
} CodeInputStateEnum;
|
|
|
|
typedef enum {
|
|
CodeInputFirst,
|
|
CodeInputSecond,
|
|
CodeInputTotal,
|
|
} CodeInputsEnum;
|
|
|
|
typedef struct {
|
|
uint8_t state;
|
|
uint8_t current;
|
|
bool ext_update;
|
|
|
|
uint8_t input_length[CodeInputTotal];
|
|
uint8_t local_buffer[CodeInputTotal][MAX_CODE_LEN];
|
|
|
|
CodeInputOkCallback ok_callback;
|
|
CodeInputFailCallback fail_callback;
|
|
void* callback_context;
|
|
|
|
const char* header;
|
|
|
|
uint8_t* ext_buffer;
|
|
uint8_t* ext_buffer_length;
|
|
} CodeInputModel;
|
|
|
|
static const Icon* keys_assets[] = {
|
|
[InputKeyUp] = &I_ButtonUp_7x4,
|
|
[InputKeyDown] = &I_ButtonDown_7x4,
|
|
[InputKeyRight] = &I_ButtonRight_4x7,
|
|
[InputKeyLeft] = &I_ButtonLeft_4x7,
|
|
};
|
|
|
|
/**
|
|
* @brief Compare buffers
|
|
*
|
|
* @param in Input buffer pointer
|
|
* @param len_in Input array length
|
|
* @param src Source buffer pointer
|
|
* @param len_src Source array length
|
|
*/
|
|
|
|
bool code_input_compare(uint8_t* in, size_t len_in, uint8_t* src, size_t len_src) {
|
|
bool result = false;
|
|
do {
|
|
result = (len_in && len_src);
|
|
if(!result) {
|
|
break;
|
|
}
|
|
result = (len_in == len_src);
|
|
if(!result) {
|
|
break;
|
|
}
|
|
for(size_t i = 0; i < len_in; i++) {
|
|
result = (in[i] == src[i]);
|
|
if(!result) {
|
|
break;
|
|
}
|
|
}
|
|
} while(false);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* @brief Compare local buffers
|
|
*
|
|
* @param model
|
|
*/
|
|
static bool code_input_compare_local(CodeInputModel* model) {
|
|
uint8_t* source = model->local_buffer[CodeInputFirst];
|
|
size_t source_length = model->input_length[CodeInputFirst];
|
|
|
|
uint8_t* input = model->local_buffer[CodeInputSecond];
|
|
size_t input_length = model->input_length[CodeInputSecond];
|
|
|
|
return code_input_compare(input, input_length, source, source_length);
|
|
}
|
|
|
|
/**
|
|
* @brief Compare ext with local
|
|
*
|
|
* @param model
|
|
*/
|
|
static bool code_input_compare_ext(CodeInputModel* model) {
|
|
uint8_t* input = model->local_buffer[CodeInputFirst];
|
|
size_t input_length = model->input_length[CodeInputFirst];
|
|
|
|
uint8_t* source = model->ext_buffer;
|
|
size_t source_length = *model->ext_buffer_length;
|
|
|
|
return code_input_compare(input, input_length, source, source_length);
|
|
}
|
|
|
|
/**
|
|
* @brief Set ext buffer
|
|
*
|
|
* @param model
|
|
*/
|
|
static void code_input_set_ext(CodeInputModel* model) {
|
|
*model->ext_buffer_length = model->input_length[CodeInputFirst];
|
|
for(size_t i = 0; i <= model->input_length[CodeInputFirst]; i++) {
|
|
model->ext_buffer[i] = model->local_buffer[CodeInputFirst][i];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Draw input sequence
|
|
*
|
|
* @param canvas
|
|
* @param buffer
|
|
* @param length
|
|
* @param x
|
|
* @param y
|
|
* @param active
|
|
*/
|
|
static void code_input_draw_sequence(
|
|
Canvas* canvas,
|
|
uint8_t* buffer,
|
|
uint8_t length,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
bool active) {
|
|
uint8_t pos_x = x + 6;
|
|
uint8_t pos_y = y + 3;
|
|
|
|
if(active) canvas_draw_icon(canvas, x - 4, y + 5, &I_ButtonRightSmall_3x5);
|
|
|
|
elements_slightly_rounded_frame(canvas, x, y, 116, 15);
|
|
|
|
for(size_t i = 0; i < length; i++) {
|
|
// maybe symmetrical assets? :-/
|
|
uint8_t offset_y = buffer[i] < 2 ? 2 + (buffer[i] * 2) : 1;
|
|
canvas_draw_icon(canvas, pos_x, pos_y + offset_y, keys_assets[buffer[i]]);
|
|
pos_x += buffer[i] > 1 ? 9 : 11;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Reset input count
|
|
*
|
|
* @param model
|
|
*/
|
|
static void code_input_reset_count(CodeInputModel* model) {
|
|
model->input_length[model->current] = 0;
|
|
}
|
|
|
|
/**
|
|
* @brief Call input callback
|
|
*
|
|
* @param model
|
|
*/
|
|
static void code_input_call_ok_callback(CodeInputModel* model) {
|
|
if(model->ok_callback != NULL) {
|
|
model->ok_callback(model->callback_context);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Call changed callback
|
|
*
|
|
* @param model
|
|
*/
|
|
static void code_input_call_fail_callback(CodeInputModel* model) {
|
|
if(model->fail_callback != NULL) {
|
|
model->fail_callback(model->callback_context);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Handle Back button
|
|
*
|
|
* @param model
|
|
*/
|
|
static bool code_input_handle_back(CodeInputModel* model) {
|
|
if(model->current && !model->input_length[model->current]) {
|
|
--model->current;
|
|
return true;
|
|
}
|
|
|
|
if(model->input_length[model->current]) {
|
|
code_input_reset_count(model);
|
|
return true;
|
|
}
|
|
|
|
code_input_call_fail_callback(model);
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @brief Handle OK button
|
|
*
|
|
* @param model
|
|
*/
|
|
static void code_input_handle_ok(CodeInputModel* model) {
|
|
switch(model->state) {
|
|
case CodeInputStateVerify:
|
|
|
|
if(code_input_compare_ext(model)) {
|
|
if(model->ext_update) {
|
|
model->state = CodeInputStateUpdate;
|
|
} else {
|
|
code_input_call_ok_callback(model);
|
|
}
|
|
}
|
|
code_input_reset_count(model);
|
|
break;
|
|
|
|
case CodeInputStateUpdate:
|
|
|
|
if(!model->current && model->input_length[model->current]) {
|
|
model->current++;
|
|
} else {
|
|
if(code_input_compare_local(model)) {
|
|
if(model->ext_update) {
|
|
code_input_set_ext(model);
|
|
}
|
|
code_input_call_ok_callback(model);
|
|
} else {
|
|
code_input_reset_count(model);
|
|
}
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Handle input
|
|
*
|
|
* @param model
|
|
* @param key
|
|
*/
|
|
|
|
size_t code_input_push(uint8_t* buffer, size_t length, InputKey key) {
|
|
buffer[length] = key;
|
|
length = CLAMP(length + 1, MAX_CODE_LEN, 0);
|
|
return length;
|
|
}
|
|
|
|
/**
|
|
* @brief Handle D-pad keys
|
|
*
|
|
* @param model
|
|
* @param key
|
|
*/
|
|
static void code_input_handle_dpad(CodeInputModel* model, InputKey key) {
|
|
uint8_t at = model->current;
|
|
size_t new_length = code_input_push(model->local_buffer[at], model->input_length[at], key);
|
|
model->input_length[at] = new_length;
|
|
}
|
|
|
|
/**
|
|
* @brief Draw callback
|
|
*
|
|
* @param canvas
|
|
* @param _model
|
|
*/
|
|
static void code_input_view_draw_callback(Canvas* canvas, void* _model) {
|
|
CodeInputModel* model = _model;
|
|
uint8_t y_offset = 0;
|
|
canvas_clear(canvas);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
|
|
if(model->header && strlen(model->header)) {
|
|
canvas_draw_str(canvas, 2, 9, model->header);
|
|
} else {
|
|
y_offset = 4;
|
|
}
|
|
|
|
canvas_set_font(canvas, FontSecondary);
|
|
|
|
switch(model->state) {
|
|
case CodeInputStateVerify:
|
|
code_input_draw_sequence(
|
|
canvas,
|
|
model->local_buffer[CodeInputFirst],
|
|
model->input_length[CodeInputFirst],
|
|
6,
|
|
30 + y_offset,
|
|
true);
|
|
break;
|
|
case CodeInputStateUpdate:
|
|
code_input_draw_sequence(
|
|
canvas,
|
|
model->local_buffer[CodeInputFirst],
|
|
model->input_length[CodeInputFirst],
|
|
6,
|
|
14 + y_offset,
|
|
!model->current);
|
|
code_input_draw_sequence(
|
|
canvas,
|
|
model->local_buffer[CodeInputSecond],
|
|
model->input_length[CodeInputSecond],
|
|
6,
|
|
44 + y_offset,
|
|
model->current);
|
|
|
|
if(model->current) canvas_draw_str(canvas, 2, 39 + y_offset, "Repeat code");
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Input callback
|
|
*
|
|
* @param event
|
|
* @param context
|
|
* @return true
|
|
* @return false
|
|
*/
|
|
static bool code_input_view_input_callback(InputEvent* event, void* context) {
|
|
CodeInput* code_input = context;
|
|
furi_assert(code_input);
|
|
bool consumed = false;
|
|
|
|
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
|
|
switch(event->key) {
|
|
case InputKeyBack:
|
|
with_view_model(
|
|
code_input->view, (CodeInputModel * model) {
|
|
consumed = code_input_handle_back(model);
|
|
return true;
|
|
});
|
|
break;
|
|
|
|
case InputKeyOk:
|
|
with_view_model(
|
|
code_input->view, (CodeInputModel * model) {
|
|
code_input_handle_ok(model);
|
|
return true;
|
|
});
|
|
consumed = true;
|
|
break;
|
|
default:
|
|
|
|
with_view_model(
|
|
code_input->view, (CodeInputModel * model) {
|
|
code_input_handle_dpad(model, event->key);
|
|
return true;
|
|
});
|
|
consumed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
/**
|
|
* @brief Reset all input-related data in model
|
|
*
|
|
* @param model CodeInputModel
|
|
*/
|
|
static void code_input_reset_model_input_data(CodeInputModel* model) {
|
|
model->current = 0;
|
|
model->input_length[CodeInputFirst] = 0;
|
|
model->input_length[CodeInputSecond] = 0;
|
|
model->ext_buffer = NULL;
|
|
model->ext_update = false;
|
|
model->state = 0;
|
|
}
|
|
|
|
/**
|
|
* @brief Allocate and initialize code input. This code input is used to enter codes.
|
|
*
|
|
* @return CodeInput instance pointer
|
|
*/
|
|
CodeInput* code_input_alloc() {
|
|
CodeInput* code_input = furi_alloc(sizeof(CodeInput));
|
|
code_input->view = view_alloc();
|
|
view_set_context(code_input->view, code_input);
|
|
view_allocate_model(code_input->view, ViewModelTypeLocking, sizeof(CodeInputModel));
|
|
view_set_draw_callback(code_input->view, code_input_view_draw_callback);
|
|
view_set_input_callback(code_input->view, code_input_view_input_callback);
|
|
|
|
with_view_model(
|
|
code_input->view, (CodeInputModel * model) {
|
|
model->header = "";
|
|
model->ok_callback = NULL;
|
|
model->fail_callback = NULL;
|
|
model->callback_context = NULL;
|
|
code_input_reset_model_input_data(model);
|
|
return true;
|
|
});
|
|
|
|
return code_input;
|
|
}
|
|
|
|
/**
|
|
* @brief Deinitialize and free code input
|
|
*
|
|
* @param code_input Code input instance
|
|
*/
|
|
void code_input_free(CodeInput* code_input) {
|
|
furi_assert(code_input);
|
|
view_free(code_input->view);
|
|
free(code_input);
|
|
}
|
|
|
|
/**
|
|
* @brief Get code input view
|
|
*
|
|
* @param code_input code input instance
|
|
* @return View instance that can be used for embedding
|
|
*/
|
|
View* code_input_get_view(CodeInput* code_input) {
|
|
furi_assert(code_input);
|
|
return code_input->view;
|
|
}
|
|
|
|
/**
|
|
* @brief Set code input callbacks
|
|
*
|
|
* @param code_input code input instance
|
|
* @param ok_callback input callback fn
|
|
* @param fail_callback code match callback fn
|
|
* @param callback_context callback context
|
|
* @param buffer buffer
|
|
* @param buffer_length ptr to buffer length uint
|
|
* @param ext_update true to update buffer
|
|
*/
|
|
void code_input_set_result_callback(
|
|
CodeInput* code_input,
|
|
CodeInputOkCallback ok_callback,
|
|
CodeInputFailCallback fail_callback,
|
|
void* callback_context,
|
|
uint8_t* buffer,
|
|
uint8_t* buffer_length,
|
|
bool ext_update) {
|
|
with_view_model(
|
|
code_input->view, (CodeInputModel * model) {
|
|
code_input_reset_model_input_data(model);
|
|
model->ok_callback = ok_callback;
|
|
model->fail_callback = fail_callback;
|
|
model->callback_context = callback_context;
|
|
|
|
model->ext_buffer = buffer;
|
|
model->ext_buffer_length = buffer_length;
|
|
model->state = (*buffer_length == 0) ? 1 : 0;
|
|
model->ext_update = ext_update;
|
|
|
|
return true;
|
|
});
|
|
}
|
|
|
|
/**
|
|
* @brief Set code input header text
|
|
*
|
|
* @param code_input code input instance
|
|
* @param text text to be shown
|
|
*/
|
|
void code_input_set_header_text(CodeInput* code_input, const char* text) {
|
|
with_view_model(
|
|
code_input->view, (CodeInputModel * model) {
|
|
model->header = text;
|
|
return true;
|
|
});
|
|
}
|