mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 08:43:10 +00:00
274c12fc56
* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
340 lines
10 KiB
C
340 lines
10 KiB
C
#include <gui/canvas.h>
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#include <furi.h>
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#include <gui/view.h>
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#include <gui/elements.h>
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#include <stdint.h>
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#include <portmacro.h>
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#include "desktop_view_pin_input.h"
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#include "../desktop_settings/desktop_settings.h"
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#define NO_ACTIVITY_TIMEOUT 15000
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#define PIN_CELL_WIDTH 13
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#define DEFAULT_PIN_X 64
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#define DEFAULT_PIN_Y 32
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struct DesktopViewPinInput {
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View* view;
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DesktopViewPinInputCallback back_callback;
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DesktopViewPinInputCallback timeout_callback;
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DesktopViewPinInputDoneCallback done_callback;
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void* context;
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TimerHandle_t timer;
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};
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typedef struct {
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PinCode pin;
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bool pin_hidden;
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bool locked_input;
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uint8_t pin_x;
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uint8_t pin_y;
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const char* primary_str;
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uint8_t primary_str_x;
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uint8_t primary_str_y;
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const char* secondary_str;
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uint8_t secondary_str_x;
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uint8_t secondary_str_y;
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const char* button_label;
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} DesktopViewPinInputModel;
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static bool desktop_view_pin_input_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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DesktopViewPinInput* pin_input = context;
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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bool call_back_callback = false;
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bool call_done_callback = false;
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PinCode pin_code = {0};
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if(event->type == InputTypeShort) {
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switch(event->key) {
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case InputKeyRight:
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case InputKeyLeft:
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case InputKeyDown:
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case InputKeyUp:
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if(!model->locked_input) {
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if(model->pin.length < MAX_PIN_SIZE) {
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model->pin.data[model->pin.length++] = event->key;
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}
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}
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break;
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case InputKeyOk:
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if(model->pin.length >= MIN_PIN_SIZE) {
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call_done_callback = true;
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pin_code = model->pin;
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}
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break;
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case InputKeyBack:
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if(!model->locked_input) {
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if(model->pin.length > 0) {
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model->pin.length = 0;
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} else {
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call_back_callback = true;
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}
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}
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break;
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default:
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furi_assert(0);
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break;
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}
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}
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view_commit_model(pin_input->view, true);
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if(call_done_callback && pin_input->done_callback) {
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pin_input->done_callback(&pin_code, pin_input->context);
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} else if(call_back_callback && pin_input->back_callback) {
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pin_input->back_callback(pin_input->context);
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}
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xTimerStart(pin_input->timer, 0);
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return true;
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}
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static void desktop_view_pin_input_draw_cells(Canvas* canvas, DesktopViewPinInputModel* model) {
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furi_assert(canvas);
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furi_assert(model);
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uint8_t draw_pin_size = MAX(4, model->pin.length + 1);
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if(model->locked_input || (model->pin.length == MAX_PIN_SIZE)) {
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draw_pin_size = model->pin.length;
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}
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uint8_t x = model->pin_x - (draw_pin_size * (PIN_CELL_WIDTH - 1)) / 2;
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uint8_t y = model->pin_y - (PIN_CELL_WIDTH / 2);
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for(int i = 0; i < draw_pin_size; ++i) {
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canvas_draw_frame(canvas, x, y, PIN_CELL_WIDTH, PIN_CELL_WIDTH);
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if(i < model->pin.length) {
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if(model->pin_hidden) {
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canvas_draw_icon(canvas, x + 3, y + 3, &I_Pin_star_7x7);
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} else {
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switch(model->pin.data[i]) {
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case InputKeyDown:
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canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_down_7x9);
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break;
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case InputKeyUp:
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canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_up7x9);
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break;
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case InputKeyLeft:
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canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_left_9x7);
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break;
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case InputKeyRight:
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canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_right_9x7);
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break;
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default:
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furi_assert(0);
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break;
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}
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}
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} else if(i == model->pin.length) {
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canvas_draw_icon(canvas, x + 4, y + PIN_CELL_WIDTH + 1, &I_Pin_pointer_5x3);
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}
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x += PIN_CELL_WIDTH - 1;
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}
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}
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static void desktop_view_pin_input_draw(Canvas* canvas, void* context) {
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furi_assert(canvas);
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furi_assert(context);
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canvas_set_font(canvas, FontSecondary);
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DesktopViewPinInputModel* model = context;
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desktop_view_pin_input_draw_cells(canvas, model);
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if((model->pin.length > 0) && !model->locked_input) {
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canvas_draw_icon(canvas, 4, 53, &I_Pin_back_full_40x8);
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}
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if(model->button_label && ((model->pin.length >= MIN_PIN_SIZE) || model->locked_input)) {
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elements_button_center(canvas, model->button_label);
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}
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if(model->primary_str) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str(canvas, model->primary_str_x, model->primary_str_y, model->primary_str);
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canvas_set_font(canvas, FontSecondary);
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}
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if(model->secondary_str) {
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(
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canvas, model->secondary_str_x, model->secondary_str_y, model->secondary_str);
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}
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}
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void desktop_view_pin_input_timer_callback(TimerHandle_t timer) {
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DesktopViewPinInput* pin_input = pvTimerGetTimerID(timer);
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if(pin_input->timeout_callback) {
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pin_input->timeout_callback(pin_input->context);
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}
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}
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static void desktop_view_pin_input_enter(void* context) {
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DesktopViewPinInput* pin_input = context;
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xTimerStart(pin_input->timer, portMAX_DELAY);
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}
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static void desktop_view_pin_input_exit(void* context) {
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DesktopViewPinInput* pin_input = context;
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xTimerStop(pin_input->timer, portMAX_DELAY);
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}
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DesktopViewPinInput* desktop_view_pin_input_alloc(void) {
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DesktopViewPinInput* pin_input = malloc(sizeof(DesktopViewPinInput));
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pin_input->view = view_alloc();
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view_allocate_model(pin_input->view, ViewModelTypeLocking, sizeof(DesktopViewPinInputModel));
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view_set_context(pin_input->view, pin_input);
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view_set_draw_callback(pin_input->view, desktop_view_pin_input_draw);
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view_set_input_callback(pin_input->view, desktop_view_pin_input_input);
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pin_input->timer = xTimerCreate(
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NULL,
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pdMS_TO_TICKS(NO_ACTIVITY_TIMEOUT),
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pdFALSE,
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pin_input,
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desktop_view_pin_input_timer_callback);
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view_set_enter_callback(pin_input->view, desktop_view_pin_input_enter);
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view_set_exit_callback(pin_input->view, desktop_view_pin_input_exit);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->pin_x = DEFAULT_PIN_X;
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model->pin_y = DEFAULT_PIN_Y;
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model->pin.length = 0;
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view_commit_model(pin_input->view, false);
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return pin_input;
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}
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void desktop_view_pin_input_free(DesktopViewPinInput* pin_input) {
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furi_assert(pin_input);
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xTimerStop(pin_input->timer, portMAX_DELAY);
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while(xTimerIsTimerActive(pin_input->timer)) {
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delay(1);
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}
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xTimerDelete(pin_input->timer, portMAX_DELAY);
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view_free(pin_input->view);
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free(pin_input);
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}
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void desktop_view_pin_input_lock_input(DesktopViewPinInput* pin_input) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->locked_input = true;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_unlock_input(DesktopViewPinInput* pin_input) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->locked_input = false;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_set_pin(DesktopViewPinInput* pin_input, const PinCode* pin) {
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furi_assert(pin_input);
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furi_assert(pin);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->pin = *pin;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_reset_pin(DesktopViewPinInput* pin_input) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->pin.length = 0;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_hide_pin(DesktopViewPinInput* pin_input, bool pin_hidden) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->pin_hidden = pin_hidden;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_set_label_button(DesktopViewPinInput* pin_input, const char* label) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->button_label = label;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_set_label_primary(
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DesktopViewPinInput* pin_input,
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uint8_t x,
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uint8_t y,
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const char* label) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->primary_str = label;
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model->primary_str_x = x;
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model->primary_str_y = y;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_set_label_secondary(
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DesktopViewPinInput* pin_input,
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uint8_t x,
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uint8_t y,
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const char* label) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->secondary_str = label;
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model->secondary_str_x = x;
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model->secondary_str_y = y;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_set_pin_position(DesktopViewPinInput* pin_input, uint8_t x, uint8_t y) {
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furi_assert(pin_input);
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DesktopViewPinInputModel* model = view_get_model(pin_input->view);
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model->pin_x = x;
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model->pin_y = y;
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view_commit_model(pin_input->view, true);
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}
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void desktop_view_pin_input_set_context(DesktopViewPinInput* pin_input, void* context) {
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furi_assert(pin_input);
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pin_input->context = context;
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}
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void desktop_view_pin_input_set_timeout_callback(
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DesktopViewPinInput* pin_input,
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DesktopViewPinInputCallback callback) {
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furi_assert(pin_input);
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pin_input->timeout_callback = callback;
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}
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void desktop_view_pin_input_set_back_callback(
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DesktopViewPinInput* pin_input,
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DesktopViewPinInputCallback callback) {
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furi_assert(pin_input);
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pin_input->back_callback = callback;
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}
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void desktop_view_pin_input_set_done_callback(
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DesktopViewPinInput* pin_input,
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DesktopViewPinInputDoneCallback callback) {
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furi_assert(pin_input);
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pin_input->done_callback = callback;
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}
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View* desktop_view_pin_input_get_view(DesktopViewPinInput* pin_input) {
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furi_assert(pin_input);
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return pin_input->view;
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}
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