mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-30 06:33:07 +00:00
523 lines
19 KiB
C
523 lines
19 KiB
C
#include <storage/storage.h>
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#include <assets_icons.h>
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#include <gui/gui.h>
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#include <gui/view_stack.h>
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#include <notification/notification.h>
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#include <notification/notification_messages.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include <cli/cli.h>
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#include <cli/cli_vcp.h>
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#include <locale/locale.h>
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#include "animations/animation_manager.h"
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#include "desktop/scenes/desktop_scene.h"
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#include "desktop/scenes/desktop_scene_i.h"
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#include "desktop/views/desktop_view_locked.h"
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#include "desktop/views/desktop_view_pin_input.h"
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#include "desktop/views/desktop_view_pin_timeout.h"
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#include "desktop_i.h"
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#include "helpers/pin.h"
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#include "helpers/slideshow_filename.h"
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#define TAG "Desktop"
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static void desktop_auto_lock_arm(Desktop*);
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static void desktop_auto_lock_inhibit(Desktop*);
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static void desktop_start_auto_lock_timer(Desktop*);
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static void desktop_loader_callback(const void* message, void* context) {
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furi_assert(context);
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Desktop* desktop = context;
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const LoaderEvent* event = message;
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if(event->type == LoaderEventTypeApplicationStarted) {
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view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalBeforeAppStarted);
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} else if(event->type == LoaderEventTypeApplicationStopped) {
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view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalAfterAppFinished);
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}
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}
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static void desktop_lock_icon_draw_callback(Canvas* canvas, void* context) {
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UNUSED(context);
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furi_assert(canvas);
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canvas_draw_icon(canvas, 0, 0, &I_Lock_7x8);
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}
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static void desktop_dummy_mode_icon_draw_callback(Canvas* canvas, void* context) {
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UNUSED(context);
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furi_assert(canvas);
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canvas_draw_icon(canvas, 0, 0, &I_GameMode_11x8);
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}
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static void desktop_clock_upd_time(Desktop* desktop, bool forced) {
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furi_assert(desktop);
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FuriHalRtcDateTime curr_dt;
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furi_hal_rtc_get_datetime(&curr_dt);
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if(forced) {
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desktop->clock_type = (locale_get_time_format() == LocaleTimeFormat24h);
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}
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if(forced || (desktop->minute != curr_dt.minute)) {
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if(desktop->clock_type) {
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desktop->hour = curr_dt.hour;
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} else {
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desktop->hour = (curr_dt.hour > 12) ? curr_dt.hour - 12 :
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((curr_dt.hour == 0) ? 12 : curr_dt.hour);
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}
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desktop->minute = curr_dt.minute;
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view_port_update(desktop->clock_viewport);
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}
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}
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static void desktop_clock_toggle_view(Desktop* desktop, bool is_enabled) {
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furi_assert(desktop);
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desktop_clock_upd_time(desktop, true);
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if(is_enabled) { // && !furi_timer_is_running(desktop->update_clock_timer)) {
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furi_timer_start(desktop->update_clock_timer, furi_ms_to_ticks(1000));
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} else if(!is_enabled) { //&& furi_timer_is_running(desktop->update_clock_timer)) {
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furi_timer_stop(desktop->update_clock_timer);
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}
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view_port_enabled_set(desktop->clock_viewport, is_enabled);
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}
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static uint8_t desktop_clock_get_num_w(uint8_t num) {
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if(num == 1) {
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return 3;
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} else if(num == 4) {
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return 6;
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} else {
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return 5;
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}
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}
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static const char* digit[10] = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9"};
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static void desktop_clock_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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furi_assert(canvas);
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Desktop* desktop = context;
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uint8_t d[4] = {
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desktop->minute % 10,
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desktop->minute / 10,
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desktop->hour % 10,
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desktop->hour / 10,
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};
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canvas_set_font(canvas, FontPrimary);
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uint8_t new_w = desktop_clock_get_num_w(d[0]) + //c1
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desktop_clock_get_num_w(d[1]) + //c2
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desktop_clock_get_num_w(d[2]) + //c3
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desktop_clock_get_num_w(d[3]) + //c4
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2 + 4; // ":" + 4 separators
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// further away from the battery charge indicator, if the smallest minute is 1
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view_port_set_width(desktop->clock_viewport, new_w - !(d[0] == 1));
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uint8_t x = new_w;
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uint8_t y = 8;
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uint8_t offset_r;
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canvas_draw_str_aligned(canvas, x, y, AlignRight, AlignBottom, digit[d[0]]);
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offset_r = desktop_clock_get_num_w(d[0]);
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canvas_draw_str_aligned(canvas, x -= (offset_r + 1), y, AlignRight, AlignBottom, digit[d[1]]);
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offset_r = desktop_clock_get_num_w(d[1]);
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canvas_draw_str_aligned(canvas, x -= (offset_r + 1), y - 1, AlignRight, AlignBottom, ":");
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offset_r = 2;
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canvas_draw_str_aligned(canvas, x -= (offset_r + 1), y, AlignRight, AlignBottom, digit[d[2]]);
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offset_r = desktop_clock_get_num_w(d[2]);
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canvas_draw_str_aligned(canvas, x -= (offset_r + 1), y, AlignRight, AlignBottom, digit[d[3]]);
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}
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static void desktop_stealth_mode_icon_draw_callback(Canvas* canvas, void* context) {
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UNUSED(context);
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furi_assert(canvas);
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canvas_draw_icon(canvas, 0, 0, &I_Muted_8x8);
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}
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static bool desktop_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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Desktop* desktop = (Desktop*)context;
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switch(event) {
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case DesktopGlobalBeforeAppStarted:
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animation_manager_unload_and_stall_animation(desktop->animation_manager);
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desktop_auto_lock_inhibit(desktop);
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return true;
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case DesktopGlobalAfterAppFinished:
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animation_manager_load_and_continue_animation(desktop->animation_manager);
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// TODO: Implement a message mechanism for loading settings and (optionally)
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// locking and unlocking
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_clock_toggle_view(desktop, desktop->settings.display_clock);
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desktop_auto_lock_arm(desktop);
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return true;
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case DesktopGlobalAutoLock:
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if(!loader_is_locked(desktop->loader)) {
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desktop_lock(desktop);
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}
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return true;
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}
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return scene_manager_handle_custom_event(desktop->scene_manager, event);
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}
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static bool desktop_back_event_callback(void* context) {
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furi_assert(context);
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Desktop* desktop = (Desktop*)context;
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return scene_manager_handle_back_event(desktop->scene_manager);
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}
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static void desktop_tick_event_callback(void* context) {
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furi_assert(context);
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Desktop* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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static void desktop_input_event_callback(const void* value, void* context) {
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furi_assert(value);
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furi_assert(context);
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const InputEvent* event = value;
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Desktop* desktop = context;
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if(event->type == InputTypePress) {
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desktop_start_auto_lock_timer(desktop);
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}
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}
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static void desktop_auto_lock_timer_callback(void* context) {
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furi_assert(context);
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Desktop* desktop = context;
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view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalAutoLock);
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}
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static void desktop_start_auto_lock_timer(Desktop* desktop) {
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furi_timer_start(
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desktop->auto_lock_timer, furi_ms_to_ticks(desktop->settings.auto_lock_delay_ms));
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}
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static void desktop_stop_auto_lock_timer(Desktop* desktop) {
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furi_timer_stop(desktop->auto_lock_timer);
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}
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static void desktop_auto_lock_arm(Desktop* desktop) {
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if(desktop->settings.auto_lock_delay_ms) {
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desktop->input_events_subscription = furi_pubsub_subscribe(
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desktop->input_events_pubsub, desktop_input_event_callback, desktop);
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desktop_start_auto_lock_timer(desktop);
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}
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}
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static void desktop_auto_lock_inhibit(Desktop* desktop) {
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desktop_stop_auto_lock_timer(desktop);
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if(desktop->input_events_subscription) {
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furi_pubsub_unsubscribe(desktop->input_events_pubsub, desktop->input_events_subscription);
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desktop->input_events_subscription = NULL;
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}
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}
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static void desktop_clock_timer_callback(void* context) {
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furi_assert(context);
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Desktop* desktop = context;
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if(gui_get_count_of_enabled_view_port_in_layer(desktop->gui, GuiLayerStatusBarLeft) < 6) {
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desktop_clock_upd_time(desktop, false);
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view_port_enabled_set(desktop->clock_viewport, true);
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} else {
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view_port_enabled_set(desktop->clock_viewport, false);
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}
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}
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void desktop_lock(Desktop* desktop) {
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furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
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if(desktop->settings.pin_code.length) {
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Cli* cli = furi_record_open(RECORD_CLI);
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cli_session_close(cli);
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furi_record_close(RECORD_CLI);
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}
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desktop_auto_lock_inhibit(desktop);
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scene_manager_set_scene_state(
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desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
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notification_message(desktop->notification, &sequence_display_backlight_off_delay_1000);
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DesktopStatus status = {.locked = true};
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furi_pubsub_publish(desktop->status_pubsub, &status);
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}
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void desktop_unlock(Desktop* desktop) {
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view_port_enabled_set(desktop->lock_icon_viewport, false);
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Gui* gui = furi_record_open(RECORD_GUI);
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gui_set_lockdown(gui, false);
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furi_record_close(RECORD_GUI);
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desktop_view_locked_unlock(desktop->locked_view);
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scene_manager_search_and_switch_to_previous_scene(desktop->scene_manager, DesktopSceneMain);
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desktop_auto_lock_arm(desktop);
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furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
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furi_hal_rtc_set_pin_fails(0);
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if(desktop->settings.pin_code.length) {
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Cli* cli = furi_record_open(RECORD_CLI);
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cli_session_open(cli, &cli_vcp);
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furi_record_close(RECORD_CLI);
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}
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DesktopStatus status = {.locked = false};
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furi_pubsub_publish(desktop->status_pubsub, &status);
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}
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void desktop_set_dummy_mode_state(Desktop* desktop, bool enabled) {
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desktop->in_transition = true;
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view_port_enabled_set(desktop->dummy_mode_icon_viewport, enabled);
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desktop_main_set_dummy_mode_state(desktop->main_view, enabled);
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animation_manager_set_dummy_mode_state(desktop->animation_manager, enabled);
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desktop->settings.dummy_mode = enabled;
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DESKTOP_SETTINGS_SAVE(&desktop->settings);
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desktop->in_transition = false;
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}
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void desktop_set_stealth_mode_state(Desktop* desktop, bool enabled) {
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desktop->in_transition = true;
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if(enabled) {
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furi_hal_rtc_set_flag(FuriHalRtcFlagStealthMode);
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} else {
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furi_hal_rtc_reset_flag(FuriHalRtcFlagStealthMode);
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}
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view_port_enabled_set(desktop->stealth_mode_icon_viewport, enabled);
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desktop->in_transition = false;
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}
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Desktop* desktop_alloc() {
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Desktop* desktop = malloc(sizeof(Desktop));
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desktop->animation_manager = animation_manager_alloc();
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desktop->gui = furi_record_open(RECORD_GUI);
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desktop->scene_thread = furi_thread_alloc();
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desktop->view_dispatcher = view_dispatcher_alloc();
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desktop->scene_manager = scene_manager_alloc(&desktop_scene_handlers, desktop);
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view_dispatcher_enable_queue(desktop->view_dispatcher);
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view_dispatcher_attach_to_gui(
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desktop->view_dispatcher, desktop->gui, ViewDispatcherTypeDesktop);
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view_dispatcher_set_tick_event_callback(
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desktop->view_dispatcher, desktop_tick_event_callback, 500);
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view_dispatcher_set_event_callback_context(desktop->view_dispatcher, desktop);
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view_dispatcher_set_custom_event_callback(
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desktop->view_dispatcher, desktop_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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desktop->view_dispatcher, desktop_back_event_callback);
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desktop->lock_menu = desktop_lock_menu_alloc();
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desktop->debug_view = desktop_debug_alloc();
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desktop->hw_mismatch_popup = popup_alloc();
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desktop->locked_view = desktop_view_locked_alloc();
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desktop->pin_input_view = desktop_view_pin_input_alloc();
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desktop->pin_timeout_view = desktop_view_pin_timeout_alloc();
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desktop->slideshow_view = desktop_view_slideshow_alloc();
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desktop->main_view_stack = view_stack_alloc();
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desktop->main_view = desktop_main_alloc();
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View* dolphin_view = animation_manager_get_animation_view(desktop->animation_manager);
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view_stack_add_view(desktop->main_view_stack, desktop_main_get_view(desktop->main_view));
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view_stack_add_view(desktop->main_view_stack, dolphin_view);
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view_stack_add_view(
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desktop->main_view_stack, desktop_view_locked_get_view(desktop->locked_view));
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/* locked view (as animation view) attends in 2 scenes: main & locked,
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* because it has to draw "Unlocked" label on main scene */
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desktop->locked_view_stack = view_stack_alloc();
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view_stack_add_view(desktop->locked_view_stack, dolphin_view);
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view_stack_add_view(
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desktop->locked_view_stack, desktop_view_locked_get_view(desktop->locked_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdMain,
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view_stack_get_view(desktop->main_view_stack));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdLocked,
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view_stack_get_view(desktop->locked_view_stack));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdLockMenu,
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desktop_lock_menu_get_view(desktop->lock_menu));
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view_dispatcher_add_view(
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desktop->view_dispatcher, DesktopViewIdDebug, desktop_debug_get_view(desktop->debug_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdHwMismatch,
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popup_get_view(desktop->hw_mismatch_popup));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdPinTimeout,
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desktop_view_pin_timeout_get_view(desktop->pin_timeout_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdPinInput,
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desktop_view_pin_input_get_view(desktop->pin_input_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdSlideshow,
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desktop_view_slideshow_get_view(desktop->slideshow_view));
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// Lock icon
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desktop->lock_icon_viewport = view_port_alloc();
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view_port_set_width(desktop->lock_icon_viewport, icon_get_width(&I_Lock_7x8));
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view_port_draw_callback_set(
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desktop->lock_icon_viewport, desktop_lock_icon_draw_callback, desktop);
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view_port_enabled_set(desktop->lock_icon_viewport, false);
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gui_add_view_port(desktop->gui, desktop->lock_icon_viewport, GuiLayerStatusBarLeft);
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// Dummy mode icon
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desktop->dummy_mode_icon_viewport = view_port_alloc();
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view_port_set_width(desktop->dummy_mode_icon_viewport, icon_get_width(&I_GameMode_11x8));
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view_port_draw_callback_set(
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desktop->dummy_mode_icon_viewport, desktop_dummy_mode_icon_draw_callback, desktop);
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view_port_enabled_set(desktop->dummy_mode_icon_viewport, false);
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gui_add_view_port(desktop->gui, desktop->dummy_mode_icon_viewport, GuiLayerStatusBarLeft);
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// Clock
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desktop->clock_viewport = view_port_alloc();
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view_port_set_width(desktop->clock_viewport, 25);
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view_port_draw_callback_set(desktop->clock_viewport, desktop_clock_draw_callback, desktop);
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view_port_enabled_set(desktop->clock_viewport, false);
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gui_add_view_port(desktop->gui, desktop->clock_viewport, GuiLayerStatusBarRight);
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// Stealth mode icon
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desktop->stealth_mode_icon_viewport = view_port_alloc();
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view_port_set_width(desktop->stealth_mode_icon_viewport, icon_get_width(&I_Muted_8x8));
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view_port_draw_callback_set(
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desktop->stealth_mode_icon_viewport, desktop_stealth_mode_icon_draw_callback, desktop);
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagStealthMode)) {
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view_port_enabled_set(desktop->stealth_mode_icon_viewport, true);
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} else {
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view_port_enabled_set(desktop->stealth_mode_icon_viewport, false);
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}
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gui_add_view_port(desktop->gui, desktop->stealth_mode_icon_viewport, GuiLayerStatusBarLeft);
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// Special case: autostart application is already running
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desktop->loader = furi_record_open(RECORD_LOADER);
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if(loader_is_locked(desktop->loader) &&
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animation_manager_is_animation_loaded(desktop->animation_manager)) {
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animation_manager_unload_and_stall_animation(desktop->animation_manager);
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}
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desktop->notification = furi_record_open(RECORD_NOTIFICATION);
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desktop->app_start_stop_subscription = furi_pubsub_subscribe(
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loader_get_pubsub(desktop->loader), desktop_loader_callback, desktop);
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desktop->input_events_pubsub = furi_record_open(RECORD_INPUT_EVENTS);
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desktop->input_events_subscription = NULL;
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desktop->auto_lock_timer =
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furi_timer_alloc(desktop_auto_lock_timer_callback, FuriTimerTypeOnce, desktop);
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desktop->status_pubsub = furi_pubsub_alloc();
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desktop->update_clock_timer =
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furi_timer_alloc(desktop_clock_timer_callback, FuriTimerTypePeriodic, desktop);
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FuriHalRtcDateTime curr_dt;
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furi_hal_rtc_get_datetime(&curr_dt);
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desktop_clock_upd_time(desktop, true);
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furi_record_create(RECORD_DESKTOP, desktop);
|
|
|
|
return desktop;
|
|
}
|
|
|
|
static bool desktop_check_file_flag(const char* flag_path) {
|
|
Storage* storage = furi_record_open(RECORD_STORAGE);
|
|
bool exists = storage_common_stat(storage, flag_path, NULL) == FSE_OK;
|
|
furi_record_close(RECORD_STORAGE);
|
|
|
|
return exists;
|
|
}
|
|
|
|
bool desktop_api_is_locked(Desktop* instance) {
|
|
furi_assert(instance);
|
|
return furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock);
|
|
}
|
|
|
|
void desktop_api_unlock(Desktop* instance) {
|
|
furi_assert(instance);
|
|
view_dispatcher_send_custom_event(instance->view_dispatcher, DesktopLockedEventUnlocked);
|
|
}
|
|
|
|
FuriPubSub* desktop_api_get_status_pubsub(Desktop* instance) {
|
|
furi_assert(instance);
|
|
return instance->status_pubsub;
|
|
}
|
|
|
|
int32_t desktop_srv(void* p) {
|
|
UNUSED(p);
|
|
|
|
if(furi_hal_rtc_get_boot_mode() != FuriHalRtcBootModeNormal) {
|
|
FURI_LOG_W(TAG, "Skipping start in special boot mode");
|
|
return 0;
|
|
}
|
|
|
|
Desktop* desktop = desktop_alloc();
|
|
|
|
bool loaded = DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
|
if(!loaded) {
|
|
memset(&desktop->settings, 0, sizeof(desktop->settings));
|
|
DESKTOP_SETTINGS_SAVE(&desktop->settings);
|
|
}
|
|
|
|
view_port_enabled_set(desktop->dummy_mode_icon_viewport, desktop->settings.dummy_mode);
|
|
|
|
desktop_clock_toggle_view(desktop, desktop->settings.display_clock);
|
|
|
|
desktop_main_set_dummy_mode_state(desktop->main_view, desktop->settings.dummy_mode);
|
|
animation_manager_set_dummy_mode_state(
|
|
desktop->animation_manager, desktop->settings.dummy_mode);
|
|
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
|
|
|
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
|
|
desktop_lock(desktop);
|
|
} else {
|
|
if(!loader_is_locked(desktop->loader)) {
|
|
desktop_auto_lock_arm(desktop);
|
|
}
|
|
}
|
|
|
|
if(desktop_check_file_flag(SLIDESHOW_FS_PATH)) {
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneSlideshow);
|
|
}
|
|
|
|
if(!furi_hal_version_do_i_belong_here()) {
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneHwMismatch);
|
|
}
|
|
|
|
if(furi_hal_rtc_get_fault_data()) {
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneFault);
|
|
}
|
|
|
|
view_dispatcher_run(desktop->view_dispatcher);
|
|
|
|
furi_crash("That was unexpected");
|
|
|
|
return 0;
|
|
}
|