mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-29 22:23:06 +00:00
22e1ecb642
* Hal lfrfid: add read timer pulse and period config fns * New debug application for lfrfid subsystem * New lfrfid: app, fix naming * App lfrfid: assets * Container view module * App ibutton: remove unused header * App lfrfid scenes * App notification, add yield to blocking operations, add speaker volume control * App lfrfid: reading key scene * Assets: placeholder icon * App lfrfid: reworked container view module * App lfrfid: new scenes * App lfrfid: write scene * App lfrfid: write hid * App lfrfid: emulate scene * App lfrfid: save name scene * App lfrfid: add missing file
26 lines
589 B
C++
26 lines
589 B
C++
#pragma once
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#include <gui/view.h>
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#include <view-modules/generic-view-module.h>
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class LfRfidViewTuneVM : public GenericViewModule {
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public:
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LfRfidViewTuneVM();
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~LfRfidViewTuneVM() final;
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View* get_view() final;
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void clean() final;
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bool is_dirty();
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uint32_t get_ARR();
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uint32_t get_CCR();
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private:
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View* view;
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void view_draw_callback(Canvas* canvas, void* _model);
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bool view_input_callback(InputEvent* event, void* context);
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void button_up();
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void button_down();
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void button_left();
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void button_right();
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void button_ok();
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};
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