unleashed-firmware/documentation/AppManifests.md
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Documentation: edit texts, markdown linting (#2226)
Co-authored-by: konerini <25254561+konerini@users.noreply.github.com>
Co-authored-by: あく <alleteam@gmail.com>
2023-01-07 03:18:43 +09:00

10 KiB

Flipper Application Manifests (.fam)

All components of Flipper Zero firmware — services, user applications, and system settings — are developed independently. Each component has a build system manifest file named application.fam, which defines the basic properties of that component and its relations to other parts of the system.

When building firmware, fbt collects all application manifests and processes their dependencies. Then it builds only those components referenced in the current build configuration. See FBT docs for details on build configurations.

Application definition

A firmware component's properties are declared in a Python code snippet, forming a call to the App() function with various parameters.

Only two parameters are mandatory: appid and apptype. Others are optional and may only be meaningful for certain application types.

Parameters

  • appid: string, application ID within the build system. It is used to specify which applications to include in the build configuration and resolve dependencies and conflicts.

  • apptype: member of FlipperAppType.* enumeration. Valid values are:

Enum member Firmware component type
SERVICE System service, created at early startup
SYSTEM Application is not being shown in any menus. It can be started by other apps or from CLI
APP Regular application for the main menu
PLUGIN Application to be built as a part of the firmware and to be placed in the Plugins menu
DEBUG Application only visible in Debug menu with debug mode enabled
ARCHIVE One and only Archive app
SETTINGS Application to be placed in the system settings menu
STARTUP Callback function to run at system startup. Does not define a separate app
EXTERNAL Application to be built as .fap plugin
METAPACKAGE Does not define any code to be run, used for declaring dependencies and application bundles
  • name: name displayed in menus.
  • entry_point: C function to be used as the application's entry point. Note that C++ function names are mangled, so you need to wrap them in extern "C" to use them as entry points.
  • flags: internal flags for system apps. Do not use.
  • cdefines: C preprocessor definitions to declare globally for other apps when the current application is included in the active build configuration.
  • requires: list of application IDs to include in the build configuration when the current application is referenced in the list of applications to build.
  • conflicts: list of application IDs with which the current application conflicts. If any of them is found in the constructed application list, fbt will abort the firmware build process.
  • provides: functionally identical to requires field.
  • stack_size: stack size in bytes to allocate for an application on its startup. Note that allocating a stack too small for an app to run will cause a system crash due to stack overflow, and allocating too much stack space will reduce usable heap memory size for apps to process data. Note: you can use ps and free CLI commands to profile your app's memory usage.
  • icon: animated icon name from built-in assets to be used when building the app as a part of the firmware.
  • order: order of an application within its group when sorting entries in it. The lower the order is, the closer to the start of the list the item is placed. Used for ordering startup hooks and menu entries.
  • sdk_headers: list of C header files from this app's code to include in API definitions for external applications.
  • targets: list of strings and target names with which this application is compatible. If not specified, the application is built for all targets. The default value is ["all"].

Parameters for external applications

The following parameters are used only for FAPs:

  • sources: list of strings, file name masks used for gathering sources within the app folder. The default value of ["*.c*"] includes C and C++ source files. Applications cannot use the "lib" folder for their own source code, as it is reserved for fap_private_libs.
  • fap_version: tuple, 2 numbers in the form of (x,y): application version to be embedded within .fap file. The default value is (0,1), meaning version "0.1".
  • fap_icon: name of a .png file, 1-bit color depth, 10x10px, to be embedded within .fap file.
  • fap_libs: list of extra libraries to link the application against. Provides access to extra functions that are not exported as a part of main firmware at the expense of increased .fap file size and RAM consumption.
  • fap_category: string, may be empty. App subcategory, also determines the path of the FAP within the apps folder in the file system.
  • fap_description: string, may be empty. Short application description.
  • fap_author: string, may be empty. Application's author.
  • fap_weburl: string, may be empty. Application's homepage.
  • fap_icon_assets: string. If present, it defines a folder name to be used for gathering image assets for this application. These images will be preprocessed and built alongside the application. See FAP assets for details.
  • fap_extbuild: provides support for parts of application sources to be built by external tools. Contains a list of ExtFile(path="file name", command="shell command") definitions. fbt will run the specified command for each file in the list.

Note that commands are executed at the firmware root folder, and all intermediate files must be placed in an application's temporary build folder. For that, you can use pattern expansion by fbt: ${FAP_WORK_DIR} will be replaced with the path to the application's temporary build folder, and ${FAP_SRC_DIR} will be replaced with the path to the application's source folder. You can also use other variables defined internally by fbt.

Example for building an app from Rust sources:

    sources=["target/thumbv7em-none-eabihf/release/libhello_rust.a"],
    fap_extbuild=(
        ExtFile(
            path="${FAP_WORK_DIR}/target/thumbv7em-none-eabihf/release/libhello_rust.a",
            command="cargo build --release --verbose --target thumbv7em-none-eabihf --target-dir ${FAP_WORK_DIR}/target --manifest-path ${FAP_SRC_DIR}/Cargo.toml",
        ),
    ),
  • fap_private_libs: list of additional libraries distributed as sources alongside the application. These libraries will be built as a part of the application build process. Library sources must be placed in a subfolder of the lib folder within the application's source folder. Each library is defined as a call to the Lib() function, accepting the following parameters:

    - **name**: name of the library's folder. Required.
    - **fap_include_paths**: list of the library's relative paths to add to the parent fap's include path list. The default value is `["."]`, meaning the library's source root.
    - **sources**: list of filename masks to be used for gathering include files for this library. Paths are relative to the library's source root. The default value is `["*.c*"]`.
    - **cflags**: list of additional compiler flags to be used for building this library. The default value is `[]`.
    - **cdefines**: list of additional preprocessor definitions to be used for building this library. The default value is `[]`.
    - **cincludes**: list of additional include paths to be used for building this library. Paths are relative to the application's root. This can be used for providing external search paths for this library's code — for configuration headers. The default value is `[]`.
    

Example for building an app with a private library:

    fap_private_libs=[
            Lib(
                name="mbedtls",
                fap_include_paths=["include"],
                sources=[
                    "library/des.c",
                    "library/sha1.c",
                    "library/platform_util.c",
                ],
                cdefines=["MBEDTLS_ERROR_C"],
            ),
            Lib(
                name="loclass",
                cflags=["-Wno-error"],
            ),
        ],

For that snippet, fbt will build 2 libraries: one from sources in lib/mbedtls folder and another from sources in the lib/loclass folder. For the mbedtls library, fbt will add lib/mbedtls/include to the list of include paths for the application and compile only the files specified in the sources list. Additionally, fbt will enable MBEDTLS_ERROR_C preprocessor definition for mbedtls sources. For the loclass library, fbt will add lib/loclass to the list of the include paths for the application and build all sources in that folder. Also, fbt will disable treating compiler warnings as errors for the loclass library, which can be useful when compiling large 3rd-party codebases.

Both libraries will be linked with the application.

.fam file contents

The .fam file contains one or more application definitions. For example, here's a part of applications/service/bt/application.fam:

App(
    appid="bt_start",
    apptype=FlipperAppType.STARTUP,
    entry_point="bt_on_system_start",
    order=70,
)

App(
    appid="bt_settings",
    name="Bluetooth",
    apptype=FlipperAppType.SETTINGS,
    entry_point="bt_settings_app",
    stack_size=1 * 1024,
    requires=[
        "bt",
        "gui",
    ],
    order=10,
)

For more examples, see .fam files from various firmware parts.