mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-30 06:33:07 +00:00
761a14e6e2
* Core: rename internal FlipperApplication to FlipperInternalApplication * FAP Loader: move load_name_and_icon to flipper_application library * Loader menu: rework api * View holder: move to gui service * Loader: simple "loading" worker * Loader: applications dialog * Loader: fapping * Update f18 api * Apps: remove fap_loader * Libs, flipper application: store args, rename thread allocation * Loader: error handling * Apps: use loader error handling * Loader: documentation * FBT: accomodate loader * Loader: do not raise gui error if loader is locked * Archive: accomodate loader * Loader: fix loading message * Flipper: drop some old dolphin legacy * Loader: generalize error construction Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
178 lines
No EOL
5.2 KiB
C
178 lines
No EOL
5.2 KiB
C
#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/modules/menu.h>
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#include <gui/modules/submenu.h>
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#include <assets_icons.h>
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#include <applications.h>
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#include "loader.h"
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#include "loader_menu.h"
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#define TAG "LoaderMenu"
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struct LoaderMenu {
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FuriThread* thread;
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void (*closed_cb)(void*);
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void* context;
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};
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static int32_t loader_menu_thread(void* p);
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LoaderMenu* loader_menu_alloc(void (*closed_cb)(void*), void* context) {
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LoaderMenu* loader_menu = malloc(sizeof(LoaderMenu));
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loader_menu->closed_cb = closed_cb;
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loader_menu->context = context;
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loader_menu->thread = furi_thread_alloc_ex(TAG, 1024, loader_menu_thread, loader_menu);
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furi_thread_start(loader_menu->thread);
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return loader_menu;
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}
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void loader_menu_free(LoaderMenu* loader_menu) {
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furi_assert(loader_menu);
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furi_thread_join(loader_menu->thread);
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furi_thread_free(loader_menu->thread);
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free(loader_menu);
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}
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typedef enum {
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LoaderMenuViewPrimary,
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LoaderMenuViewSettings,
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} LoaderMenuView;
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typedef struct {
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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Menu* primary_menu;
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Submenu* settings_menu;
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} LoaderMenuApp;
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static void loader_menu_start(const char* name) {
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Loader* loader = furi_record_open(RECORD_LOADER);
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loader_start_with_gui_error(loader, name, NULL);
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furi_record_close(RECORD_LOADER);
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}
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static void loader_menu_callback(void* context, uint32_t index) {
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UNUSED(context);
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const char* name = FLIPPER_APPS[index].name;
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loader_menu_start(name);
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}
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static void loader_menu_applications_callback(void* context, uint32_t index) {
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UNUSED(index);
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UNUSED(context);
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const char* name = LOADER_APPLICATIONS_NAME;
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loader_menu_start(name);
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}
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static void loader_menu_settings_menu_callback(void* context, uint32_t index) {
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UNUSED(context);
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const char* name = FLIPPER_SETTINGS_APPS[index].name;
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loader_menu_start(name);
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}
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static void loader_menu_switch_to_settings(void* context, uint32_t index) {
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UNUSED(index);
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LoaderMenuApp* app = context;
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view_dispatcher_switch_to_view(app->view_dispatcher, LoaderMenuViewSettings);
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}
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static uint32_t loader_menu_switch_to_primary(void* context) {
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UNUSED(context);
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return LoaderMenuViewPrimary;
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}
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static uint32_t loader_menu_exit(void* context) {
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UNUSED(context);
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return VIEW_NONE;
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}
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static void loader_menu_build_menu(LoaderMenuApp* app, LoaderMenu* menu) {
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size_t i;
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for(i = 0; i < FLIPPER_APPS_COUNT; i++) {
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menu_add_item(
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app->primary_menu,
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FLIPPER_APPS[i].name,
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FLIPPER_APPS[i].icon,
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i,
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loader_menu_callback,
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(void*)menu);
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}
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menu_add_item(
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app->primary_menu, "Settings", &A_Settings_14, i++, loader_menu_switch_to_settings, app);
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menu_add_item(
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app->primary_menu,
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LOADER_APPLICATIONS_NAME,
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&A_Plugins_14,
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i++,
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loader_menu_applications_callback,
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(void*)menu);
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};
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static void loader_menu_build_submenu(LoaderMenuApp* app, LoaderMenu* loader_menu) {
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for(size_t i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) {
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submenu_add_item(
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app->settings_menu,
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FLIPPER_SETTINGS_APPS[i].name,
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i,
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loader_menu_settings_menu_callback,
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loader_menu);
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}
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}
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static LoaderMenuApp* loader_menu_app_alloc(LoaderMenu* loader_menu) {
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LoaderMenuApp* app = malloc(sizeof(LoaderMenuApp));
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app->gui = furi_record_open(RECORD_GUI);
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app->view_dispatcher = view_dispatcher_alloc();
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app->primary_menu = menu_alloc();
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app->settings_menu = submenu_alloc();
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loader_menu_build_menu(app, loader_menu);
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loader_menu_build_submenu(app, loader_menu);
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// Primary menu
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View* primary_view = menu_get_view(app->primary_menu);
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view_set_context(primary_view, app->primary_menu);
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view_set_previous_callback(primary_view, loader_menu_exit);
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view_dispatcher_add_view(app->view_dispatcher, LoaderMenuViewPrimary, primary_view);
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// Settings menu
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View* settings_view = submenu_get_view(app->settings_menu);
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view_set_context(settings_view, app->settings_menu);
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view_set_previous_callback(settings_view, loader_menu_switch_to_primary);
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view_dispatcher_add_view(app->view_dispatcher, LoaderMenuViewSettings, settings_view);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_switch_to_view(app->view_dispatcher, LoaderMenuViewPrimary);
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return app;
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}
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static void loader_menu_app_free(LoaderMenuApp* app) {
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view_dispatcher_remove_view(app->view_dispatcher, LoaderMenuViewPrimary);
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view_dispatcher_remove_view(app->view_dispatcher, LoaderMenuViewSettings);
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view_dispatcher_free(app->view_dispatcher);
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menu_free(app->primary_menu);
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submenu_free(app->settings_menu);
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furi_record_close(RECORD_GUI);
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free(app);
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}
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static int32_t loader_menu_thread(void* p) {
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LoaderMenu* loader_menu = p;
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furi_assert(loader_menu);
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LoaderMenuApp* app = loader_menu_app_alloc(loader_menu);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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view_dispatcher_run(app->view_dispatcher);
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if(loader_menu->closed_cb) {
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loader_menu->closed_cb(loader_menu->context);
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}
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loader_menu_app_free(app);
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return 0;
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} |