unleashed-firmware/applications/dolphin/helpers/dolphin_state.c
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

192 lines
5.8 KiB
C

#include "dolphin_state.h"
#include "dolphin/helpers/dolphin_deed.h"
#include <stdint.h>
#include <storage/storage.h>
#include <furi.h>
#include <furi_hal.h>
#include <math.h>
#include <toolbox/saved_struct.h>
#define TAG "DolphinState"
#define DOLPHIN_STATE_PATH "/int/dolphin.state"
#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
#define DOLPHIN_STATE_HEADER_VERSION 0x01
#define LEVEL2_THRESHOLD 735
#define LEVEL3_THRESHOLD 2940
#define BUTTHURT_MAX 14
#define BUTTHURT_MIN 0
DolphinState* dolphin_state_alloc() {
return malloc(sizeof(DolphinState));
}
void dolphin_state_free(DolphinState* dolphin_state) {
free(dolphin_state);
}
bool dolphin_state_save(DolphinState* dolphin_state) {
if(!dolphin_state->dirty) {
return true;
}
bool result = saved_struct_save(
DOLPHIN_STATE_PATH,
&dolphin_state->data,
sizeof(DolphinStoreData),
DOLPHIN_STATE_HEADER_MAGIC,
DOLPHIN_STATE_HEADER_VERSION);
if(result) {
FURI_LOG_I(TAG, "State saved");
dolphin_state->dirty = false;
} else {
FURI_LOG_E(TAG, "Failed to save state");
}
return result;
}
bool dolphin_state_load(DolphinState* dolphin_state) {
bool success = saved_struct_load(
DOLPHIN_STATE_PATH,
&dolphin_state->data,
sizeof(DolphinStoreData),
DOLPHIN_STATE_HEADER_MAGIC,
DOLPHIN_STATE_HEADER_VERSION);
if(success) {
if((dolphin_state->data.butthurt > BUTTHURT_MAX) ||
(dolphin_state->data.butthurt < BUTTHURT_MIN)) {
success = false;
}
}
if(!success) {
FURI_LOG_W(TAG, "Reset dolphin-state");
memset(dolphin_state, 0, sizeof(*dolphin_state));
dolphin_state->dirty = true;
}
return success;
}
uint64_t dolphin_state_timestamp() {
FuriHalRtcDateTime datetime;
struct tm current;
furi_hal_rtc_get_datetime(&datetime);
current.tm_year = datetime.year - 1900;
current.tm_mday = datetime.day;
current.tm_mon = datetime.month - 1;
current.tm_hour = datetime.hour;
current.tm_min = datetime.minute;
current.tm_sec = datetime.second;
return mktime(&current);
}
bool dolphin_state_is_levelup(uint32_t icounter) {
return (icounter == LEVEL2_THRESHOLD) || (icounter == LEVEL3_THRESHOLD);
}
uint8_t dolphin_get_level(uint32_t icounter) {
if(icounter <= LEVEL2_THRESHOLD) {
return 1;
} else if(icounter <= LEVEL3_THRESHOLD) {
return 2;
} else {
return 3;
}
}
uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter) {
uint32_t threshold = 0;
if(icounter <= LEVEL2_THRESHOLD) {
threshold = 0;
} else if(icounter <= LEVEL3_THRESHOLD) {
threshold = LEVEL2_THRESHOLD + 1;
} else {
threshold = LEVEL3_THRESHOLD + 1;
}
return icounter - threshold;
}
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
uint32_t threshold = 0;
if(icounter <= LEVEL2_THRESHOLD) {
threshold = LEVEL2_THRESHOLD;
} else if(icounter <= LEVEL3_THRESHOLD) {
threshold = LEVEL3_THRESHOLD;
} else {
threshold = (uint32_t)-1;
}
return threshold - icounter;
}
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
DolphinApp app = dolphin_deed_get_app(deed);
int8_t weight_limit =
dolphin_deed_get_app_limit(app) - dolphin_state->data.icounter_daily_limit[app];
uint8_t deed_weight = CLAMP(dolphin_deed_get_weight(deed), weight_limit, 0);
uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
if(xp_to_levelup) {
deed_weight = MIN(xp_to_levelup, deed_weight);
dolphin_state->data.icounter += deed_weight;
dolphin_state->data.icounter_daily_limit[app] += deed_weight;
}
/* decrease butthurt:
* 0 deeds accumulating --> 0 butthurt
* +1....+15 deeds accumulating --> -1 butthurt
* +16...+30 deeds accumulating --> -1 butthurt
* +31...+45 deeds accumulating --> -1 butthurt
* +46...... deeds accumulating --> -1 butthurt
* -4 butthurt per day is maximum
* */
uint8_t butthurt_icounter_level_old = dolphin_state->data.butthurt_daily_limit / 15 +
!!(dolphin_state->data.butthurt_daily_limit % 15);
dolphin_state->data.butthurt_daily_limit =
CLAMP(dolphin_state->data.butthurt_daily_limit + deed_weight, 46, 0);
uint8_t butthurt_icounter_level_new = dolphin_state->data.butthurt_daily_limit / 15 +
!!(dolphin_state->data.butthurt_daily_limit % 15);
int32_t new_butthurt = ((int32_t)dolphin_state->data.butthurt) -
(butthurt_icounter_level_old != butthurt_icounter_level_new);
new_butthurt = CLAMP(new_butthurt, BUTTHURT_MAX, BUTTHURT_MIN);
dolphin_state->data.butthurt = new_butthurt;
dolphin_state->data.timestamp = dolphin_state_timestamp();
dolphin_state->dirty = true;
FURI_LOG_D(
TAG,
"icounter %d, butthurt %d",
dolphin_state->data.icounter,
dolphin_state->data.butthurt);
}
void dolphin_state_butthurted(DolphinState* dolphin_state) {
if(dolphin_state->data.butthurt < BUTTHURT_MAX) {
dolphin_state->data.butthurt++;
dolphin_state->data.timestamp = dolphin_state_timestamp();
dolphin_state->dirty = true;
}
}
void dolphin_state_increase_level(DolphinState* dolphin_state) {
furi_assert(dolphin_state_is_levelup(dolphin_state->data.icounter));
++dolphin_state->data.icounter;
dolphin_state->dirty = true;
}
void dolphin_state_clear_limits(DolphinState* dolphin_state) {
furi_assert(dolphin_state);
for(int i = 0; i < DolphinAppMAX; ++i) {
dolphin_state->data.icounter_daily_limit[i] = 0;
}
dolphin_state->data.butthurt_daily_limit = 0;
dolphin_state->dirty = true;
}