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https://github.com/DarkFlippers/unleashed-firmware
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9a9abd59e9
* WeatherStation: start * SubGhz: rename protocol magellen -> magellan * WeatherStation: err Unresolved symbols: {'subghz_protocol_decoder_base_get_string'} * WeatherStation: fix Unresolved symbols: {'subghz_protocol_decoder_base_get_string'} * Subghz: add set protocol_items * WeatherStation: adding your protocols * WS: add Infactory protocol * WS: add history * WS: add setting * WS: add lock * WS: add hopper frequency * WS: fix history * WS fix string_t -> FuriString* * WS: add images * WS: history record update when receiving data from the sensor again * WS: add receiver info, delete extra code * WS: add protocol ThermoPRO_TX4 * [FL-2900] SubGhz: Move icons in Sub-GHz * WS: add Notification * [FL-2890] SubGhz: Rename *_user files in resources to _user.example * WS: add about scene * WS: removing redundant code * WS: add protocol Nexus-TH * WS: add protocol GT_WT03 * WS: fix notification and rename "Weather Station" -> "Read Weather Station" * SubGhz: partial unit tests fix * SubGhz: fix unit_test * SubGhz: remove dead code * SubGhz: rename SubGhzPresetDefinition into SubGhzRadioPreset, cleanup subghz types. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
30 lines
1.1 KiB
C
30 lines
1.1 KiB
C
#include "../weather_station_app_i.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const weather_station_scene_on_enter_handlers[])(void*) = {
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#include "weather_station_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const weather_station_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "weather_station_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const weather_station_scene_on_exit_handlers[])(void* context) = {
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#include "weather_station_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers weather_station_scene_handlers = {
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.on_enter_handlers = weather_station_scene_on_enter_handlers,
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.on_event_handlers = weather_station_scene_on_event_handlers,
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.on_exit_handlers = weather_station_scene_on_exit_handlers,
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.scene_num = WeatherStationSceneNum,
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};
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